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It's probably good that I forgot to lump this together with the read-default-float-format stuff, because is a whole nuther ball of wax. In most content creation progams for artists, Y is the UP vector, so the grid plane is the x-z plane and y is up with the camera arcball movement. Usually in CAD software, though, Z is UP because of it's roots in pencil drafting.
We should be able to dynamically change the camera/scene from Y-UP to Z-UP, and for the heck of it X-UP with a very quick settings change.
The text was updated successfully, but these errors were encountered:
This would only be a display setting, yes? For example we generate our primitive curves to lie in the XY plane. They would still do so in Z-up mode, only appear lying flat on the "ground".
It's probably good that I forgot to lump this together with the read-default-float-format stuff, because is a whole nuther ball of wax. In most content creation progams for artists, Y is the UP vector, so the grid plane is the x-z plane and y is up with the camera arcball movement. Usually in CAD software, though, Z is UP because of it's roots in pencil drafting.
We should be able to dynamically change the camera/scene from Y-UP to Z-UP, and for the heck of it X-UP with a very quick settings change.
The text was updated successfully, but these errors were encountered: