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Serialization uses both reflection caches. This is undesirable as it creates hard to debug issues and bloat on the platform where we don't want either.
Ideally we would do one of the following:
Strip LibGDX reflection into a separate module (via script, tool assisted or manual).
Generate delegate reflection wrapper if LibGDX is detected.
Move to bytecode supporting technology.
The text was updated successfully, but these errors were encountered:
Serialization uses both reflection caches. This is undesirable as it creates hard to debug issues and bloat on the platform where we don't want either.
Ideally we would do one of the following:
The text was updated successfully, but these errors were encountered: