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Icons.h
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Icons.h
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#ifndef _HB_ICONS_H_
#define _HB_ICONS_H_
#define ICON_COUNT 31
//https://javl.github.io/image2cpp/
// 'icon0', 23x24px, OFF
const unsigned char icon0 [] PROGMEM = {
0xff, 0xff, 0xfe, 0xff, 0xe7, 0xf2, 0xff, 0xe7, 0xe6, 0xf7, 0xe7, 0xc6, 0xf3, 0xff, 0x8e, 0xf9,
0xc7, 0x9e, 0xff, 0x00, 0x3e, 0xfe, 0x3c, 0x7e, 0xfc, 0x5c, 0x7e, 0x84, 0x98, 0x22, 0x84, 0x33,
0x22, 0xfc, 0x23, 0x3e, 0xfc, 0x07, 0x3e, 0xfc, 0x8f, 0x3e, 0xfc, 0x1e, 0x7e, 0xfe, 0x3c, 0x7e,
0xfe, 0x3c, 0xfe, 0xfc, 0x3d, 0xfe, 0xf8, 0x39, 0xfe, 0xf9, 0x01, 0xfe, 0xf3, 0x99, 0xfe, 0xe7,
0x81, 0xfe, 0xcf, 0x83, 0xfe, 0xff, 0xff, 0xfe
};
// 'icon1', 23x24px, ON
const unsigned char icon1 [] PROGMEM = {
0xff, 0xff, 0xfe, 0xff, 0xe7, 0xfe, 0xff, 0xe7, 0xfe, 0xf7, 0xe7, 0xee, 0xf3, 0xff, 0xce, 0xf9,
0xc7, 0xbe, 0xff, 0x00, 0xfe, 0xfe, 0x3c, 0x7e, 0xfc, 0x5e, 0x7e, 0x84, 0x9f, 0x22, 0x84, 0x3f,
0x22, 0xfc, 0x3f, 0x3e, 0xfc, 0x3f, 0x3e, 0xfc, 0xff, 0x3e, 0xfc, 0x7e, 0x7e, 0xfe, 0x7c, 0x7e,
0xff, 0x3c, 0xfe, 0xff, 0x3d, 0xfe, 0xff, 0x39, 0xfe, 0xff, 0x01, 0xfe, 0xff, 0x99, 0xfe, 0xff,
0x81, 0xfe, 0xff, 0x83, 0xfe, 0xff, 0xff, 0xfe
};
// 'icon2', 18x24px, OPEN
const unsigned char icon2 [] PROGMEM = {
0xfe, 0x3f, 0xc0, 0xf8, 0x0f, 0xc0, 0xf0, 0x03, 0xc0, 0xf1, 0xe1, 0xc0, 0xe3, 0xf0, 0xc0, 0xe3,
0xf8, 0xc0, 0xf7, 0xfc, 0x40, 0xff, 0xfc, 0x40, 0xff, 0xfc, 0xc0, 0xff, 0xf8, 0xc0, 0x80, 0x00,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xe0, 0x00, 0x01, 0xe0, 0x00,
0x01, 0xe0, 0x00, 0x00, 0xc0, 0x00, 0x00, 0xc0, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x40
};
// 'icon3', 19x24px, CLOSED
const unsigned char icon3 [] PROGMEM = {
0xfe, 0x0f, 0xe0, 0xf0, 0x01, 0xe0, 0xe0, 0x00, 0xe0, 0xe1, 0xf0, 0xe0, 0xc3, 0xf8, 0x60, 0xc7,
0xfc, 0x60, 0xc7, 0xfc, 0x60, 0xc7, 0xfc, 0x60, 0xc7, 0xfc, 0x60, 0xc0, 0x00, 0x60, 0x80, 0x00,
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0xe0, 0x00, 0x01, 0xf0, 0x00,
0x00, 0xe0, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x20
};
// 'icon4', 24x24px, ERROR
const unsigned char icon4 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xff, 0xf3, 0xc7, 0xff, 0xe3, 0xe3, 0xff, 0xc7, 0xf1,
0xff, 0x8f, 0xf8, 0xff, 0x1f, 0xfc, 0x7e, 0x3f, 0xfe, 0x3c, 0x7f, 0xff, 0x18, 0xff, 0xff, 0x81,
0xff, 0xff, 0xc3, 0xff, 0xff, 0xc3, 0xff, 0xff, 0x81, 0xff, 0xff, 0x18, 0xff, 0xfe, 0x3c, 0x7f,
0xfc, 0x7e, 0x3f, 0xf8, 0xff, 0x1f, 0xf1, 0xff, 0x8f, 0xe3, 0xff, 0xc7, 0xc7, 0xff, 0xe3, 0xcf,
0xff, 0xf3, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'icon5', 21x24px, OK
const unsigned char icon5 [] PROGMEM = {
0xff, 0xff, 0xf8, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xd8, 0xff, 0xff, 0x98, 0xff, 0xff, 0x18, 0xff,
