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atodconv.h
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atodconv.h
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/****************************************************************************/
/* Beebem */
/* ------ */
/* This program may be distributed freely within the following restrictions:*/
/* */
/* 1) You may not charge for this program or for any part of it. */
/* 2) This copyright message must be distributed with all copies. */
/* 3) This program must be distributed complete with source code. Binary */
/* only distribution is not permitted. */
/* 4) The author offers no warrenties, or guarentees etc. - you use it at */
/* your own risk. If it messes something up or destroys your computer */
/* thats YOUR problem. */
/* 5) You may use small sections of code from this program in your own */
/* applications - but you must acknowledge its use. If you plan to use */
/* large sections then please ask the author. */
/* */
/* If you do not agree with any of the above then please do not use this */
/* program. */
/****************************************************************************/
/* Analogue to digital converter support file for the beeb emulator -
Mike Wyatt 7/6/97 */
#ifndef ATODCONV_HEADER
#define ATODCONV_HEADER
extern int JoystickEnabled;
extern int JoystickX; /* 16 bit number, 0 = right */
extern int JoystickY; /* 16 bit number, 0 = down */
void AtoDWrite(int Address, int Value);
int AtoDRead(int Address);
void AtoDInit(void);
void AtoDReset(void);
extern int AtoDTrigger; /* For next A to D conversion completion */
void AtoD_poll_real(void);
#define AtoD_poll(ncycles) if (AtoDTrigger<=TotalCycles) AtoD_poll_real();
#endif