diff --git a/.codacy.yaml b/.codacy.yaml new file mode 100644 index 0000000..62fe0cb --- /dev/null +++ b/.codacy.yaml @@ -0,0 +1,12 @@ +--- +engines: +exclude_paths: + - 'DocFXProject/**' + - '.github/**' + - 'docs/**' + - 'license.md' + - 'license.txt' + - 'readme.md' + - '.gitignore' + - '.gitattributes' + - '.editorconfig' \ No newline at end of file diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000..059c43b --- /dev/null +++ b/.editorconfig @@ -0,0 +1,6 @@ +[*.cs] +indent_style = tab +indent_size = 4 +end_of_line = lf +trim_trailing_whitespace = true +insert_final_newline = true \ No newline at end of file diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8d4e963 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,8 @@ +# Set the default behavior, in case people don't have core.autocrlf set. +*.cs eol=lf + +# Explicitly declare text files you want to always be normalized and converted +# to native line endings on checkout. +*.cs text +*.md text +*.meta text diff --git a/.github/FUNDING.yml b/.github/FUNDING.yml new file mode 100644 index 0000000..10d3ebb --- /dev/null +++ b/.github/FUNDING.yml @@ -0,0 +1,3 @@ +# These are supported funding model platforms +github: # jeffcampbellmakesgames +ko_fi: stampyturtle diff --git a/.github/ISSUE_TEMPLATE/bug_report.md b/.github/ISSUE_TEMPLATE/bug_report.md new file mode 100644 index 0000000..b4acab0 --- /dev/null +++ b/.github/ISSUE_TEMPLATE/bug_report.md @@ -0,0 +1,31 @@ +--- +name: Bug report +about: Create a report to help us improve +title: "[BUG] Title goes here" +labels: bug +assignees: '' + +--- + +**Describe the bug** +_A clear and concise description of what the bug is._ + +**Unity Version:** +_Unity 2019.1.0f2 for example_ + +**To Reproduce** +_Steps to reproduce the behavior:_ + +1. Go to '...' +2. Click on '....' +3. Scroll down to '....' +4. See error + +**Expected behavior** +_A clear and concise description of what you expected to happen._ + +**Screenshots** +_If applicable, add screenshots to help explain your problem._ + +**Additional context** +_Add any other context about the problem here._ diff --git a/.github/ISSUE_TEMPLATE/feature_request.md b/.github/ISSUE_TEMPLATE/feature_request.md new file mode 100644 index 0000000..27fd062 --- /dev/null +++ b/.github/ISSUE_TEMPLATE/feature_request.md @@ -0,0 +1,20 @@ +--- +name: Feature request +about: Suggest an idea for this project +title: '' +labels: enhancement +assignees: '' + +--- + +**Is your feature request related to a problem? Please describe.** +_A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]_ + +**Describe the solution you'd like** +_A clear and concise description of what you want to happen._ + +**Describe alternatives you've considered** +_A clear and concise description of any alternative solutions or features you've considered._ + +**Additional context** +_Add any other context or screenshots about the feature request here._ diff --git a/.github/pull_request_template.md b/.github/pull_request_template.md new file mode 100644 index 0000000..4f8e218 --- /dev/null +++ b/.github/pull_request_template.md @@ -0,0 +1,20 @@ +# Description + +Please include a summary of the change and which issue is fixed. Please also include relevant motivation and context. List any dependencies that are required for this change. + +Fixes # (issue) + +# How Has This Been Tested? + +Please describe the tests that you ran to verify your changes. Please also note any relevant details for your test configuration. + +- [ ] Test A +- [ ] Test B + +# Checklist: + +- [ ] My code follows the style guidelines of this project +- [ ] I have performed a self-review of my own code +- [ ] I have commented my code, particularly in hard-to-understand areas +- [ ] I have made corresponding changes to the documentation +- [ ] My changes generate no new warnings diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..b9ae973 --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +*.DS_Store + +[Bb]uilds/ \ No newline at end of file diff --git a/Unity/.gitignore b/Unity/.gitignore new file mode 100644 index 0000000..a37a70a --- /dev/null +++ b/Unity/.gitignore @@ -0,0 +1,40 @@ +# =============== # +# Unity generated # +# =============== # +[Ll]ogs/ +[Tt]emp/ +[Oo]bj/ +[Bb]uild +/[Ll]ibrary/ +sysinfo.txt +*.stackdump + +# JetBrains Plugin +JetBrains/ +JetBrains.meta + +# ============================================= # +# Visual Studio / 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/dev/null and b/Unity/ProjectSettings/TimeManager.asset differ diff --git a/Unity/ProjectSettings/UnityConnectSettings.asset b/Unity/ProjectSettings/UnityConnectSettings.asset new file mode 100644 index 0000000..f21f7e9 Binary files /dev/null and b/Unity/ProjectSettings/UnityConnectSettings.asset differ diff --git a/Unity/ProjectSettings/VFXManager.asset b/Unity/ProjectSettings/VFXManager.asset new file mode 100644 index 0000000..df893d2 Binary files /dev/null and b/Unity/ProjectSettings/VFXManager.asset differ diff --git a/Unity/ProjectSettings/XRSettings.asset b/Unity/ProjectSettings/XRSettings.asset new file mode 100644 index 0000000..482590c --- /dev/null +++ b/Unity/ProjectSettings/XRSettings.asset @@ -0,0 +1,10 @@ +{ + "m_SettingKeys": [ + "VR Device Disabled", + "VR Device User Alert" + ], + "m_SettingValues": [ + "False", + "False" + ] +} \ No newline at end of file diff --git a/contributing.md b/contributing.md new file mode 100644 index 0000000..e7dc3f8 --- /dev/null +++ b/contributing.md @@ -0,0 +1,96 @@ +Thanks