0xff, 0x38, 0xff, 0xfe, 0x78, 0xff, 0xfe, 0x78, 0xff, 0xfc, 0xf8, 0xff, 0xfc, 0xf8, 0xff, 0xf9,
0xf8, 0xff, 0xf9, 0xf8, 0xff, 0xf3, 0xf8, 0x9f, 0xe3, 0xf8, 0x8f, 0xe7, 0xf8, 0xc7, 0xcf, 0xf8,
0xe3, 0xcf, 0xf8, 0xf1, 0x9f, 0xf8, 0xf8, 0x9f, 0xf8, 0xfc, 0x3f, 0xf8, 0xfe, 0x3f, 0xf8, 0xff,
0x7f, 0xf8, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xf8
};
// 'icon6', 7x24px, INFO
const unsigned char icon6 [] PROGMEM = {
0xc6, 0x82, 0x00, 0x82, 0x82, 0xfe, 0xfe, 0xc6, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82,
0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe
};
// 'icon7', 24x19px, NEWMESSAGE
const unsigned char icon7 [] PROGMEM = {
0x80, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0xff, 0xe0, 0x23, 0xff, 0xc4, 0x31, 0xff, 0x8c, 0x38,
0xff, 0x1c, 0x3e, 0x3c, 0x7c, 0x3f, 0x18, 0xfc, 0x3f, 0x81, 0xfc, 0x3f, 0xc3, 0xfc, 0x3f, 0xff,
0xfc, 0x3f, 0xff, 0xfc, 0x3f, 0xff, 0xfc, 0x3f, 0xff, 0xfc, 0x3f, 0xff, 0xfc, 0x3f, 0xff, 0xfc,
0x3f, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x80, 0x00, 0x01
};
// 'icon8', 24x24px, SERVICEMESSAGE
const unsigned char icon8 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0x79, 0xff, 0xfe, 0x00, 0xff, 0xfe, 0x00, 0x1f, 0xe0, 0x00, 0x0f, 0xe0,
0x7c, 0x0f, 0xe1, 0xff, 0x0f, 0xe3, 0xff, 0x87, 0x87, 0xff, 0xc1, 0x07, 0xff, 0xc1, 0x0f, 0xff,
0xe3, 0x8f, 0xff, 0xe3, 0xcf, 0xff, 0xe3, 0xcf, 0xff, 0xe1, 0x8f, 0xff, 0xe1, 0x87, 0xff, 0xc1,
0x87, 0xff, 0xc7, 0xe3, 0xff, 0x87, 0xe1, 0xff, 0x07, 0xe0, 0x7c, 0x07, 0xf0, 0x00, 0x0f, 0xfe,
0x00, 0x7f, 0xff, 0x08, 0xff, 0xff, 0x1f, 0xff
};
// 'icon9', 24x24px, HBGARAGE
const unsigned char icon9 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xc7, 0xff, 0xff, 0x81, 0xff, 0xff, 0x00, 0xff, 0xfe, 0x00, 0x7f, 0xf8,
0x00, 0x3f, 0xf0, 0x00, 0x0f, 0xe0, 0x00, 0x07, 0x80, 0x00, 0x03, 0x80, 0xff, 0x01, 0xc1, 0xff,
0x83, 0xc1, 0x81, 0x83, 0xc1, 0x01, 0xc3, 0xc7, 0x00, 0xe3, 0xcf, 0xff, 0xf3, 0xc7, 0xff, 0xe3,
0xc6, 0x7e, 0xe3, 0xc6, 0x7e, 0x63, 0xc7, 0xff, 0xe3, 0xc7, 0xc5, 0xe3, 0xc7, 0x00, 0xe3, 0xc0,
0x00, 0x03, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'icon10', 24x24px, HBSHUTTER
const unsigned char icon10 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x01, 0xc0, 0x00, 0x03, 0xff,
0xff, 0xff, 0xc0, 0x00, 0x01, 0xc0, 0x00, 0x03, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x01, 0xc0, 0x00,
0x03, 0xfb, 0xff, 0xcf, 0xfb, 0xff, 0xcb, 0xfb, 0xff, 0xcf, 0xfb, 0xff, 0xcf, 0xfb, 0xff, 0xcb,
0xfb, 0xff, 0xcf, 0xfb, 0xff, 0xcf, 0xfb, 0xff, 0xcb, 0xf9, 0xff, 0x9f, 0xf8, 0x00, 0x1f, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'icon11', 24x24px, HBSHUTTERUP
const unsigned char icon11 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x01, 0xc0, 0x00, 0x03, 0xff,
0xff, 0xff, 0xc0, 0x00, 0x01, 0xc0, 0x00, 0x03, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x01, 0xc0, 0x00,
