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BentleyOttmann_Tests.cs
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BentleyOttmann_Tests.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Advanced.Algorithms.Geometry;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Advanced.Algorithms.Tests.Geometry
{
[TestClass]
public class BentleyOttmannTests
{
private static readonly Random Random = new Random();
[TestMethod]
public void BentleyOttmann_Smoke_Test_1()
{
var lines = new List<Line>();
var s1 = new Line(new Point(0, 200), new Point(100, 300));
var s2 = new Line(new Point(20, 350), new Point(110, 150));
var s3 = new Line(new Point(30, 250), new Point(80, 120));
var s4 = new Line(new Point(50, 100), new Point(120, 300));
lines.AddRange(new[] { s1, s2, s3, s4 });
var expectedIntersections = GetExpectedIntersections(lines);
var bentleyOttmannAlgorithm = new BentleyOttmann();
var actualIntersections = bentleyOttmannAlgorithm.FindIntersections(lines);
Assert.AreEqual(expectedIntersections.Count, actualIntersections.Count);
}
[TestMethod]
public void BentleyOttmann_Smoke_Test_2()
{
var lines = new List<Line>();
var s1 = new Line(new Point(100, 0), new Point(150, 130));
var s2 = new Line(new Point(20, 80), new Point(80, 70));
var s3 = new Line(new Point(80, 70), new Point(50, 100));
lines.AddRange(new[] { s1, s2, s3 });
var expectedIntersections = GetExpectedIntersections(lines);
var bentleyOttmannAlgorithm = new BentleyOttmann();
var actualIntersections = bentleyOttmannAlgorithm.FindIntersections(lines);
Assert.AreEqual(expectedIntersections.Count, actualIntersections.Count);
}
[TestMethod]
public void BentleyOttmann_Vertical_Lines_Test()
{
var lines = new List<Line>();
lines.AddRange(VerticalLines());
var expectedIntersections = GetExpectedIntersections(lines);
var bentleyOttmannAlgorithm = new BentleyOttmann();
var actualIntersections = bentleyOttmannAlgorithm.FindIntersections(lines);
Assert.AreEqual(expectedIntersections.Count, actualIntersections.Count);
}
[TestMethod]
public void BentleyOttmann_Horizontal_Lines_Test()
{
var lines = new List<Line>();
lines.AddRange(HorizontalLines());
var expectedIntersections = GetExpectedIntersections(lines);
var bentleyOttmannAlgorithm = new BentleyOttmann();
var actualIntersections = bentleyOttmannAlgorithm.FindIntersections(lines);
Assert.AreEqual(expectedIntersections.Count, actualIntersections.Count);
}
[TestMethod]
public void BentleyOttmann_Vertical_Horizontal_Lines_Test()
{
var lines = new List<Line>();
//vertical
lines.Add(new Line(new Point(100, 100), new Point(100, 200)));
lines.Add(new Line(new Point(125, 100), new Point(125, 200)));
lines.Add(new Line(new Point(150, 100), new Point(150, 200)));
lines.Add(new Line(new Point(175, 100), new Point(175, 200)));
lines.Add(new Line(new Point(200, 100), new Point(200, 200)));
//horizontal
lines.Add(new Line(new Point(100, 100), new Point(200, 100)));
lines.Add(new Line(new Point(100, 125), new Point(200, 125)));
lines.Add(new Line(new Point(100, 150), new Point(200, 150)));
lines.Add(new Line(new Point(100, 175), new Point(200, 175)));
lines.Add(new Line(new Point(100, 200), new Point(200, 200)));
var expectedIntersections = GetExpectedIntersections(lines);
var bentleyOttmannAlgorithm = new BentleyOttmann();
var actualIntersections = bentleyOttmannAlgorithm.FindIntersections(lines);
Assert.AreEqual(expectedIntersections.Count, actualIntersections.Count);
}
[TestMethod]
public void BentleyOttmann_Vertical_Horizontal_Other_Lines_Test_1()
{
var lines = new List<Line>();
//vertical
lines.Add(new Line(new Point(100, 100), new Point(100, 200)));
lines.Add(new Line(new Point(200, 100), new Point(200, 200)));
//horizontal
lines.Add(new Line(new Point(100, 100), new Point(200, 100)));
lines.Add(new Line(new Point(100, 150), new Point(200, 150)));
lines.Add(new Line(new Point(100, 200), new Point(200, 200)));
