forked from peterqliu/threebox
-
Notifications
You must be signed in to change notification settings - Fork 148
/
04-mercator.html
124 lines (97 loc) · 3.43 KB
/
04-mercator.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
<!doctype html>
<head>
<title>Mercator projection</title>
<script src="../dist/threebox.js" type="text/javascript"></script>
<link href="../dist/threebox.css" rel="stylesheet" />
<script src="config.js"></script>
<script src="https://api.mapbox.com/mapbox-gl-js/v1.11.1/mapbox-gl.js"></script>
<link href="https://api.mapbox.com/mapbox-gl-js/v1.11.1/mapbox-gl.css" rel="stylesheet" />
<style>
body, html {
width: 100%;
height: 100%;
margin: 0;
}
#map {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div id='map' class='map'></div>
<script type="module">
// this example demonstrates the use of duplicate(), to replicate a sphere many times with minimal performance implications. Also shows the distortion effects of mercator: despite their appearance, all spheres have a radius of 500km, at an altitude of 2000km.
if (!config) console.error("Config not set! Make a copy of 'config_template.js', add in your access token, and save the file as 'config.js'.");
mapboxgl.accessToken = config.accessToken;
var origin = [-0, 6.5, 10];
var map = new mapboxgl.Map({
container: 'map',
style: 'mapbox://styles/mapbox/dark-v9', //'/Styles/empty-v9.json', //
center: origin,
zoom: 0,
pitch: 47,
heading: 56,
hash: true
});
// we can add Threebox to mapbox to add built-in mouseover/mouseout and click behaviors
window.tb = new Threebox(
map,
map.getCanvas().getContext('webgl'),
{
defaultLights: true
}
);
let stats;
import Stats from 'https://threejs.org/examples/jsm/libs/stats.module.js';
function animate() {
requestAnimationFrame(animate);
stats.update();
}
var active = false
map.on('style.load', function () {
// stats
stats = new Stats();
map.getContainer().appendChild(stats.dom);
animate();
map.addLayer({
id: 'custom_layer',
type: 'custom',
renderingMode: '3d',
onAdd: function (map, mbxContext) {
// generate 100 points around the world, at random locations but the same altitude
let randomPoints = [];
for (var i = 0; i < 100; i++) {
let point = [
360 * (Math.random() - 0.5),
160 * (Math.random() - 0.5),
2000000
]
randomPoints.push(point);
}
// build a template sphere sized in meters, such that it will appear to scale with its local surroundings
let sphereTemplate = tb.sphere(
{
radius: 200000,
units: 'meters',
sides: 120,
color: 'purple',
material: 'MeshToonMaterial'
}
)
// for best performance, clone the template sphere for each point in randomPoint
randomPoints.forEach(function (pt) {
let newSphere = sphereTemplate
.duplicate()
.setCoords(pt);
tb.add(newSphere);
})
},
render: function (gl, matrix) {
tb.update();
}
});
});
</script>
</body>
</html>