0x03, 0xfb, 0xff, 0xcf, 0xfb, 0xff, 0xcb, 0xfb, 0xe7, 0xcf, 0xfb, 0xc3, 0xcf, 0xfb, 0x81, 0xcb,
0xfb, 0x81, 0xcf, 0xfb, 0xff, 0xcf, 0xfb, 0xff, 0xcb, 0xf9, 0xff, 0x9f, 0xf8, 0x00, 0x1f, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'icon12', 24x24px, HBSHUTTERDOWN
const unsigned char icon12 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x01, 0xc0, 0x00, 0x03, 0xff,
0xff, 0xff, 0xc0, 0x00, 0x01, 0xc0, 0x00, 0x03, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x01, 0xc0, 0x00,
0x03, 0xfb, 0xff, 0xcf, 0xfb, 0xff, 0xcb, 0xfb, 0xff, 0xcf, 0xfb, 0x81, 0xcf, 0xfb, 0xc3, 0xcb,
0xfb, 0xe7, 0xcf, 0xfb, 0xff, 0xcf, 0xfb, 0xff, 0xcb, 0xf9, 0xff, 0x9f, 0xf8, 0x00, 0x1f, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'icon13', 24x24px, HBUP
const unsigned char icon13 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xc3, 0xff, 0xff, 0x81, 0xff, 0xff, 0x00, 0xff, 0xfe,
0x00, 0x7f, 0xfc, 0x00, 0x3f, 0xf8, 0x00, 0x1f, 0xf0, 0x00, 0x0f, 0xff, 0x81, 0xff, 0xff, 0x81,
0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff,
0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff,
0x81, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'icon14', 24x24px, HBDOWN
const unsigned char icon14 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff,
0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81,
0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0xf0, 0x00, 0x0f,
0xf8, 0x00, 0x1f, 0xfc, 0x00, 0x3f, 0xfe, 0x00, 0x7f, 0xff, 0x00, 0xff, 0xff, 0x81, 0xff, 0xff,
0xc3, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xff, 0xff
};
// 'icon15', 24x24px, HBSNOWFLAKE
const unsigned char icon15 [] PROGMEM = {
0xff, 0xef, 0xff, 0xff, 0xef, 0xff, 0xff, 0xad, 0xff, 0xff, 0x83, 0xff, 0xff, 0xc7, 0xdf, 0xfb,
0xef, 0xdf, 0xdb, 0xef, 0xd3, 0xe3, 0xef, 0x8f, 0xf1, 0xef, 0x8f, 0xc6, 0x6e, 0x63, 0xff, 0xa9,
0xff, 0xff, 0xc3, 0xff, 0xff, 0xc3, 0xff, 0xff, 0x2c, 0xff, 0xc4, 0xee, 0x63, 0xf1, 0xef, 0x9f,
0xe3, 0xef, 0xc7, 0xdb, 0xef, 0xdb, 0xfb, 0xe7, 0xdf, 0xff, 0xc3, 0xff, 0xff, 0x89, 0xff, 0xff,
0xad, 0xff, 0xff, 0xef, 0xff, 0xff, 0xff, 0xff
};
// 'icon16', 24x24px, HBWARNING
const unsigned char icon16 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xc3, 0xff, 0xff,
0xc3, 0xff, 0xff, 0x81, 0xff, 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0xfe, 0x18, 0x7f, 0xfe, 0x18,
0x7f, 0xfc, 0x18, 0x3f, 0xf8, 0x18, 0x1f, 0xf8, 0x18, 0x1f, 0xf0, 0x00, 0x0f, 0xf0, 0x00, 0x0f,
0xe0, 0x18, 0x07, 0xc0, 0x18, 0x03, 0xc0, 0x00, 0x03, 0xc0, 0x00, 0x03, 0xc0, 0x00, 0x03, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'icon17', 24x24px, HBERROR
const unsigned char icon17 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x00, 0x0f, 0xe0, 0x00, 0x07, 0xe0,
0x00, 0x07, 0xe0, 0x00, 0x07, 0xe0, 0x81, 0x07, 0xe1, 0xc3, 0x87, 0xe0, 0xe7, 0x07, 0xe0, 0x7e,
