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ray.h
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ray.h
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#ifndef PHP_RAYLIB_RAY_H
#define PHP_RAYLIB_RAY_H
#include "include/hashmap.h"
#include "vector3.h"
extern zend_class_entry * php_raylib_ray_ce;
// External Free Objects - Prevent Circular Dependency
extern void php_raylib_vector3_free_storage(zend_object *object);
extern void php_raylib_ray_free_storage(zend_object * object);
extern zend_object * php_raylib_ray_new(zend_class_entry * ce);
extern zend_object * php_raylib_ray_new_ex(zend_class_entry *ce, zend_object *orig);
extern zend_object_handlers php_raylib_ray_object_handlers;
typedef enum {
RL_RAY_IS_POINTER,
RL_RAY_IS_VALUE
} RLRayDataType;
typedef union {
Ray *p;
Ray v;
} RayUnion;
struct RL_Ray {
unsigned int id;
char *guid;
RayUnion data;
RLRayDataType type;
unsigned refCount;
unsigned char deleted;
};
static struct RL_Ray **RL_Ray_Object_List;
static hashmap *RL_Ray_Object_Map;
char* RL_Ray_Hash_Id(char *str, size_t size);
struct RL_Ray* RL_Ray_Create();
void RL_Ray_Delete(struct RL_Ray* object, int index);
void RL_Ray_Free(struct RL_Ray* object);
typedef struct _php_raylib_ray_object {
struct RL_Ray *ray;
HashTable *prop_handler;
zval position;
zval direction;
zend_object std;
} php_raylib_ray_object;
static inline php_raylib_ray_object *php_raylib_ray_fetch_object(zend_object *obj) {
return (php_raylib_ray_object *)((char *)obj - XtOffsetOf(php_raylib_ray_object, std));
}
static inline Ray *php_raylib_ray_fetch_data(php_raylib_ray_object *obj) {
Ray *my_ray;
if (obj->ray->type == RL_RAY_IS_POINTER) {
my_ray = obj->ray->data.p;
} else {
my_ray = &obj->ray->data.v;
}
return my_ray;
}
#define Z_RAY_OBJ_P(zv) php_raylib_ray_fetch_object(Z_OBJ_P(zv));
void php_raylib_ray_startup(INIT_FUNC_ARGS);
#endif //PHP_RAYLIB_RAY_H