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ATen "native" functions are the modern mechanism for adding operators and functions to ATen (they are "native" in contrast to legacy functions, which are bound via TH/THC cwrap metadata). Native functions are declared in native_functions.yaml and have implementations defined in one of the cpp files in this directory.

Like all ATen methods/functions, native functions are made available from both ATen's C++ and Python APIs. In C++, they are made available either as methods on Tensor (t.mymeth()) and functions in the ATen namespace (at::myfunc()). In PyTorch, they are made available as methods on Variable or as functions on torch._C._FunctionBase (it is the user's responsibility to re-exporting these functions in a more user-facing module.) At the moment, only functions which ingest Variable are made available; to use a function with non-differentiable tensors, wrap your tensors with Variable before passing them in.

The rest of this document describes how to implement an ATen function.

Registering a function in native_functions.yaml

Every native function must have an entry in native_functions.yaml. The format can be summarized as:

- func: func_name(ArgType arg0[=default], ArgType arg1[=default], ...) -> Return
  variants: function, method
  dispatch:
    CPU: func_cpu
    CUDA: func_cuda

Each component is described in more detail below:

func

- func: func_name(ArgType arg0[=default], ArgType arg1[=default], ...) -> Return

The func entry is a string describing the name of the function and its type signature.

Argument types. These types are permissible as ArgType:

  • Tensor. A Tensor argument translates into a C++ argument of type const Tensor& (except when the argument is "inplace"; in this case, it is simply Tensor&). A trailing ?, as in Tensor?, indicates that the tensor argument is optional and may be omitted by passing an undefined tensor. When a function takes multiple Tensor arguments, these tensors are assumed to be the same type (e.g., if one argument is a FloatTensor, all other arguments are checked to be FloatTensors).
    Tensor or Tensor? must sometimes be annotated to indicate aliasing and mutability. In general annotations can be defined via the following four situations:
    • Tensor(a) - a is a set of Tensors that may alias to the same data.
    • Tensor(a!) - a members of a may be written to thus mutating the underlying data.
    • Tensor! - shorthand for Tensor(fresh_identifier!)
    • Tensor(a! -> a|b) - Tensor is in set a, written to, and after the write is in set a AND b. For more details on when and why this needs to happen, please see the section on annotations.
  • Tensor[]. A Tensor[] argument translates into a C++ argument of type ArrayRef<Tensor> (a.k.a. TensorList)
  • int[]. int[] accepts an optional length specifier, e.g., int[2], which has no effect in C++ but extends our Python bindings to accept a bare number, which will be expanded into an appropriately sized list by repeating the number.
  • int. Think about this like a Python int. This is translated into a C++ argument of type int64_t.
  • float. Think about this like a Python float. It is translated into a C++ argument of type double.
  • bool
  • str
  • Scalar. Scalar supports binding to any numerical types from Python, including integral types, floating point types, and zero dimensional tensors. int and float bind to the corresponding Python numerical types. However, you probably don't want to use Scalar. It's really used for binding to TH/THC code "real" types where the Python APIs you are binding to are actually different types. float and int argument types should suffice for most algorithms.
  • Generator?, the state for a random number generator,
  • bool[N] (where N is 1-4).
  • TensorOptions. Tensor options provide information about how a tensor should be constructed; it is most useful when you are writing a factory function, where you have no Tensor inputs and thus cannot otherwise determine how to construct a Tensor.
  • * is a special sentinel argument, which doesn't translate into an actual argument, but indicates that in the Python bindings, any subsequent arguments must be specified as keyword arguments (and cannot be provided positionally).
  • ? is trailing question mark that annotates an argument to be an optional type. Grep for optional to find some example usages. In general, most functions will not need to use this, but there are some cases that we want to use optional for the different types:
    • You want to pass a None to an ATen function/method from Python and handle the None type on the C++ side. For example, clamp(Tensor self, Scalar? min=None, Scalar? max=None) can take None for its min and max parameter, but does not dispatch to different backends if one of the parameters is None. Optional type can accept a None type (nullopt in C++) from Python and use the C++ Optional class to interact with the parameters.
    • You want a default value, which is fine in Python, but would cause ambiguity in C++. For example, norm(Tensor self, Scalar p=2, int dim, bool keepdim=False) would cause ambiguity in C++ since its default args must be adjacent (p could not have a default value when dim does not). Therefore, we need to make p as a optional Scalar, and make p=2 when p is not passed in (nullopt).
    • You want a value to default to the same value as another argument (this cannot be expressed in C++ default arguments).