0x07, 0xe0, 0x3c, 0x07, 0xe0, 0x3c, 0x07, 0xe0, 0x7e, 0x07, 0xe0, 0xe7, 0x07, 0xe1, 0xc3, 0x87,
0xe0, 0x81, 0x07, 0xe0, 0x00, 0x07, 0xe0, 0x00, 0x07, 0xe0, 0x00, 0x07, 0xf0, 0x00, 0x0f, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'icon18', 24x24px, HBBELL
const unsigned char icon18 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xc3, 0xff, 0xff,
0x00, 0xff, 0xfe, 0x00, 0x7f, 0xfe, 0x00, 0x7f, 0xfc, 0x00, 0x3f, 0xfc, 0x00, 0x3f, 0xfc, 0x00,
0x3f, 0xfc, 0x00, 0x3f, 0xfc, 0x00, 0x3f, 0xfc, 0x00, 0x3f, 0xfc, 0x00, 0x3f, 0xfc, 0x00, 0x3f,
0xfc, 0x00, 0x3f, 0xf8, 0x00, 0x1f, 0xf0, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff,
0xe7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'icon19', 24x24px, HBCALENDAR
const unsigned char icon19 [] PROGMEM = {
0xf8, 0xff, 0x1f, 0xfa, 0xff, 0x5f, 0x82, 0x00, 0x41, 0x82, 0x00, 0x41, 0x80, 0x00, 0x01, 0x80,
0x00, 0x01, 0xff, 0xff, 0xff, 0x80, 0x00, 0x01, 0x80, 0x00, 0x01, 0x80, 0x00, 0x01, 0x83, 0x66,
0xc1, 0x83, 0x66, 0xc1, 0x80, 0x00, 0x01, 0x83, 0x66, 0xc1, 0x83, 0x66, 0xc1, 0x83, 0x66, 0xc1,
0x80, 0x00, 0x01, 0x83, 0x66, 0xc1, 0x83, 0x66, 0xc1, 0x80, 0x00, 0x01, 0x80, 0x00, 0x01, 0x80,
0x00, 0x01, 0x80, 0x00, 0x01, 0xff, 0xff, 0xff
};
// 'icon20', 24x24px, HBTHERMOMETER
const unsigned char icon20 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff, 0x81, 0xff, 0xff, 0x99, 0xff, 0xff,
0x99, 0xff, 0xff, 0x80, 0x7f, 0xff, 0x80, 0x7f, 0xff, 0x99, 0xff, 0xff, 0x99, 0xff, 0xff, 0x98,
0x7f, 0xff, 0x98, 0x7f, 0xff, 0x99, 0xff, 0xff, 0x3c, 0xff, 0xfe, 0x7e, 0x7f, 0xfe, 0x7e, 0x7f,
0xfe, 0x7e, 0x7f, 0xfe, 0x7e, 0x7f, 0xff, 0x3c, 0xff, 0xff, 0x00, 0xff, 0xff, 0xc3, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// Custom Icons
// in this Section you can define 10 own icons
// user defined 1, 24x24px, RADIATOR_ON
const unsigned char icon21 [] PROGMEM = {
0xff, 0xff, 0xff, 0xf2, 0x49, 0x3f, 0xfb, 0x6d, 0xbf, 0xf9, 0x24, 0x9f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xe0, 0x00, 0x07, 0xe0, 0x00, 0x0f, 0xf3, 0x33,
0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f,
0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xe0, 0x00, 0x1f, 0xe0,
0x00, 0x1f, 0xf3, 0x33, 0x3f, 0xff, 0xff, 0xff
};
// user defined 2, 24x24px, RADIATOR_OFF
const unsigned char icon22 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xe0, 0x00, 0x07, 0xe0, 0x00, 0x0f, 0xf3, 0x33,
0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f,
0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xf3, 0x33, 0x3f, 0xe0, 0x00, 0x1f, 0xe0,
0x00, 0x1f, 0xf3, 0x33, 0x3f, 0xff, 0xff, 0xff
};
// user defined 3
const unsigned char icon23 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// user defined 4
const unsigned char icon24 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// user defined 5
