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main.py
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main.py
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import sublime
import sublime_plugin
import os
import sys
import threading
# Load modules
try:
from .xdebug import *
except:
from xdebug import *
# Set Python libraries from system installation
python_path = config.get_value(S.KEY_PYTHON_PATH)
if python_path:
python_path = os.path.normpath(python_path.replace("\\", "/"))
python_dynload = os.path.join(python_path, 'lib-dynload')
if python_dynload not in sys.path:
sys.path.append(python_dynload)
# Define path variables
try:
S.PACKAGE_PATH = os.path.dirname(os.path.realpath(__file__))
S.PACKAGE_FOLDER = os.path.basename(S.PACKAGE_PATH)
except:
pass
# Initialize package
sublime.set_timeout(lambda: load.xdebug(), 1000)
# Define event listener for view(s)
class EventListener(sublime_plugin.EventListener):
def on_load(self, view):
filename = view.file_name()
# Scroll the view to current breakpoint line
if filename and filename in S.SHOW_ROW_ONLOAD:
V.show_at_row(view, S.SHOW_ROW_ONLOAD[filename])
del S.SHOW_ROW_ONLOAD[filename]
# Render breakpoint markers
sublime.set_timeout(lambda: V.render_regions(view), 0)
def on_activated(self, view):
# Render breakpoint markers
V.render_regions(view)
def on_post_save(self, view):
filename = view.file_name()
# Render breakpoint markers
V.render_regions(view)
# Update config when settings file or sublime-project has been saved
if filename and (filename.endswith(S.FILE_PACKAGE_SETTINGS) or filename.endswith('.sublime-project')):
config.load_package_values()
config.load_project_values()
#TODO: Save new location of breakpoints on save
def on_selection_modified(self, view):
# Show details in output panel of selected variable in context window
if view.name() == V.TITLE_WINDOW_CONTEXT:
V.show_context_output(view)
elif view.name() == V.TITLE_WINDOW_BREAKPOINT:
V.toggle_breakpoint(view)
elif view.name() == V.TITLE_WINDOW_STACK:
V.toggle_stack(view)
elif view.name() == V.TITLE_WINDOW_WATCH:
V.toggle_watch(view)
else:
pass
class XdebugBreakpointCommand(sublime_plugin.TextCommand):
"""
Add/Remove breakpoint(s) for rows (line numbers) in selection.
"""
def run(self, edit, rows=None, condition=None, enabled=None, filename=None):
# Get filename in current view and check if is a valid filename
if filename is None:
filename = self.view.file_name()
if not filename or not os.path.isfile(filename):
return
# Add entry for file in breakpoint data
if filename not in S.BREAKPOINT:
S.BREAKPOINT[filename] = {}
# When no rows are defined, use selected rows (line numbers), filtering empty rows
if rows is None:
rows = V.region_to_rows(self.view.sel(), filter_empty=True)
# Loop through rows
for row in rows:
expression = None
if condition is not None and len(condition.strip()) > 0:
expression = condition
# Check if breakpoint exists
breakpoint_exists = row in S.BREAKPOINT[filename]
# Disable/Remove breakpoint
if breakpoint_exists:
if S.BREAKPOINT[filename][row]['id'] is not None and session.is_connected(show_status=True):
async_session = session.SocketHandler(session.ACTION_REMOVE_BREAKPOINT, breakpoint_id=S.BREAKPOINT[filename][row]['id'])
async_session.start()
if enabled is False:
S.BREAKPOINT[filename][row]['enabled'] = False
elif enabled is None:
del S.BREAKPOINT[filename][row]
# Add/Enable breakpoint
if not breakpoint_exists or enabled is True:
if row not in S.BREAKPOINT[filename]:
S.BREAKPOINT[filename][row] = { 'id': None, 'enabled': True, 'expression': expression }
else:
S.BREAKPOINT[filename][row]['enabled'] = True
if condition is not None:
S.BREAKPOINT[filename][row]['expression'] = expression
else:
expression = S.BREAKPOINT[filename][row]['expression']
if session.is_connected(show_status=True):
async_session = session.SocketHandler(session.ACTION_SET_BREAKPOINT, filename=filename, lineno=row, expression=expression)
async_session.start()
# Render breakpoint markers
V.render_regions()
# Update breakpoint list
try:
if V.has_debug_view(V.TITLE_WINDOW_BREAKPOINT):
V.show_content(V.DATA_BREAKPOINT)
except:
pass
# Save breakpoint data to file
util.save_breakpoint_data()
class XdebugConditionalBreakpointCommand(sublime_plugin.TextCommand):
"""
Add conditional breakpoint(s) for rows (line numbers) in selection.
