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Custom Pattern Requires Hiro Pattern #202

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LoganArnett opened this issue Sep 25, 2017 · 1 comment
Closed

Custom Pattern Requires Hiro Pattern #202

LoganArnett opened this issue Sep 25, 2017 · 1 comment

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@LoganArnett
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LoganArnett commented Sep 25, 2017

I made a comment about this in #164 but I am not sure if it is related to it or not. The custom pattern I am attempting to use appears to be recognized on some level but it is not being used as the anchor point for the 3D asset to be rendered.

Nothing appears to happen when I display the custom marker or if I display the Hiro marker, however, when both the custom and Hiro markers are displayed on camera at the same time, the asset renders on top of the Hiro marker. I am not sure what is causing this behavior or how to fix this to get the asset to render on the custom marker an to no longer require the Hiro marker.

I have a codepen displaying the behavior here and the custom marker file is here

Demo

@wimvdc
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wimvdc commented Sep 26, 2017

#168

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