diff --git a/includes/classes/class.BuildFunctions.php b/includes/classes/class.BuildFunctions.php
index a8c64f5bd..c05759bc2 100644
--- a/includes/classes/class.BuildFunctions.php
+++ b/includes/classes/class.BuildFunctions.php
@@ -92,7 +92,7 @@ public static function getElementPrice($USER, $PLANET, $Element, $forDestroy = f
$price[$resType] = $ressourceAmount;
if(isset($pricelist[$Element]['factor']) && $pricelist[$Element]['factor'] != 0 && $pricelist[$Element]['factor'] != 1) {
- $price[$resType] *= pow($pricelist[$Element]['factor'], $elementLevel);
+ $price[$resType] *= pow($pricelist[$Element]['factor'], $elementLevel - 1);
}
if($forLevel && (in_array($Element, $reslist['fleet']) || in_array($Element, $reslist['defense']) || in_array($Element, $reslist['missile']))) {
diff --git a/includes/classes/class.statbuilder.php b/includes/classes/class.statbuilder.php
index 2fb17566f..a9e598349 100644
--- a/includes/classes/class.statbuilder.php
+++ b/includes/classes/class.statbuilder.php
@@ -106,7 +106,7 @@ private function GetUsersInfosFromDB()
$Return['Fleets'] = $FlyingFleets;
$Return['Planets'] = $database->select('SELECT SQL_BIG_RESULT DISTINCT '.$select_buildings.' p.id, p.universe, p.id_owner, u.authlevel, u.bana, u.username FROM %%PLANETS%% as p LEFT JOIN %%USERS%% as u ON u.id = p.id_owner;');
$Return['Users'] = $database->select('SELECT SQL_BIG_RESULT DISTINCT '.$selected_tech.$select_fleets.$select_defenses.' u.id, u.ally_id, u.authlevel, u.bana, u.universe, u.username, s.tech_rank AS old_tech_rank, s.build_rank AS old_build_rank, s.defs_rank AS old_defs_rank, s.fleet_rank AS old_fleet_rank, s.total_rank AS old_total_rank FROM %%USERS%% as u LEFT JOIN %%STATPOINTS%% as s ON s.stat_type = 1 AND s.id_owner = u.id LEFT JOIN %%PLANETS%% as p ON u.id = p.id_owner GROUP BY s.id_owner, u.id, u.authlevel;');
- $Return['Alliance'] = $database->select('SELECT SQL_BIG_RESULT DISTINCT a.id, a.ally_universe, s.tech_rank AS old_tech_rank, s.build_rank AS old_build_rank, s.defs_rank AS old_defs_rank, s.fleet_rank AS old_fleet_rank, s.total_rank AS old_total_rank FROM %%ALLIANCE%% as a LEFT JOIN %%STATPOINTS%% as s ON s.stat_type = 2 AND s.id_owner = a.id;');
+ $Return['Alliance'] = $database->select('SELECT SQL_BIG_RESULT DISTINCT a.id, a.ally_universe, s.tech_rank AS old_tech_rank, s.build_rank AS old_build_rank, s.defs_rank AS old_defs_rank, s.fleet_rank AS old_fleet_rank, s.total_rank AS old_total_rank FROM %%ALLIANCE%% as a LEFT JOIN %%STATPOINTS%% as s ON s.stat_type = 2 AND s.id_owner = a.id GROUP BY a.id;');
return $Return;
}
@@ -169,18 +169,11 @@ private function GetTechnoPoints($USER)
{
if($USER[$resource[$Techno]] == 0) continue;
- // Points = (All resources / PointsPerCost) * Factor * ( 2 * ( Factor ^ Level ) - Factor) + 1)
- // PointsPerCot == Config::get()->stat_settings
+ // PointsPerCot == Config::get()->stat_settings
+ for ($i = 1; $i <= $USER[$resource[$Techno]]; $i++) {
+ $TechPoints += ($pricelist[$Techno]['cost'][901] + $pricelist[$Techno]['cost'][902] + $pricelist[$Techno]['cost'][903]) * pow($pricelist[$Techno]['factor'], $i - 1);
+ }
$TechCounts += $USER[$resource[$Techno]];
- $TechPoints +=
- ($pricelist[$Techno]['cost'][901] + $pricelist[$Techno]['cost'][902] + $pricelist[$Techno]['cost'][903])
- * $pricelist[$Techno]['factor']
- * (
- 2 * (
- pow($pricelist[$Techno]['factor'], $USER[$resource[$Techno]]) - $pricelist[$Techno]['factor']
- ) + 1
- );
-
$this->setRecords($USER['id'], $Techno, $USER[$resource[$Techno]]);
}
@@ -198,17 +191,10 @@ private function GetBuildPoints($PLANET)
{
if($PLANET[$resource[$Build]] == 0) continue;
- // Points = (All resources / PointsPerCost) * Factor * ( 2 * ( Factor ^ Level ) - Factor) + 1)
- // PointsPerCot == Config::get()->stat_settings
- $BuildPoints +=
- ($pricelist[$Build]['cost'][901] + $pricelist[$Build]['cost'][902] + $pricelist[$Build]['cost'][903])
- * $pricelist[$Build]['factor']
- * (
- 2 * (
- pow($pricelist[$Build]['factor'], $PLANET[$resource[$Build]]) - $pricelist[$Build]['factor']
- ) + 1
- );
-
+ // PointsPerCot == Config::get()->stat_settings
+ for ($i = 1; $i <= $PLANET[$resource[$Build]]; $i++) {
+ $BuildPoints += ($pricelist[$Build]['cost'][901] + $pricelist[$Build]['cost'][902] + $pricelist[$Build]['cost'][903]) * pow($pricelist[$Build]['factor'], $i - 1);
+ }
$BuildCounts += $PLANET[$resource[$Build]];
$this->setRecords($PLANET['id_owner'], $Build, $PLANET[$resource[$Build]]);
diff --git a/includes/constants.php b/includes/constants.php
index 96fb77b44..f5942e45a 100644
--- a/includes/constants.php
+++ b/includes/constants.php
@@ -134,14 +134,14 @@
define('SPY_VIEW_FACTOR' , 1);
// Bash Settings
-define('BASH_ON' , false);
+define('BASH_ON' , true);
define('BASH_COUNT' , 6);
define('BASH_TIME' , 86400);
// Bash rule on wars:
// 0 = NORMAL
// 1 = ON WAR, BASH RULE IS DEACTIVE
-define('BASH_WAR' , 0);
+define('BASH_WAR' , 1);
// MINIMUM FLEET TIME MUST HIGHER THEN BASH_TIME
define('FLEETLOG_AGE' , 86400);
diff --git a/includes/pages/game/ShowAlliancePage.class.php b/includes/pages/game/ShowAlliancePage.class.php
index d241a1da0..75ce6f90c 100644
--- a/includes/pages/game/ShowAlliancePage.class.php
+++ b/includes/pages/game/ShowAlliancePage.class.php
@@ -1083,7 +1083,7 @@ protected function adminDetailApply()
LEFT JOIN
%%USERS%% AS u ON r.userId = u.id
INNER JOIN
- %%STATPOINTS%% AS stat
+ %%STATPOINTS%% AS stat ON r.userId = stat.id_owner
LEFT JOIN
%%PLANETS%% AS p ON p.id = u.id_planet
WHERE
diff --git a/install/install.sql b/install/install.sql
index ca4fab528..c0f5fd7af 100644
--- a/install/install.sql
+++ b/install/install.sql
@@ -955,7 +955,7 @@ INSERT INTO `%PREFIX%vars` (`elementID`, `name`, `class`, `onPlanetType`, `onePe
(3, 'deuterium_sintetizer', 0, '1', 0, 1.50, 255, 225, 75, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, '(10 * $BuildLevel * pow((1.1), $BuildLevel) * (-0.002 * $BuildTemp + 1.28) * (0.1 * $BuildLevelFactor))', '- (30 * $BuildLevel * pow((1.1), $BuildLevel)) * (0.1 * $BuildLevelFactor)', NULL, NULL, NULL, NULL),
(4, 'solar_plant', 0, '1', 0, 1.50, 255, 75, 30, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, '(20 * $BuildLevel * pow((1.1), $BuildLevel)) * (0.1 * $BuildLevelFactor)', NULL, NULL, NULL, NULL),
(6, 'university', 0, '1', 0, 2.00, 255, 100000000, 50000000, 25000000, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