const unsigned char icon25 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// user defined 6
const unsigned char icon26 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// user defined 7
const unsigned char icon27 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// user defined 8
const unsigned char icon28 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// user defined 9
const unsigned char icon29 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// user defined 10
const unsigned char icon30 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// End Custom Icons
struct {
const unsigned char * Icon;
uint8_t width;
uint8_t height;
} Icons[ICON_COUNT];
void initIcons() {
Icons[0].Icon = icon0;
Icons[0].width = 23;
Icons[0].height = 24;
Icons[1].Icon = icon1;
Icons[1].width = 23;
Icons[1].height = 24;
Icons[2].Icon = icon2;
Icons[2].width = 18;
Icons[2].height = 24;
Icons[3].Icon = icon3;
Icons[3].width = 19;
Icons[3].height = 24;
Icons[4].Icon = icon4;
Icons[4].width = 21;
Icons[4].height = 24;
Icons[5].Icon = icon5;
Icons[5].width = 21;
Icons[5].height = 24;
Icons[6].Icon = icon6;
Icons[6].width = 7;
Icons[6].height = 24;
Icons[7].Icon = icon7;
Icons[7].width = 24;
Icons[7].height = 19;
Icons[8].Icon = icon8;
Icons[8].width = 24;
Icons[8].height = 24;
Icons[9].Icon = icon9;
Icons[9].width = 24;
Icons[9].height = 24;
Icons[10].Icon = icon10;
Icons[10].width = 24;
Icons[10].height = 24;
Icons[11].Icon = icon11;
Icons[11].width = 24;
Icons[11].height = 24;
Icons[12].Icon = icon12;
Icons[12].width = 24;
Icons[12].height = 24;
Icons[13].Icon = icon13;
Icons[13].width = 24;
Icons[13].height = 24;
Icons[14].Icon = icon14;
Icons[14].width = 24;
Icons[14].height = 24;
Icons[15].Icon = icon15;
Icons[15].width = 24;
Icons[15].height = 24;
Icons[16].Icon = icon16;
Icons[16].width = 24;
Icons[16].height = 24;
Icons[17].Icon = icon17;
Icons[17].width = 24;
Icons[17].height = 24;
Icons[18].Icon = icon18;
Icons[18].width = 24;
Icons[18].height = 24;
Icons[19].Icon = icon19;
Icons[19].width = 24;
Icons[19].height = 24;
Icons[20].Icon = icon20;
Icons[20].width = 24;
Icons[20].height = 24;
//user defined icons
Icons[21].Icon = icon21;
Icons[21].width = 24;
Icons[21].height = 24;
Icons[22].Icon = icon22;
Icons[22].width = 24;
Icons[22].height = 24;
Icons[23].Icon = icon23;
Icons[23].width = 24;
Icons[23].height = 24;
Icons[24].Icon = icon24;
Icons[24].width = 24;
Icons[24].height = 24;
Icons[25].Icon = icon25;
Icons[25].width = 24;
Icons[25].height = 24;
Icons[26].Icon = icon26;
Icons[26].width = 24;
Icons[26].height = 24;
Icons[27].Icon = icon27;
Icons[27].width = 24;
Icons[27].height = 24;
Icons[28].Icon = icon28;
Icons[28].width = 24;
Icons[28].height = 24;
Icons[29].Icon = icon29;
Icons[29].width = 24;
Icons[29].height = 24;
Icons[30].Icon = icon30;
Icons[30].width = 24;
Icons[30].height = 24;
}
#endif