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Thx for this module. This is awesome.
I, like you, play with a little automation but not as much as Midi Qol.
This module really comes in handy. I was surprised to find this module working like a charm with BetterRolls5e.
When I set a Fail Midi Flag, only the saving throws are affected.
Actually, always the saving throws, never the skill throws or ability throws. (tested with & without BetterRolls5e)
EDIT: tested almost all Midi Qol Flags with BetterRolls5e. The only one not working is CriticalReminder.
The text was updated successfully, but these errors were encountered:
Thanks for giving this a shot and glad to hear it works (mostly) with BetterRolls5e considering I hadn't tested with it.
You're right, only the fail flags for saving throws are implemented currently. I know Midi has fail flags for lots of checks but I didn't implement them because I didn't see any conditions or effects that would actually auto-fail them. I know Stunned will auto-fail Strength and Dexterity saving throws but I couldn't remember anything else auto-failing ability checks or any of the others. But if you want them, it's not too much work to add them.
Hello,
FVTT 9.242
adv-reminder 0.2
Thx for this module. This is awesome.
I, like you, play with a little automation but not as much as Midi Qol.
This module really comes in handy. I was surprised to find this module working like a charm with BetterRolls5e.
When I set a
Fail
Midi Flag, only the saving throws are affected.Actually, always the saving throws, never the skill throws or ability throws. (tested with & without BetterRolls5e)
EDIT: tested almost all Midi Qol Flags with BetterRolls5e. The only one not working is
CriticalReminder
.The text was updated successfully, but these errors were encountered: