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Rendering Performance Investigation #9

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jamiesampey opened this issue Sep 20, 2015 · 1 comment
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Rendering Performance Investigation #9

jamiesampey opened this issue Sep 20, 2015 · 1 comment
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@jamiesampey
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Investigate the performance of Cesium rendering when a search returns many avalanches. May need to swap out rendering methods as described in #2

@jamiesampey jamiesampey added this to the 1.0.0 milestone Sep 20, 2015
@jamiesampey
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After investigation I've concluded that the Cesium entity API is sufficient for 1.0.0. The ground primitive API might render slightly better (less see-through terrain weirdness, etc) but it's very new and probably not fully baked. Also, you cannot to viewer.flyTo(groundPrimitive) whereas you can viewer.flyTo(entity).

The batch entity rendering isn't that bad. 5-6 avalanches in one view render pretty fast. Some of the delay probably depends on the JSON rest response transfer time.

@jamiesampey jamiesampey self-assigned this Feb 4, 2016
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