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Raylib has a handful of aliases missing for backwards compatibility. These are in the define section of the json file.
{ "name": "MOUSE_LEFT_BUTTON", "type": "UNKNOWN", "value": "MOUSE_BUTTON_LEFT", "description": "" }, { "name": "MOUSE_RIGHT_BUTTON", "type": "UNKNOWN", "value": "MOUSE_BUTTON_RIGHT", "description": "" }, { "name": "MOUSE_MIDDLE_BUTTON", "type": "UNKNOWN", "value": "MOUSE_BUTTON_MIDDLE", "description": "" }, { "name": "MATERIAL_MAP_DIFFUSE", "type": "UNKNOWN", "value": "MATERIAL_MAP_ALBEDO", "description": "" }, { "name": "MATERIAL_MAP_SPECULAR", "type": "UNKNOWN", "value": "MATERIAL_MAP_METALNESS", "description": "" }, { "name": "SHADER_LOC_MAP_DIFFUSE", "type": "UNKNOWN", "value": "SHADER_LOC_MAP_ALBEDO", "description": "" }, { "name": "SHADER_LOC_MAP_SPECULAR", "type": "UNKNOWN", "value": "SHADER_LOC_MAP_METALNESS", "description": "" }
So MATERIAL_MAP_DIFFUSE would map to raylib\MaterialMapIndex\MATERIAL_MAP_ALBEDO.
MATERIAL_MAP_DIFFUSE
raylib\MaterialMapIndex\MATERIAL_MAP_ALBEDO
The text was updated successfully, but these errors were encountered:
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Raylib has a handful of aliases missing for backwards compatibility. These are in the define section of the json file.
So
MATERIAL_MAP_DIFFUSE
would map toraylib\MaterialMapIndex\MATERIAL_MAP_ALBEDO
.The text was updated successfully, but these errors were encountered: