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ProductionInspector.lua:815: attempt to concatenate a nil value #9
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Update: Cause was completely wrong. Built a new dairy, and filled it. Production Revamp adds new output modes which Inspector does not recognise. Changing the output modes to Distribute/Spawning instead of Storing caused Inspector to start working again. |
Give this version a shot - I believe this was fixed, but it has not been "released" or pushed to modhub just yet: https://github.com/jtsage/FS22_ProductionInspector/raw/main/FS22_ProductionInspector.zip |
Looks to work fine. Storing productions now get a <- instead of crashing. |
I too saw the same Error Skumby reported, LUA line 815 'draw' with Revamp installed. I was able to clear the error by switching the option "SHOW OUTPUTS to NO" The update V1110 appears to solve it, now Outputs are back ON! Appreciate the awesome mod and active support |
Well, I tried the new GitHub Release V1110 on another Map with latest Revamp. I had a different error than Skumby reports above. This time " perform arithmetic on a nil value" Line 999 FS22_ProductionInspector/ProductionInspector.lua:999: attempt to perform arithmetic on a nil value By setting option "SHOW OUTPUTS to NO" I was able to clear the error. Seems there might be another condition causing the LUA "draw" to throw an error Can I provide any other details? |
Late responding. As @judg393 states above I tried removing FS22_A_ProductionRevamp and two other mods that required Revamp. YES this did clear the buggy behavior I no longer needed to set "Show Outputs" option to NO to get fully functional Production Inspector |
This is a testing version, it might fix this. |
Yes that fixed it! PI now works with Outputs YES, no conflict with FS22_A_ProductionRevamp V1.4 Beta 10 and latest version on GitHub |
I got the above error after buying a second industrial bakery (Industrial Bakery mod) and turning on all its productions with nothing in its inputs. I have Production Revamp installed. The first industrial bakery worked fine.
Restarting the game does not fix the issue, but does remove the empty boxes.
Filling the inputs and outputs does not fix the issue. Restarting the game after filling the inputs and outputs does not fix the issue.
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