-(12, 'fusion_plant', 0, '1', 0, 2.00, 255, 900, 360, 180, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, '- (10 * $BuildLevel * pow(1.1,$BuildLevel) * (0.1 * $BuildLevelFactor))', '(30 * $BuildLevel * pow((1.05 + $BuildEnergy * 0.01), $BuildLevel)) * (0.1 * $BuildLevelFactor)', NULL, NULL, NULL, NULL),
+(12, 'fusion_plant', 0, '1', 0, 1.80, 255, 900, 360, 180, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, '- (10 * $BuildLevel * pow(1.1,$BuildLevel) * (0.1 * $BuildLevelFactor))', '(30 * $BuildLevel * pow((1.05 + $BuildEnergy * 0.01), $BuildLevel)) * (0.1 * $BuildLevelFactor)', NULL, NULL, NULL, NULL),
(14, 'robot_factory', 0, '1,3', 0, 2.00, 255, 400, 120, 200, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(15, 'nano_factory', 0, '1', 0, 2.00, 255, 1000000, 500000, 100000, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(21, 'hangar', 0, '1,3', 0, 2.00, 255, 400, 200, 100, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
diff --git a/language/de/FLEET.php b/language/de/FLEET.php
index 998045f81..269068742 100644
--- a/language/de/FLEET.php
+++ b/language/de/FLEET.php
@@ -164,6 +164,7 @@
$LNG['sys_tran_mess_user'] = 'Eine friedliche Flotte von %s %s erreicht %s %s und liefert %s %s, %s %s und %s %s.';
$LNG['sys_mess_fleetback'] = 'Flottenrückkehr';
$LNG['sys_tran_mess_back'] = 'Eine deiner Flotten kehrt zum Planeten %s %s zurück.';
+$LNG['sys_trade_mess_back'] = 'Eine deiner Handelsflotten kehrte erfolglos zum Planeten %s %s zurück.';
$LNG['sys_recy_gotten'] = 'Deine Recycler haben %s %s und %s %s Gesammelt.';
$LNG['sys_gain'] = 'Gewinn';
$LNG['sys_irak_subject'] = 'Raketeneinschlag';
@@ -209,4 +210,4 @@
$LNG['type_planet_1'] = 'Planet';
$LNG['type_planet_2'] = 'Trümmerfeld';
-$LNG['type_planet_3'] = 'Mond';
\ No newline at end of file
+$LNG['type_planet_3'] = 'Mond';
diff --git a/language/de/INGAME.php b/language/de/INGAME.php
index b19a297c1..a8f2ea675 100644
--- a/language/de/INGAME.php
+++ b/language/de/INGAME.php
@@ -1022,6 +1022,31 @@
$LNG['fa_vacation_mode_current'] = 'Fehler, Sie befinden sich im Urlaubsmodus';
$LNG['fa_sending'] = 'Gesendet';
+//----------------------------------------------------------------------------//
+// MARKETPLACE
+$LNG['market_p_total'] ='Gesamt';
+$LNG['market_p_cost_type'] ='Art der Kosten';
+$LNG['market_p_cost_amount'] ='Menge';
+$LNG['market_p_end'] = 'Ende';
+$LNG['market_p_from_duration'] ='Flug von';
+$LNG['market_p_to_duration'] ='Flug nach';
+$LNG['market_p_submit'] = 'Handel annehmen!';
+$LNG['market_p_buy'] = 'Kaufen';
+$LNG['market_ship_as_first'] = 'Schiffstyp wählen für den Handel';
+$LNG['market_confirm_are_you_sure'] = 'Bist du sicher?';
+$LNG['market_info_header'] = "Marktplatz";
+$LNG['market_info_description'] = "Linke Seite - Martplatzangebot | Rechte Seite - Kaufbetrag
• Angenommene Marktplatzangebote können nicht storniert werden. •
• Die Spieler können zu jedem Wechselkurs (Verhältnis) handeln. •";
+$LNG['market_p_msg_not_found'] = 'Angebot nicht gefunden.';
+$LNG['market_p_msg_more_ships_is_needed'] = 'Es werden weitere Schiffe benötigt.';
+$LNG['market_p_msg_resources_error'] = 'Nicht genug Ressourcen vorhanden.';