Functions with no tensor inputs are called factory functions, and are handled specially by code generation. If your function is behaving differently than another example, check first and see if one is a factory while another is not.

Argument names. Argument names are meaningful; downstream binding code may make use of the specific argument name you provide, and a rename of an argument name is considered a BC-breaking change (e.g., you will probably need to update tools/autograd/derivatives.yaml at least). For more details please see the section on variants.

As a convention we use 'out' to indicate an output argument. This aligns with the Python bindings. Even if a function might not be used in the Python bindings, we still advise to follow this convention. Check the generated code when making a change to make sure you're not breaking the API when renaming an argument name of an existing function.

TODO: Do argument names affect Python keyword arguments?

Defaults. Any suffix of arguments can have a default value defined; these default values translate into C++/Python default values which are applied when those positional arguments are not specified.

Here are the supported default values:

  • Numbers (e.g., 0 or 5.0 for int, float and int[] with an explicit length (e.g., int[2])--in the case of int[] a number is replicated to fill the length (e.g., int[2] x=2 is equivalent to int[2] x=[2,2]).
  • Lists of numbers (e.g., [0, 0]) for IntList.
  • Booleans (e.g., True) for bool.
  • Empty initializer lists (e.g., []) for Tensor (this implicitly changes a Tensor argument to accept undefined tensors).
  • None for pointer types (e.g., Generator?)

Returns. The following are permissible on Return:

Non-tuple return:

ReturnType [retarg0]

Tuple return:

(ReturnType [retarg0], ReturnType [retarg1], ...)

The following are permissible on ReturnType:

  • Tensor and Tensor[], which translate into the C++ types Tensor and std::vector<Tensor>, respectively (unless the operation is in-place, in which case the return type is Tensor&.
  • A tuple of any number of Tensor, e.g., (Tensor, Tensor), translating into the C++ std::tuple<Tensor, Tensor>.

If you need a type that is not listed in this list, it may be possible to extend ATen's code generation to support it. ATen's philosophy on types to support is that it supports only simple, universal types, as well as a handful of fundamental Tensor structures (e.g., Tensor and Generator?), because these types can be easily ported to any language bound to ATen (in practice, C++ and Python.)

Return also supports specifying (optional) return argument names. These serve two functions:

  • They let you easily write derivatives in terms of return arguments in tools/autograd/derivatives.yaml

  • They correspond to the named field the output can be referred to from Python. (This means that changing a return argument name is BC-breaking, be careful!)

Note that argument type modifiers such as defaults and optional are not currently supported on Return.

The declarations also support the following attributes:

variants

variants: function, method

Controls whether Tensor method (t.foo()) or namespace Function (at::foo()) is generated as a result of this declaration. If the declaration is a method, you must have an argument Tensor self at some position in the method; in the method variant this argument will be elided from the argument list. For example, given the declaration where(BoolTensor cond, Tensor self, Tensor other), this generates the function at::where(cond, self, other) and the method self.where(cond, other).

By default, ATen generates only the function variant for a native function. When should you also generate a method variant? Tensor operations as methods are appropriate for "core" Tensor operations (e.g., add, sub, etc.), but not for more complicated neural network layers (e.g., conv2d) and internal functions designed specifically for binding (e.g., cudnn_convolution).

As we progress along our schema unification of the func schema with the JIT signature schema, we must introduce features that allow us to increase compliance. One of these features are Tensor annotations. As of now we use naming conventions to indicate whether an argument of a function is going to be mutated and returned.

annotations

There are two typical situations in which we mutate the memory of an argument in the Python frontend:
a) For an inplace operations such as self.abs_()
b) for a function with an output keyword argument such as torch.abs(input, out=None).