//other lines
lines.Add(new Line(new Point(100, 100), new Point(200, 200)));
lines.Add(new Line(new Point(100, 200), new Point(200, 100)));
var expectedIntersections = GetExpectedIntersections(lines);
var bentleyOttmannAlgorithm = new BentleyOttmann();
var actualIntersections = bentleyOttmannAlgorithm.FindIntersections(lines);
Assert.AreEqual(expectedIntersections.Count, actualIntersections.Count);
}
[TestMethod]
public void BentleyOttmann_Vertical_Horizontal_Other_Lines_Test_2()
{
var lines = new List<Line>();
//vertical
lines.Add(new Line(new Point(100, 100), new Point(100, 200)));
lines.Add(new Line(new Point(200, 100), new Point(200, 200)));
//horizontal
lines.Add(new Line(new Point(100, 100), new Point(200, 100)));
lines.Add(new Line(new Point(100, 150), new Point(200, 150)));
lines.Add(new Line(new Point(100, 200), new Point(200, 200)));
//other lines
lines.Add(new Line(new Point(110, 100), new Point(210, 200)));
lines.Add(new Line(new Point(90, 200), new Point(250, 100)));
var expectedIntersections = GetExpectedIntersections(lines);
var bentleyOttmannAlgorithm = new BentleyOttmann();
var actualIntersections = bentleyOttmannAlgorithm.FindIntersections(lines);
Assert.AreEqual(expectedIntersections.Count, actualIntersections.Count);
}
[TestMethod]
public void BentleyOttmann_Stress_Test()
{
var lines = new List<Line>();
lines.AddRange(GetRandomLines(1000));
var stopWatch = new Stopwatch();
stopWatch.Start();
var expectedIntersections = GetExpectedIntersections(lines);
stopWatch.Stop();
var naiveElapsedTime = stopWatch.ElapsedMilliseconds;
var bentleyOttmannAlgorithm = new BentleyOttmann();
stopWatch.Reset();
stopWatch.Start();
var actualIntersections = bentleyOttmannAlgorithm.FindIntersections(lines);
stopWatch.Stop();
var actualElapsedTime = stopWatch.ElapsedMilliseconds;
Assert.IsTrue(actualElapsedTime <= naiveElapsedTime);
Assert.AreEqual(expectedIntersections.Count, actualIntersections.Count);
}
private static Dictionary<Point, List<Line>> GetExpectedIntersections(List<Line> lines)
{
var result = new Dictionary<Point, HashSet<Line>>(new PointComparer());
for (var i = 0; i < lines.Count; i++)
for (var j = i + 1; j < lines.Count; j++)
{
var intersection = LineIntersection.Find(lines[i], lines[j]);
if (intersection != null)
{
var existing = result.ContainsKey(intersection) ? result[intersection] : new HashSet<Line>();
if (!existing.Contains(lines[i])) existing.Add(lines[i]);
if (!existing.Contains(lines[j])) existing.Add(lines[j]);
result[intersection] = existing;
}
}
return result.ToDictionary(x => x.Key, x => x.Value.ToList());
}
private static List<Line> GetRandomLines(int lineCount)
{
var lines = new List<Line>();
while (lineCount > 0)
{
lines.Add(GetRandomLine());
lineCount--;
}
return lines;
}
private static List<Line> VerticalLines()
{
var lines = new List<Line>();
var s1 = new Line(new Point(100, 200), new Point(100, 600));
var s2 = new Line(new Point(100, 225), new Point(100, 625));
var s3 = new Line(new Point(100, 250), new Point(100, 475));
var s4 = new Line(new Point(100, 290), new Point(100, 675));
lines.AddRange(new[] { s1, s2, s3, s4 });
return lines;
}
private static List<Line> HorizontalLines()
{
var lines = new List<Line>();
var s1 = new Line(new Point(100, 100), new Point(600, 100));
var s2 = new Line(new Point(225, 100), new Point(625, 100));
var s3 = new Line(new Point(250, 100), new Point(475, 100));
var s4 = new Line(new Point(290, 100), new Point(675, 100));
lines.AddRange(new[] { s1, s2, s3, s4 });
return lines;
}
private static Line GetRandomLine()
{
var leftX = Random.Next(0, 1000000) * Random.NextDouble();
var leftY = Random.Next(0, 1000000) * Random.NextDouble();
var rightX = leftX + Random.Next(0, 10000);
var rightY = leftY + Random.Next(0, 10000);
return new Line(new Point(leftX, leftY), new Point(rightX, rightY));
}
}
}