+$LNG['market_p_msg_sent'] = 'Sende %s Kleine Transporter, %s Große Transporter';
+$LNG['market_msg_trade_topic'] = "Handelsstatus";
+$LNG['market_msg_trade_from'] = "SteemNova Marktplatz";
+$LNG['market_msg_trade_bought'] = 'Deine Flotte fliegt zu %s mit %s %s, %s %s, %s %s und es kostet %s %s';
+$LNG['market_msg_trade_sold'] = 'Deine Flotte fliegt zu %s mit %s %s, %s %s, %s %s.';
+$LNG['lm_marketplace'] = 'Marktplatz';
+$LNG['lm_trader'] = 'Markt';
+
//----------------------------------------------------------------------------//
// MissilesAjax.php
$LNG['ma_silo_level'] = 'Du benötigst Raketensilo Stufe 4!';
diff --git a/language/de/TECH.php b/language/de/TECH.php
index 2ca9811b4..e1e93906d 100644
--- a/language/de/TECH.php
+++ b/language/de/TECH.php
@@ -79,7 +79,7 @@
3 => 'Deuteriumsynthetisierer',
4 => 'Solarkraftwerk',
6 => 'TechnoDome',
- 12 => 'Atomkraftwerk',
+ 12 => 'Fusionskraftwerk',
14 => 'Roboterfabrik',
15 => 'Nanitenfabrik',
21 => 'Raumschiffwerft',
@@ -194,7 +194,7 @@
3 => 'Entziehen dem Wasser eines Planeten den geringen Deuteriumanteil.',
4 => 'Solarkraftwerke gewinnen Energie aus Sonneneinstrahlung. Einige Gebäude benötigen Energie für ihren Betrieb.',
6 => 'Sie verkürzt pro Stufe die Forschungszeit um 8%.',
- 12 => 'Das Atomkraftwerk gewinnt Energie aus Brennstäben die aus Deuterium gefertigt werden.',
+ 12 => 'Das Fusionskraftwerk gewinnt Energie aus Brennstäben die aus Deuterium gefertigt werden.',
14 => 'Roboterfabriken stellen einfache Arbeitskräfte zur Verfügung, die beim Bau der planetaren Infrastruktur eingesetzt werden. Jede Stufe erhöht damit die Geschwindigkeit des Ausbaus von Gebäuden.',
15 => 'Stellt die Krönung der Robotertechnik dar. Jede Stufe halbiert die Bauzeit von Gebäuden, Schiffen und Verteidigung.',
21 => 'In der planetaren Werft werden alle Arten von Schiffen und Verteidigungsanlagen gebaut.',
@@ -295,7 +295,7 @@
3 => 'Deuterium ist schwerer Wasserstoff. Daher sind ähnlich wie bei den Minen die grössten Vorräte auf dem Grund des Meeres. Der Ausbau des Synthetisierers sorgt ebenfalls für die Erschließung dieser Deuterium-Tiefenlagerstätten. Deuterium wird als Treibstoff für die Schiffe, für fast alle Forschungen, für einen Blick in die Galaxie sowie für den Sensorphalanx-Scan benötigt.',
4 => 'Um die Energie zur Versorgung der Minen und Synthetisierern zu gewährleisten, sind riesige Solarkraftwerkanlagen von Nöten. Je größer die Anlagen ausgebaut sind, desto mehr Oberfläche ist mit photovoltaischen Zellen bedeckt, welche Lichtenergie in elektrische Energie umwandeln. Solarkraftwerke stellen den Grundstock der planetaren Energieversorgung dar.',
6 => 'Aufgrund der immer zeitaufwendigeren Forschungen, haben sich die klügsten Köpfe der intergalaktischen Forschungsnetzwerke zusammengetan und den TechnoDome entwickelt. Er verkürzt die Forschungszeiten um 8%',
- 12 => 'Im Atomkraftwerk werden Atome gespalten, um so mehr Energie zu erzeugen als in dem Solarkraftwerk, allerdings ist es teurer im Bau.',
+ 12 => 'Im Fusionskraftwerk werden Atome miteinander fusioniert, um so mehr Energie zu erzeugen als in dem Solarkraftwerk, allerdings ist es teurer im Bau.',