In order to provide implementations for these Python functions the legacy schema requires C++ implementations for three situations abs(Tensor self) -> Tensor, abs_(Tensor self) -> Tensor and abs_out(Tensor out, Tensor self) -> Tensor.

Now, as we move towards the unification, we start to use a different syntax to represent this by using annotations. In the end we still translate to the legacy schema for the downstream consumers such as the C++ code generation, but this will soon change.

If two Tensors carry the same annotation, they both may represent the same memory. A write annotation, as indicated by an exclamation mark, indicates that they both may also be written to.

Let's revisit the previous native function declarations and see the conventions of adding annotations.

  • abs(Tensor self) -> Tensor stays the same as it will always allocate new memory.
  • abs_(Tensor(a!) self) -> Tensor(a!) self may be written to and returned. Further, the annotation indicates that the return value may alias the input. This indicates an inplace function and by convention ends in a single '_'.
  • abs(Tensor self, *, Tensor(a!) out) -> Tensor(a!) In the Python frontend out can be passed as a keyword argument and may be written to. In this case it indicates the schema for a function that must accept out as this does not provide a default argument. The idea behind representing this as a optional argument is to document the intended usage. This maps to the legacy abs_out(Tensor out, Tensor self) -> Tensor. As with the legacy _out function you must call the argument Tensor out or Tensor out0, Tensor out1 in the context of multiple arguments.

There is also another situation in which we use annotations, namely views.

  • transpose(Tensor(a) self, int dim0, int dim1) -> Tensor(a) An alias to the memory represented by self may be also returned, however it is not mutated.

We have some asserts to check whether a developer uses these annotations correctly and throw asserts if she doesn't. For example, any out function must use the (a!) annotation as described above. If this causes a lot of confusion please add @cpuhrsch to your PR.

dispatch

dispatch:
    CPU: func_cpu
    CUDA: func_cuda

This specifies the actual name of the function you want to dispatch to, so you can dispatch to different functions depending on whether or not you have CPU or CUDA tensors. Technically, it is also possible to write dispatch: func_name to unconditionally dispatch to a native function whose name is different than the name in the public ATen API, but this is generally frowned upon (just name them the same thing!)

device_guard

device_guard: False

By default, ATen code generation will generate a DeviceGuard invocation, which will ensure that kernel code will run with the current device set to match the device of the first Tensor argument (or first tensor of the first Tensor[] argument, if the function takes a list of tensors). For the most part, this means kernel authors do not have to worry about setting devices.

However, in some cases, setting the device is unnecessary, because, e.g., you call a function already manages device guard setting, or you're a function that simply does not interact with any devices. In that case, code generation of the device guard can be disabled by adding device_guard: False to your function definition.

Note. We are considering eliminating automatic generation of DeviceGuard, in which case this field would go away. If you have an opinion on the matter, please write in at pytorch#14234

named_guard

named_guard: False

Experimental: this option is ignored unless compiling with BUILD_NAMEDTENSOR=1. By default, (named_guard: True) ATen code generation will generate a check that all tensor inputs to the function are unnamed. This is used to incrementally implement named tensors; if a function supports named tensors, then it'll have named_guard: False; otherwise, passing it a named tensor will error out.

matches_jit_signature

matches_jit_signature: False

This will indicate that the func syntax does not follow the JIT signature schema. If you are a triggering an assert related to JIT signature compliance try adding this field and setting it to False. In general, this serves as a means of tracking an ongoing schema unification with the goal of aligning func syntax with other components of PyTorch in order to reduce overall complexity. If you find yourself having to set this field to False add @gchanan to your PR's set of reviewers.

Writing an implementation in C++

Implementations of native functions go in an appropriate C++ file in the native/ directory (they are organized roughly by topic, but there is no semantic meaning to their organization aside for the cuda directory, which is the only place the build system knows how to build cu files.) To write a native function, you only need to write a C++ implementation (no header necessary) with a matching signature to the generated header from the ATen metadata. There are many simple native functions; take a look at some of them to see what to do.

Although writing an ATen function is mostly writing the algorithm you want to implement, there are some less obvious details you should also consider.

