From d6d961a30fa3a6f6b0e31e76fe27b6fe2d3aade1 Mon Sep 17 00:00:00 2001 From: Tybo Verslype <97916632+tyboro2002@users.noreply.github.com> Date: Tue, 2 Jul 2024 23:09:49 +0200 Subject: [PATCH] Update MAZE_SOLVE_ALGOS.md fixed typo --- docs/MAZE_SOLVE_ALGOS.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/MAZE_SOLVE_ALGOS.md b/docs/MAZE_SOLVE_ALGOS.md index 13c25a9..24c1a81 100644 --- a/docs/MAZE_SOLVE_ALGOS.md +++ b/docs/MAZE_SOLVE_ALGOS.md @@ -13,8 +13,8 @@ Because users are allowed to create and modify mazes in such a great variety of 2. Follow the line from start to end. 1. If you bump into a wall, you have to go around. 2. Send out backtracking robots in the 1 or 2 open directions. - 3. If the robot can find your new point, continue on. - 4 .If the robot intersects your line at a point that is further down stream, pick up the path there. + 1. If the robot can find your new point, continue on. + 2. If the robot intersects your line at a point that is further down stream, pick up the path there. 3. repeat step 2 until you are at the end. 1. If both robots return to their original location and direction, the maze is unsolvable.