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Exporter messup the UVCoords #5

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TokyoSU opened this issue Apr 22, 2022 · 1 comment
Open

Exporter messup the UVCoords #5

TokyoSU opened this issue Apr 22, 2022 · 1 comment
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@TokyoSU
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TokyoSU commented Apr 22, 2022

When exporting from blender with PRPEE, i get messup uv, it come with value like: 0.8333333
Some image to illustrate:

In PView:
panda3d

In Blender:
blender

Texture:
object_texture

My model in pview use CLAMP and NEAREST to eliminate the uv blending, so it not come from this.

@kergalym
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kergalym commented May 31, 2022

Can you upload your model ( as .blend file) somewhere for further testing?

The code handling CLAMP and NEAREST was dropped or became broken when I started rewriting part of PRPEE to make it compatible with Blender 2.8+. Thank you for opening issue, I'll re-add the code soon.

@kergalym kergalym added the bug Something isn't working label May 31, 2022
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