14 => 'Roboterfabriken stellen einfache Arbeitskräfte zur Verfügung, die beim Bau der planetaren Infrastruktur eingesetzt werden können. Jede Stufe erhöht damit die Geschwindigkeit des Ausbaus von Gebäuden.',
15 => 'Die Nanitenfabrik ist die Krönung der Robotertechnik. Naniten sind nanometergroße Roboter, die durch Vernetzung zu außerordentlichen Leistungen im Stande sind. Einmal erforscht erhöhen sie die Produktivität in fast allen Bereichen. Die Nanitenfabrik halbiert pro Stufe die Bauzeit von Gebäuden, Schiffen und Verteidigungsanlagen.',
21 => 'In der planetaren Werft werden alle Arten von Schiffen und Verteidigungsanlagen gebaut. Je größer sie ist, desto schneller können aufwendigere und größere Schiffe und Verteidigungsanlagen gebaut werden. Durch Anbau einer Nanitenfabrik werden winzige Roboter erstellt, die den Arbeitern helfen, schneller zu arbeiten.',
diff --git a/language/en/INGAME.php b/language/en/INGAME.php
index 5c755e94f..77fcccc75 100644
--- a/language/en/INGAME.php
+++ b/language/en/INGAME.php
@@ -109,11 +109,11 @@
//----------------------------------------------------------------------------//
// Vista Geral
-$LNG['ov_newname_specialchar'] = 'The names of the planet is allowed only numbers, letters, spaces, _,-,.';
+$LNG['ov_newname_specialchar'] = 'For names of planets, use only numbers, letters, spaces, _,-,.';
$LNG['ov_newname_done'] = 'The new name was entered!';
$LNG['ov_planet_abandoned'] = 'The planet was destroyed!';
$LNG['ov_principal_planet_cant_abanone'] = 'You can not delete the main planet!';
-$LNG['ov_abandon_planet_not_possible'] = 'The planet cannot be erased, by having existing activities!';
+$LNG['ov_abandon_planet_not_possible'] = 'The planet cannot be erased, it currenty has existing activities!';
$LNG['ov_wrong_pass'] = 'Password incorrect!';
$LNG['ov_have_new_message'] = 'You have a new message';
$LNG['ov_have_new_messages'] = 'You have %d new messages';
@@ -222,7 +222,7 @@
$LNG['gl_activity_inactive'] = '(%d min)';
$LNG['gl_ajax_status_ok'] = 'Done';
$LNG['gl_ajax_status_fail'] = 'Error';
-$LNG['gl_free_desc'] = 'A planet deshabitado. Here is the ideal place to develop a new colony';
+$LNG['gl_free_desc'] = 'This planet is habitable. Here is the ideal place to develop a new colony';
$LNG['gl_free'] = 'Free';
$LNG['gl_yes'] = 'Yes';
$LNG['gl_no'] = 'No';
@@ -234,10 +234,10 @@
//----------------------------------------------------------------------------//
// Sensor Phalanx
-$LNG['px_no_deuterium'] = "Don't have enough deuterium!";
+$LNG['px_no_deuterium'] = "You don't have enough deuterium!";
$LNG['px_scan_position'] = 'Investigate position';
$LNG['px_fleet_movement'] = 'Fleet in movement';
-$LNG['px_no_fleet'] = 'There is no moving fleets.';
+$LNG['px_no_fleet'] = 'There are no moving fleets.';
$LNG['px_out_of_range'] = 'Out of reach';
//----------------------------------------------------------------------------//
@@ -327,7 +327,7 @@
$LNG['fl_planet_populed'] = 'This planet is populed!';
$LNG['fl_no_same_alliance'] = 'The target player of the planet must be of your Alliance or be on your friends list!';
$LNG['fl_not_ally_deposit'] = 'Dont have deposit of Alliance';