"""
def run(self, edit):
self.view.window().show_input_panel('Breakpoint condition', '', self.on_done, self.on_change, self.on_cancel)
def on_done(self, condition):
self.view.run_command('xdebug_breakpoint', {'condition': condition, 'enabled': True})
def on_change(self, line):
pass
def on_cancel(self):
pass
class XdebugClearBreakpointsCommand(sublime_plugin.TextCommand):
"""
Clear breakpoints in selected view.
"""
def run(self, edit):
filename = self.view.file_name()
if filename and filename in S.BREAKPOINT:
rows = H.dictionary_keys(S.BREAKPOINT[filename])
self.view.run_command('xdebug_breakpoint', {'rows': rows, 'filename': filename})
# Continue debug session when breakpoints are cleared on current script being debugged
if S.BREAKPOINT_ROW and self.view.file_name() == S.BREAKPOINT_ROW['filename']:
self.view.window().run_command('xdebug_execute', {'command': 'run'})
def is_enabled(self):
filename = self.view.file_name()
if filename and S.BREAKPOINT and filename in S.BREAKPOINT and S.BREAKPOINT[filename]:
return True
return False
def is_visible(self):
filename = self.view.file_name()
if filename and S.BREAKPOINT and filename in S.BREAKPOINT and S.BREAKPOINT[filename]:
return True
return False
class XdebugClearAllBreakpointsCommand(sublime_plugin.WindowCommand):
"""
Clear breakpoints from all views.
"""
def run(self):
view = sublime.active_window().active_view()
# Unable to run to line when no view available
if view is None:
return
for filename, breakpoint_data in S.BREAKPOINT.items():
if breakpoint_data:
rows = H.dictionary_keys(breakpoint_data)
view.run_command('xdebug_breakpoint', {'rows': rows, 'filename': filename})
# Continue debug session when breakpoints are cleared on current script being debugged
self.window.run_command('xdebug_execute', {'command': 'run'})
def is_enabled(self):
if S.BREAKPOINT:
for filename, breakpoint_data in S.BREAKPOINT.items():
if breakpoint_data:
return True
return False
def is_visible(self):
if S.BREAKPOINT:
for filename, breakpoint_data in S.BREAKPOINT.items():
if breakpoint_data:
return True
return False
class XdebugRunToLineCommand(sublime_plugin.WindowCommand):
"""
Run script to current selected line in view, ignoring all other breakpoints.
"""
def run(self):
view = sublime.active_window().active_view()
# Unable to run to line when no view available
if view is None:
return
# Determine filename for current view and check if is a valid filename
filename = view.file_name()
if not filename or not os.path.isfile(filename):
return
# Get first line from selected rows and make sure it is not empty
rows = V.region_to_rows(filter_empty=True)
if rows is None or len(rows) == 0:
return
lineno = rows[0]
# Check if breakpoint does not already exists
breakpoint_exists = False
if filename in S.BREAKPOINT and lineno in S.BREAKPOINT[filename]:
breakpoint_exists = True
# Store line number and filename for temporary breakpoint in session
if not breakpoint_exists:
S.BREAKPOINT_RUN = { 'filename': filename, 'lineno': lineno }
# Set breakpoint and run script
view.run_command('xdebug_breakpoint', {'rows': [lineno], 'enabled': True, 'filename': filename})
self.window.run_command('xdebug_execute', {'command': 'run'})
def is_enabled(self):
return S.BREAKPOINT_ROW is not None and session.is_connected()
def is_visible(self):
return S.BREAKPOINT_ROW is not None and session.is_connected()
class XdebugSessionStartCommand(sublime_plugin.WindowCommand):
"""
Start Xdebug session, listen for request response from debugger engine.
