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Knight.java
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Knight.java
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package chess.pieces;
import boardgame.Board;
import boardgame.Position;
import chess.ChessPiece;
import chess.Color;
public class Knight extends ChessPiece {
public Knight(Board board, Color color) {
super(board, color);
}
@Override
public String toString() {
return "N";
}
private boolean canMove(Position position) {
ChessPiece p = (ChessPiece)getBoard().piece(position);
return p == null || p.getColor() != getColor();
}
@Override
public boolean[][] possibleMoves() {
boolean[][] mat = new boolean[getBoard().getRows()][getBoard().getColumns()];
Position p = new Position(0, 0);
p.setValue(position.getRow() - 1, position.getColumn() - 2);
if (getBoard().positionExists(p) && canMove(p)) {
mat[p.getRow()][p.getColumn()] = true;
}
p.setValue(position.getRow() - 2, position.getColumn() - 1);
if (getBoard().positionExists(p) && canMove(p)) {
mat[p.getRow()][p.getColumn()] = true;
}
p.setValue(position.getRow() - 2, position.getColumn() + 1);
if (getBoard().positionExists(p) && canMove(p)) {
mat[p.getRow()][p.getColumn()] = true;
}
p.setValue(position.getRow() - 1, position.getColumn() + 2);
if (getBoard().positionExists(p) && canMove(p)) {
mat[p.getRow()][p.getColumn()] = true;
}
p.setValue(position.getRow() + 1, position.getColumn() + 2);
if (getBoard().positionExists(p) && canMove(p)) {
mat[p.getRow()][p.getColumn()] = true;
}
p.setValue(position.getRow() + 2, position.getColumn() + 1);
if (getBoard().positionExists(p) && canMove(p)) {
mat[p.getRow()][p.getColumn()] = true;
}
p.setValue(position.getRow() + 2, position.getColumn() - 1);
if (getBoard().positionExists(p) && canMove(p)) {
mat[p.getRow()][p.getColumn()] = true;
}
p.setValue(position.getRow() + 1, position.getColumn() - 2);
if (getBoard().positionExists(p) && canMove(p)) {
mat[p.getRow()][p.getColumn()] = true;
}
return mat;
}
}