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mapping.txt
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mapping.txt
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public static final int BIT_BLOCK_UPPER = cyan
public static final int BIT_BLOCK_ALL = red
public static final int BIT_BLOCK_LOWER = orange
public static final int BIT_SPECIAL = pink
public static final int BIT_BUMPABLE = blue => "?" question blocks
public static final int BIT_BREAKABLE = green => "S" breakable blocks
public static final int BIT_PICKUPABLE = yellow => "c" Coin
public static final int BIT_ANIMATED = white
cannon: 14 + 0 * 16
cannon +1: 14 + 1 * 16
cannon else: 14 + 2 * 16
block outside: 1 + 9 * 16
block inside: 9 + 0 * 16
tube top left: 10 + 0 * 16
tube top right: 11 + 0 * 16
tube bottom left: 10 + 1 * 16
tube bottom right: 11 + 1 * 16
"tiles" : {
"X" : ["solid","ground"], top grass: -127, left grass: -112, without grass: -111, left top corner: -128, right bottom corner = -125, right top corner: = -126
"S" : ["solid","breakable"], 16
"-" : ["passable","empty"],
"?" : ["solid","question block", "full question block"], 21
"Q" : ["solid","question block", "empty question block"],
"E" : ["enemy","damaging","hazard","moving"],
"<" : ["solid","top-left pipe","pipe"],
">" : ["solid","top-right pipe","pipe"],
"[" : ["solid","left pipe","pipe"],
"]" : ["solid","right pipe","pipe"],
"o" : ["coin","collectable","passable"] 34
passable corner top left: -124, top right: -122, top: -123, left: -108, center: -107, right: -106
stone: 9
pipe:
left body: 26
right body : 27
top left : 10
top right: 11
body bullet bill: 46
hinge : 30
cannon : 14