"""
def run(self, launch_browser=False, restart=False):
# Define new session with DBGp protocol
S.SESSION = protocol.Protocol()
S.SESSION_BUSY = False
S.BREAKPOINT_EXCEPTION = None
S.BREAKPOINT_ROW = None
S.CONTEXT_DATA.clear()
async_session = session.SocketHandler(session.ACTION_WATCH, check_watch_view=True)
async_session.start()
# Remove temporary breakpoint
if S.BREAKPOINT_RUN is not None and S.BREAKPOINT_RUN['filename'] in S.BREAKPOINT and S.BREAKPOINT_RUN['lineno'] in S.BREAKPOINT[S.BREAKPOINT_RUN['filename']]:
self.window.active_view().run_command('xdebug_breakpoint', {'rows': [S.BREAKPOINT_RUN['lineno']], 'filename': S.BREAKPOINT_RUN['filename']})
S.BREAKPOINT_RUN = None
# Set debug layout
self.window.run_command('xdebug_layout')
# Launch browser
if launch_browser or (config.get_value(S.KEY_LAUNCH_BROWSER) and not restart):
util.launch_browser()
# Start thread which will run method that listens for response on configured port
threading.Thread(target=self.listen).start()
def listen(self):
# Start listening for response from debugger engine
S.SESSION.listen()
# On connect run method which handles connection
if S.SESSION and S.SESSION.connected:
sublime.set_timeout(self.connected, 0)
def connected(self):
sublime.set_timeout(lambda: sublime.status_message('Xdebug: Connected'), 100)
async_session = session.SocketHandler(session.ACTION_INIT)
async_session.start()
def is_enabled(self):
if S.SESSION:
return False
return True
def is_visible(self, launch_browser=False):
if S.SESSION:
return False
if launch_browser and (config.get_value(S.KEY_LAUNCH_BROWSER) or not config.get_value(S.KEY_URL)):
return False
return True
class XdebugSessionRestartCommand(sublime_plugin.WindowCommand):
def run(self):
self.window.run_command('xdebug_session_stop', {'restart': True})
self.window.run_command('xdebug_session_start', {'restart': True})
sublime.set_timeout(lambda: sublime.status_message('Xdebug: Restarted debugging session. Reload page to continue debugging.'), 100)
def is_enabled(self):
if S.SESSION:
return True
return False
def is_visible(self):
if S.SESSION:
return True
return False
class XdebugSessionStopCommand(sublime_plugin.WindowCommand):
"""
Stop Xdebug session, close connection and stop listening to debugger engine.
"""
def run(self, close_windows=False, launch_browser=False, restart=False):
try:
S.SESSION.clear()
except:
pass
finally:
S.SESSION = None
S.SESSION_BUSY = False
S.BREAKPOINT_EXCEPTION = None
S.BREAKPOINT_ROW = None
S.CONTEXT_DATA.clear()
async_session = session.SocketHandler(session.ACTION_WATCH, check_watch_view=True)
async_session.start()
# Remove temporary breakpoint
if S.BREAKPOINT_RUN is not None and S.BREAKPOINT_RUN['filename'] in S.BREAKPOINT and S.BREAKPOINT_RUN['lineno'] in S.BREAKPOINT[S.BREAKPOINT_RUN['filename']]:
self.window.active_view().run_command('xdebug_breakpoint', {'rows': [S.BREAKPOINT_RUN['lineno']], 'filename': S.BREAKPOINT_RUN['filename']})
S.BREAKPOINT_RUN = None
# Launch browser
if launch_browser or (config.get_value(S.KEY_LAUNCH_BROWSER) and not restart):
util.launch_browser()
# Close or reset debug layout
if close_windows or config.get_value(S.KEY_CLOSE_ON_STOP):
if config.get_value(S.KEY_DISABLE_LAYOUT):
self.window.run_command('xdebug_layout', {'close_windows': True})
else:
self.window.run_command('xdebug_layout', {'restore': True})
else:
self.window.run_command('xdebug_layout')
# Render breakpoint markers
V.render_regions()
def is_enabled(self):
if S.SESSION:
return True
return False
def is_visible(self, close_windows=False, launch_browser=False):
if S.SESSION:
if close_windows and config.get_value(S.KEY_CLOSE_ON_STOP):
return False
if launch_browser and (config.get_value(S.KEY_LAUNCH_BROWSER) or not config.get_value(S.KEY_URL)):
return False
return True
return False
class XdebugExecuteCommand(sublime_plugin.WindowCommand):
"""
Execute command, handle breakpoints and reload session when page execution has completed.
