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ideAlarmBuzzer.lua
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ideAlarmBuzzer.lua
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-- Check the wiki at
-- http://www.domoticz.com/wiki/%27dzVents%27:_next_generation_LUA_scripting
return {
-- 'active' controls if this entire script is considered or not
active = true, -- set to false to disable this script
-- trigger
-- can be a combination:
on = {
devices = {
-- scripts is executed if the device that was updated matches with one of these triggers
154
}
},
-- actual event code
-- in case of a timer event or security event, device == nil
execute = function(domoticz, device)
--[[
The domoticz object holds all information about your Domoticz system. E.g.:
local myDevice = domoticz.devices('myDevice')
local myVariable = domoticz.variables('myUserVariable')
local myGroup = domoticz.groups('myGroup')
local myScene = domoticz.sceneds('myScene')
The device object is the device that was triggered due to the device in the 'on' section above.
]] --
-- example
domoticz.log('Z1 status triggered: ' .. device.text)
local zoneText = device.text
if zoneText == 'Arming' or zoneText == 'Tripped' then
domoticz.devices(406).switchOn()
end
if zoneText == 'Normal' then
domoticz.devices(406).switchOff()
end
end
}