From b44253d01b676c8d15475bc59fddc9509415ba9a Mon Sep 17 00:00:00 2001 From: justtoask <72657053+justtoask@users.noreply.github.com> Date: Sat, 20 Jul 2024 17:38:08 +0200 Subject: [PATCH] Update MaxPayne2.WidescreenFix.ini --- .../MaxPayne2.WidescreenFix/scripts/MaxPayne2.WidescreenFix.ini | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/MaxPayne2.WidescreenFix/scripts/MaxPayne2.WidescreenFix.ini b/data/MaxPayne2.WidescreenFix/scripts/MaxPayne2.WidescreenFix.ini index 6806c206c..b333ff857 100644 --- a/data/MaxPayne2.WidescreenFix/scripts/MaxPayne2.WidescreenFix.ini +++ b/data/MaxPayne2.WidescreenFix/scripts/MaxPayne2.WidescreenFix.ini @@ -1,5 +1,5 @@ [MAIN] -FixHud = 1 // Corrects aspect ratio of all 2d graphics, will have issues with mods such as Payne Evolution and Payne Effects 3. +FixHud = 1 // Corrects aspect ratio of all 2d graphics, might have issues with mods. WidescreenHud = 1 // Makes selected hud elements offset to screen edges. Use with FixHud = 1. WidescreenHudOffset = 100.0 // This is the default offset for 16:9. For lower aspect ratios adjusted automatically, for higher you may change it manually. FOVFactor = 1.0 // Makes FOV higher or lower. 1.0 by default.