Keyword arguments:
command -- Command to send to debugger engine.
"""
def run(self, command=None):
async_session = session.SocketHandler(session.ACTION_EXECUTE, command=command)
async_session.start()
def is_enabled(self):
return session.is_connected()
class XdebugContinueCommand(sublime_plugin.WindowCommand):
"""
Continuation commands when on breakpoint, show menu by default if no command has been passed as argument.
Keyword arguments:
command -- Continuation command to execute.
"""
commands = H.new_dictionary()
commands[dbgp.RUN] = 'Run'
commands[dbgp.STEP_OVER] = 'Step Over'
commands[dbgp.STEP_INTO] = 'Step Into'
commands[dbgp.STEP_OUT] = 'Step Out'
commands[dbgp.STOP] = 'Stop'
commands[dbgp.DETACH] = 'Detach'
command_index = H.dictionary_keys(commands)
command_options = H.dictionary_values(commands)
def run(self, command=None):
if not command or not command in self.commands:
self.window.show_quick_panel(self.command_options, self.callback)
else:
self.callback(command)
def callback(self, command):
if command == -1 or S.SESSION_BUSY:
return
if isinstance(command, int):
command = self.command_index[command]
self.window.run_command('xdebug_execute', {'command': command})
def is_enabled(self):
return S.BREAKPOINT_ROW is not None and session.is_connected()
def is_visible(self):
return S.BREAKPOINT_ROW is not None and session.is_connected()
class XdebugStatusCommand(sublime_plugin.WindowCommand):
"""
Get status from debugger engine.
"""
def run(self):
async_session = session.SocketHandler(session.ACTION_STATUS)
async_session.start()
def is_enabled(self):
return session.is_connected()
def is_visible(self):
return session.is_connected()
class XdebugEvaluateCommand(sublime_plugin.WindowCommand):
def run(self):
self.window.show_input_panel('Evaluate', '', self.on_done, self.on_change, self.on_cancel)
def on_done(self, expression):
async_session = session.SocketHandler(session.ACTION_EVALUATE, expression=expression)
async_session.start()
def on_change(self, expression):
pass
def on_cancel(self):
pass
def is_enabled(self):
return session.is_connected()
def is_visible(self):
return session.is_connected()
class XdebugUserExecuteCommand(sublime_plugin.WindowCommand):
"""
Open input panel, allowing user to execute arbitrary command according to DBGp protocol.
Note: Transaction ID is automatically generated by session module.
"""
def run(self):
self.window.show_input_panel('DBGp command', '', self.on_done, self.on_change, self.on_cancel)
def on_done(self, line):
# Split command and arguments, define arguments when only command is defined.
if ' ' in line:
command, args = line.split(' ', 1)
else:
command, args = line, ''
async_session = session.SocketHandler(session.ACTION_USER_EXECUTE, command=command, args=args)
async_session.start()
def on_change(self, line):
pass
def on_cancel(self):
pass
def is_enabled(self):
return session.is_connected()
def is_visible(self):
return session.is_connected()
class XdebugWatchCommand(sublime_plugin.WindowCommand):
"""
Add/Edit/Remove watch expression.
"""
def run(self, clear=False, edit=False, remove=False, update=False):
self.edit = edit
self.remove = remove
self.watch_index = None
# Clear watch expressions in list
if clear:
try:
# Python 3.3+
S.WATCH.clear()
except AttributeError:
del S.WATCH[:]
# Update watch view
self.update_view()
# Edit or remove watch expression
elif edit or remove:
# Generate list with available watch expressions
watch_options = []
for index, item in enumerate(S.WATCH):
watch_item = '[{status}] - {expression}'.format(index=index, expression=item['expression'], status='enabled' if item['enabled'] else 'disabled')
watch_options.append(watch_item)
self.window.show_quick_panel(watch_options, self.callback)
elif update:
self.update_view()
# Set watch expression
else:
self.set_expression()
def callback(self, index):
# User has cancelled action
if index == -1:
return
# Make sure index is valid integer
if isinstance(index, int) or H.is_digit(index):
self.watch_index = int(index)
# Edit watch expression
if self.edit:
self.set_expression()
# Remove watch expression
else:
S.WATCH.pop(self.watch_index)
# Update watch view
self.update_view()
def on_done(self, expression):
# User did not set expression
if not expression:
return
# Check if expression is not already defined
matches = [x for x in S.WATCH if x['expression'] == expression]
if matches:
sublime.status_message('Xdebug: Watch expression already defined.')