for considering contributing! Read the guidelines below before you submit an issue or create a PR. + +# Project structure +The project structure is split between several branches +* **master:** This is the stable branch and all releases/packages are generated from this. +* **develop:** This is the primary development branch which all PRs should be made to and is generally considered less-stable. This is occasionally merged into **master** and a new release tag/package is generated from this. +* **releases/stable:** This branch is orphaned and contains only the package contents for the library. This is updated in sync with tagged releases on **master** and each commit that changes these contents should result in the version in **package.json** being changed. + +This structure allows for ease of development and quick testing via **master** or **develop**, but clear isolation and separation between the package distribution via **releases/stable**. + +# Pull requests +Pull requests should be made to the develop branch. The types of pull requests that are highly desirable are generally: +* Bug fixes +* Feature improvements addressing issues discussed on the GitHub repository. This allows for wider discussion of those issues prior to any implementation and has the potential to help filter features or changes that are undesirable before time is spent working on them. + +## Performance Issues and Pull Requests +For any issues or pull requests regarding performance improvements, at minimum please include details and screenshots describing the issue in as much detail as possible and if relevant showing a before and after profile. Better yet, if you can provide a reproducible example that can be used to demonstrate the issue it will be much more likely that the issue is addressed quickly. + +# Style Guide + +## Language Usage +* Mark closed types as sealed to enable proper devirtualization (see [here](https://blogs.unity3d.com/2016/07/26/il2cpp-optimizations-devirtualization/) for more info). +* Avoid LINQ usage for runtime usage except where absolutely possible (`ToList` or `ToArray` for example) and avoid using `ForEach`. Using these methods creates easily avoidable garbage (in newer versions of Unity >= 5.6 this is situational to the Collection or if its being used via an interface, but easy to avoid edge cases by not using at all). Editor usage is another story as performance is not as generally important and non-usage of these can be relaxed. + +## Layout +There is an `.editorconfig` at the root of the repository that can be used by most IDEs to help ensure these settings are automatically applied. +* **Indentation:** 1 tab = 4 spaces (tab character) +* **Desired width:** 120-130 characters max per line +* **Line Endings:** Unix (LF), with a new-line at the end of each file. +* **White Space:** Trim empty whitespace from the ends of lines. + +## Naming and Formatting +| Object Name | Notation | Example | +| ----------- | -------- | ------- | +| Namespaces | PascalCase | `JCMG.Library.Editor` | +| Classes | PascalCase | `SemVersion` | +| Methods | PascalCase | `ParseVersion` | +| Method arguments | camelCase | `oldValue` | +| Properties | PascalCase | `Value` | +| Public fields | camelCase | `value` | +| Private fields | _camelCase | `_value` | +| Constants | All Upper Caps with Snake case | `DEFAULT_VERSION` | +| Inline variables | camelCase | `value` | + +## Structure +* Follow good encapsulation principles and try to limit exposing fields directly as public; unless necessary everything should be marked as private/protected unless necessary. Where public access to a field is needed, use a public property instead. +* Always order access from most-accessible to least (i.e, `public` to `private`). +* Where classes or methods are not intended for use by a user, mark these as `internal`. +* Order class structure like so: + * Namespace + * Internal classes + * Properties + * Fields + * Events + * Unity Methods + * Primary Methods + * Helper Methods +* Lines of code that are generally longer than 120-130 characters should generally be broken out into multiple lines. For example, instead of: + +`public bool SomeMethodWithManyParams(int param1, float param2, List param3, out int param4, out int param5)...` + +do + +``` +public bool SomeMethodWithManyParams( + int param1, + float param2, + List param3, + out int param4, + out int param5)... + ``` + +## Example Formatting +``` +using System; +using UnityEngine; + +namespace Example +{ + public class Foo : MonoBehavior + { + public int SomeValue { get { return _someValue; } } + + [SerializeField] + private int _someValue; + + private const string WARNING = "Somethings wrong!"; + + private void Update() + { + // Do work + Debug.Log(Warning); + } + } +} +``` \ No newline at end of file diff --git a/readme.md b/readme.md new file mode 100644 index 0000000..20db98b --- /dev/null +++ b/readme.md @@ -0,0 +1,13 @@ +# TODO + +## About +TODO + +## Contributing + +For information on how to contribute and code style guidelines, please visit [here](./contributing.md). + +## Support +If this is useful to you and/or you’d like to see future development and more tools in the future, please consider supporting it either by contributing to the Github projects (submitting bug reports or features and/or creating pull requests) or by buying me coffee using any of the links below. Every little bit helps! + +[![ko-fi](https://www.ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/I3I2W7GX)