- feature: #77 System version 4.0 compatibility
- bug fix: #70 Fix error when using a damage or healing enricher
- feature: Support the system's new concentration rolls with sources and messages with
flags.adv-reminder.message.ability.concentration
(system already handles advantage/disadvantage) - feature: Support
flags.midi-qol.grants.critical.range
for conditions like Paralyzed that turn hits into crits if the attacker is adjacent. Does not currently work with Ready Set Roll, will just be ignored. - feature: Apply conditions directly bases on the
statuses
instead of adding Midi's flags to status effects - feature: initial compatibility with Foundry v12
- feature: #64 Add pt-BR translation, thanks @Kharmans
- feature: Update the system-defined status effects to include advantage/disadvantage flags. Controlled by a setting.
- bug fix: #60 Fix tool checks to show advantage and messages again after the check was moved from the item to the actor
- bug fix: Honor the ability you can pass into the
rollSkill
function, overriding the normal ability used for a skill. Examples would be a macro or using the new enricher to make a Strength (Intimidation) check.
- bug fix: #56 Fully support messages on damage rolls other than attacks
- bug fix: #58 Fixed integration with Ready Set Roll after the 3.0-compatibility release
- bug fix: 3.0.0 compatibility for Messages and Souces from effects on items
- bug fix: 3.0.0 compatibility with new stealthDisadvantage property
- bug fix: use
name
instead oflabel
on effect to remove deprecation warning - feature: now requires dnd5e 3.0.0 and thus, Foundry 11
- bug fix: tweak how messages are added to the dialog to remove a conflict with another module that also changes that dialog
- feature: update verified version to Foundry v11
- feature: add better support for Ready Set Roll with adv/dis/crit checks
- feature: apply Midi's flags to the actor instead of reading the active effects directly
- bug fix: disadvantage on stealth from armor not working consistently
- bug fix: #45 Disable auto-fail saving throws if Midi is active
- feature: #44 update French language file
- bug fix: #40 support Inline Roll Commands and other custom enrichers in messages
- feature: add AR Message Sample Items compendium pack
- feature: #38 add a grant message flag when targeted
- feature: now requires v10, removes warnings about using deprecated functions
- feature: removed dependency on lib-wrapper, switched to new hooks that the dnd5e system introduced
- feature: #16 do not process the advantage/disadvantage/critical flags if Midi is active
- feature: #30 show the source of advantage/disadvantage/critical as a message
- feature: move color settings into its own dialog and add a test button to show the changes
- feature: style the shadow around the button to match style's color, if set
- feature: add player setting to style the buttons and messages
- feature: initial v10 compatibility (now requires v9 or higher)
- feature: add document links to messages
- feature: #24 Add sw5e support
- feature: #23 Include inline die rolls in messages, click on them to include in situational bonus field
- bug fix: #22 Error during damage rolls when Midi-QOL auto-rolls damage
- bug fix: damage roll wrapper wasn't checking
options.fastForward
- feature: add message flags to DAE to show in the active effect editor
- feature: #19 Change the auto-fail chat message to look like a die roll
- feature: #15 Let DAE handle "impose stealth disadvantage" if you're using version 0.8.81 or newer
- feature: #3 Messages that show up on the roll dialogs
- feature: improve MRE compatibility to skip when it fast-forwards rolls
- feature: #7 support armor that imposes stealth disadvantage
- bug fix: #2 Active effects from unequipped items weren't being ignored
- documentation: Update readme with module compatibility info
- feature: add Tool checks support
- mark compatible with v9
- Initial release