return
# Add/Edit watch expression in session
watch = {'expression': expression, 'enabled': True, 'value': None, 'type': None}
if self.watch_index is not None and isinstance(self.watch_index, int):
try:
S.WATCH[self.watch_index]['expression'] = expression
except:
S.WATCH.insert(self.watch_index, watch)
else:
S.WATCH.append(watch)
# Update watch view
self.update_view()
def on_change(self, line):
pass
def on_cancel(self):
pass
def set_expression(self):
# Show user input for setting watch expression
self.window.show_input_panel('Watch expression', '', self.on_done, self.on_change, self.on_cancel)
def update_view(self):
async_session = session.SocketHandler(session.ACTION_WATCH, check_watch_view=True)
async_session.start()
# Save watch data to file
util.save_watch_data()
def is_visible(self, clear=False, edit=False, remove=False):
if (clear or edit or remove) and not S.WATCH:
return False
return True
class XdebugViewUpdateCommand(sublime_plugin.TextCommand):
"""
Update content of sublime.Edit object in view, instead of using begin_edit/end_edit.
Keyword arguments:
data -- Content data to populate sublime.Edit object with.
readonly -- Make sublime.Edit object read only.
"""
def run(self, edit, data=None, readonly=False):
view = self.view
view.set_read_only(False)
view.erase(edit, sublime.Region(0, view.size()))
if data is not None:
view.insert(edit, 0, data)
if readonly:
view.set_read_only(True)
class XdebugLayoutCommand(sublime_plugin.WindowCommand):
"""
Toggle between debug and default window layouts.
"""
def run(self, restore=False, close_windows=False, keymap=False):
# Get active window
window = sublime.active_window()
# Do not restore layout or close windows while debugging
if S.SESSION and (restore or close_windows or keymap):
return
# Set layout, unless user disabled debug layout
if not config.get_value(S.KEY_DISABLE_LAYOUT):
if restore or keymap:
V.set_layout('normal')
else:
V.set_layout('debug')
# Close all debugging related windows
if close_windows or restore or keymap:
V.close_debug_windows()
return
# Reset data in debugging related windows
V.show_content(V.DATA_BREAKPOINT)
V.show_content(V.DATA_CONTEXT)
V.show_content(V.DATA_STACK)
V.show_content(V.DATA_WATCH)
panel = window.get_output_panel('xdebug')
panel.run_command("xdebug_view_update")
# Close output panel
window.run_command('hide_panel', {"panel": 'output.xdebug'})
def is_enabled(self, restore=False, close_windows=False):
disable_layout = config.get_value(S.KEY_DISABLE_LAYOUT)
if close_windows and (not disable_layout or not V.has_debug_view()):
return False
if restore and disable_layout:
return False
return True
def is_visible(self, restore=False, close_windows=False):
if S.SESSION:
return False
disable_layout = config.get_value(S.KEY_DISABLE_LAYOUT)
if close_windows and (not disable_layout or not V.has_debug_view()):
return False
if restore and disable_layout:
return False
if restore:
try:
return sublime.active_window().get_layout() == config.get_value(S.KEY_DEBUG_LAYOUT, S.LAYOUT_DEBUG)
except:
pass
return True
class XdebugSettingsCommand(sublime_plugin.WindowCommand):
"""
Show settings file.
"""
def run(self, default=True):
# Show default settings in package when available
if default and S.PACKAGE_FOLDER is not None:
package = S.PACKAGE_FOLDER
# Otherwise show User defined settings
else:
package = "User"
# Strip .sublime-package of package name for syntax file
package_extension = ".sublime-package"
if package.endswith(package_extension):
package = package[:-len(package_extension)]
# Open settings file
self.window.run_command('open_file', {'file': '${packages}/' + package + '/' + S.FILE_PACKAGE_SETTINGS });