Will your function be automatically differentiable?

If you are writing a pair of functions foo and foo_backward, with the intent that foo_backward implements the derivative of foo, then your implementation of foo is probably not automatically differentiable: it might make use of functions like data_ptr() or it dispatches differently depending on if it's operating on CPU or CUDA tensors. Once you write these two functions, you will have to write an entry correlating them together in tools/autograd/derivatives.yaml.

However, in some situations, you can write a function in ATen and it will be automatically differentiated! This can be the case if the function implementation only calls other operations which are themselves differentiable. In this case, you don't have to write an entry in tools/autograd/derivatives.yaml.

Can it handle being passed Variables?

The biggest subtlety of writing an ATen implementation is the fact that Tensor is not a "final" class: your implementation may be passed objects which inherit from Tensor (in particular, the Variable subclass implements automatic differentiation in PyTorch.) This has some direct consequences on valid implementations:

  • Never create a Tensor directly (e.g., at::CPU or at::CUDA), as a caller will be expecting to get Variables out if it passes Variable. Instead, create tensors using the options() of one of the input tensors. E.g., at::empty(sizes, input.options()) or at::ones(input.options().dtype(kByte)), if you need a different scalar type.

  • If you need to call other ATen functions, be sure to qualify the call with at::; don't call them unqualified (in the at::native namespace). Using the qualified name ensures that your invocation gets dispatched to the Variable (which may be overridden to behave differently than simply dispatch to at::native).

These are not hard and fast rules: in particular, if you explicitly define a derivative for a function, it will only ever be called with Tensor arguments. However, it is considered good style to abide by these rules, since code written in this style is more robust.

NB: There is one downside to following the at:: qualification rule, which is that if you know that you will only ever be called with Tensor, a direct at::native call will be more efficient (as it avoids a dynamic dispatch).

How to handle broadcasting?

Unlike our legacy TH bindings, ATen native functions do not automatically handle broadcasting; you will have to insert the necessary broadcasting calls yourself.

When writing broadcasting code, we obey the convention that op is broadcasting, while s_op (with the s_ prefix) is not broadcasting. The relationship is best seen by an example of how you would implement broadcasting addition out of non-broadcasting addition:

#include <ATen/ExpandUtils.h>

Tensor add(const Tensor& self, const Tensor& other) {
  Tensor b_self, b_other;
  std::tie(b_self, b_other) = expand_outplace(self, other, "add");
  return s_add(b_self, b_other);
}

Tensor s_add(const Tensor& self, const Tensor& other) {
  // non-broadcasting implementation of addition
}

For inplace operations, the convention looks like this:

Tensor& add_(Tensor& self, const Tensor& other) {
  Tensor b_other = expand_inplace(self, other, "add_");
  return s_add_(self, b_other);
}

Tensor& s_add_(Tensor& self, const Tensor& other) {
  // non-broadcasting implementation of inplace addition
}

Undefined tensor conventions

By default, Tensor arguments to ATen functions are always defined, unless you explicitly specified that an undefined tensor was permissible by writing Tensor? or Tensor? x=[], the latter one is needed when you have to assign a default value in C++ (e.g. in the middle of other parameters with default values).

The rules for returning undefined Tensors are a bit more subtle, but there is only one case you have to remember:

  • If the function in question is a backward function which accepts a std::array<bool,N> output_mask argument, you MUST return an undefined Tensor at every tuple position i for which output_mask[i] is false, otherwise

  • You MUST NOT return an undefined tensor.

The most common situations where you might be tempted to return undefined tensors are when:

  • You have a forward function that may return a buffer if training is enabled, but does not return the buffer in inference mode. In this case, just return an appropriately typed zero-size tensor.

  • You have a backward function where the gradient for an input is zero. In this case, you are expected to create a zero-filled tensor of appropriate size to return for this input. To get the shape, it may be helpful to take a TensorGeometry of the input to use.

Debugging tips

If you build ATen and get a linker error, that probably means you copy-pasted the C++ definition of your function incorrectly. Double check your Tensor arguments, and make sure you wrote const Tensor& in your signature.