-$LNG['fl_deploy_only_your_planets'] = 'You can only deploy fleets in your own planets!';
+$LNG['fl_deploy_only_your_planets'] = 'You can only deploy fleets on your own planets!';
$LNG['fl_fleet_sended'] = 'Fleet sent';
$LNG['fl_from'] = 'From';
$LNG['fl_arrival_time'] = 'Target time';
@@ -371,7 +371,7 @@
$LNG['fl_player_is_strong'] = 'Player is too strong!';
$LNG['fl_no_hold_depot'] = 'No Alliance Depot is located on the target.';
$LNG['fl_not_enough_deuterium'] = 'Not enough deuterium available.';
-$LNG['fl_not_enough_space'] = 'You have not enough cargo space available.';
+$LNG['fl_not_enough_space'] = 'You do not have enough cargo space available.';
$LNG['fl_hold_time_not_exists'] = 'Invalid retention time.';
$LNG['fl_system_places'] = 'Special locations';
$LNG['fl_no_noresource_exchange'] = 'No resources in exchange field';
@@ -387,15 +387,15 @@
$LNG['bd_tech'] = 'Research';
$LNG['bd_tech_next_level'] = 'Research to the next level ';
$LNG['bd_add_to_list'] = 'Add to list';
-$LNG['bd_no_more_fields'] = 'Without free fields on the planet';
+$LNG['bd_no_more_fields'] = 'You are without free fields on the planet';
$LNG['bd_remaining'] = 'Remaining:';
-$LNG['bd_lab_required'] = 'First you have to build a research lab!';
-$LNG['bd_building_lab'] = 'You cant upgrade researches when research lab is leveling up';
+$LNG['bd_lab_required'] = 'First, you have to build a research lab!';
+$LNG['bd_building_lab'] = 'You cannot upgrade researches when research lab is leveling up';
$LNG['bd_max_lvl'] = 'Max. Level:';
$LNG['bd_lvl'] = 'Level';
$LNG['bd_research'] = 'Research for';
$LNG['bd_shipyard_required'] = 'You need to build a Shipyard first';
-$LNG['bd_building_shipyard'] = 'You cant build ships when Shipyard is raising level';
+$LNG['bd_building_shipyard'] = 'You cannot build ships when Shipyard is raising level';
$LNG['bd_available'] = 'Available: ';
$LNG['bd_build_ships'] = 'Build';
$LNG['bd_protection_shield_only_one'] = 'You can only build the shield 1 time!';
@@ -411,8 +411,8 @@
$LNG['bd_on'] = 'connected';
$LNG['bd_max_builds'] = 'You will have only max. %d queue building!';
$LNG['bd_next_level'] = 'Next level:';
-$LNG['bd_need_engine'] = 'Need more %s of %s';
-$LNG['bd_more_engine'] = 'Produced %s %s more';
+$LNG['bd_need_engine'] = 'Requires more %s of %s';
+$LNG['bd_more_engine'] = 'Will produce %s %s more';
$LNG['bd_jump_gate_action'] = 'Jump';
$LNG['bd_cancel_warning'] = 'ATTENTION!
If you cancel only will receive 60% of your resources s invested.';
$LNG['bd_cancel_send'] = 'Cancel construction';
@@ -768,8 +768,8 @@
$LNG['al_rank_desc']['RANKS'] = 'Can configure the Ranks';
$LNG['al_rank_desc']['MANAGEUSERS'] = 'Can manage members';
$LNG['al_rank_desc']['EVENTS'] = 'Can see events';
-$LNG['al_invalid_rank_name'] = 'In the Rank name are only numbers, letters, spaces, _, -. allowed!';
-$LNG['al_make_ally_insufficient_points'] = 'You have not enough points to create an Alliance.
It is required %s points, and you have %s points.';
+$LNG['al_invalid_rank_name'] = 'In the Rank name only numbers, letters, spaces, _, -. allowed!';
+$LNG['al_make_ally_insufficient_points'] = 'You do have not enough points to create an Alliance.
It requires %s points, and you have %s points.';
//----------------------------------------------------------------------------//
// Lista de Amigos
@@ -978,7 +978,7 @@
$LNG['cff_mission_own_recy_0'] = 'One of your %s from %s %s %s reached the debris %s. Mission: %s';
$LNG['cff_mission_own_recy_1'] = 'One of your %s returns from debris %s back to planet %s %s %s. Mission: %s';
$LNG['cff_mission_target_bad'] = 'A hostile %s from player %s from %s %s %s reached the %s %s %s. Mission: %s';
-$LNG['cff_mission_target_good'] = 'A hostile %s from player %s from %s %s %s reached the %s %s %s. Mission: %s';
+$LNG['cff_mission_target_good'] = 'A friendly %s from player %s from %s %s %s reached the %s %s %s. Mission: %s';
$LNG['cff_mission_target_stay'] = 'A friendly %s from player %s from %s %s %s is in Orbit of the %s %s %s. Mission: %s';
$LNG['cff_mission_target_mip'] = 'Missile attack (%d) from player %s from %s %s %s on the %s %s %s.';
@@ -1016,7 +1016,7 @@
$LNG['market_info_description'] = "Left side - sale offers | Right side - buy amount
• Bought offers cannot be canceled •
• Players are allowed to trade for any exchange rate (ratio) •";
$LNG['market_p_msg_not_found'] = 'Offer not found.';
-$LNG['market_p_msg_more_ships_is_needed'] = 'More ships is needed.';
+$LNG['market_p_msg_more_ships_is_needed'] = 'More ships required.';
$LNG['market_p_msg_resources_error'] = 'Not enough resources.';
$LNG['market_p_msg_sent'] = 'Sent %s Light Cargos, %s Heavy Cargos';
@@ -1139,7 +1139,7 @@
$LNG['ti_admin_open'] = 'The ticket has been opened!';
$LNG['ti_admin_close'] = 'The ticket was closed!';
$LNG['ti_error_closed'] = 'No answer can be created on this ticket, because it was already closed!';
-$LNG['ti_create_info'] = '
Please, when creating a support Ticket, describes and explains what is your issue with the maximum detail possible!
+$LNG['ti_create_info'] = 'Please, when creating a support Ticket, describes and explain what is your issue with the maximum detail possible!
A detailed description of what you want to ask, shortens the duration of time of resolution and avoids the waste of time on both sides
For issues related to accounts, specify facilitates the assignment of problem and also shortens the time.
'; $LNG['ti_create_head'] = 'Create Ticket'; @@ -1168,8 +1168,8 @@ //----------------------------------------------------------------------------// // Simulador de Batalha -$LNG['bs_derbis_raport'] = "Needed for recycling the debris: %s %s or %s %s. "; -$LNG['bs_steal_raport'] = "Needed to capture the resources: %s %s or %s %s or %s %s."; +$LNG['bs_derbis_raport'] = "Required for recycling the debris: %s %s or %s %s. "; +$LNG['bs_steal_raport'] = "Required to capture the resources: %s %s or %s %s or %s %s."; $LNG['bs_names'] = "Shipname"; $LNG['bs_atter'] = "Attacker"; $LNG['bs_deffer'] = "Defender"; diff --git a/language/en/TECH.php b/language/en/TECH.php index 8b09bf3e5..d4c02f913 100644 --- a/language/en/TECH.php +++ b/language/en/TECH.php @@ -258,7 +258,7 @@ 405 => 'An ion cannon is a weapon that fires beams of ions (positively or negatively charged particles).', 406 => 'the Plasma Turret uses a large nuclear reactor fuel cell to power an electromagnetic accelerator that fires a pulse, or toroid, of plasma.', 407 => 'The Small Shield Dome envelops the whole planet in a field, which can absorb tremendous amounts of energy.', -408 => 'The development of the Large Shield Dome needs substantially more energy to endur attacks.', +408 => 'The development of the Large Shield Dome allows for substantially more energy to be absorbed during attacks.', 409 => 'The evolution of the Great Shield Dome Shield technology. It uses much more energy but can endur even more attacks than any other shield.', 410 => 'After years of research at the gravitational force, researchers where able to develop a Graviation cannon that generate small concentrated Gravition field that can be shoot at the enemy.', 411 => 'There is an immovable defensive platform. It has no direct power, and is held by Gravity in a stable orbit of the planet. The start of this process requires high masses of energy.',