-
Notifications
You must be signed in to change notification settings - Fork 2
/
en.tab
2159 lines (2159 loc) · 46.2 KB
/
en.tab
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
English
PROP_FONT_FILE
Prop-Latin1.bdf
################################################################################
# #
# Simutrans-Experimental Base Translation File #
# Scenario: Base texts #
# Language: en English #
# Encoding: ASCII #
# Font : Prop-Latin1.bdf #
# Date Created: 28.06 2008 #
# #
# authors: #
# Alexandre Frauenknecht - al_cff #
# note: #
# BeatBoxRocker - beatboxrocker #
# note: #
# Colin W Anetts - Colin #
# note: #
# Dirk Burkholz - Dirk #
# note: German translation coordinator #
# Dirk W. - DirrrtyDirk #
# note: #
# [email protected] - dogbreathiv #
# note: #
# Fabio Gonella - fagonella #
# note: #
# Frank Penz - FrankP #
# note: Administrator German #
# G?nter Beine - gebeine #
# note: #
# Roman Schw?rer - Gotthardlok #
# note: #
# Hans Brickface - hansbrickface #
# note: #
# Jack Verheydt - j.verheydt #
# note: #
# Pavel Cizek - jatypc #
# note: #
# Jan Pol??ek - Jerome #
# note: AKA Jerome Heretic #
# James Barker - jimmyjazz951 #
# note: #
# Jonas Czimek - joecz #
# note: #
# Ji?? Vose?ek - kacer #
# note: #
# Karl Katzke - katzke #
# note: #
# Marcus Haupt - Marcus #
#note: if I?m not available by email to proximity.de try [email protected] (#
# Michael Bisbjerg - michaelbisbjerg #
# note: #
# Mike Ryan - mikeryan #
# note: #
# Stefan Wuttich - mip #
# note: #
# Matthieu Pupat - mpupat #
# note: #
# Markus Rex - msrex #
# note: #
# Milan Gvo?d?k - nalim27 #
# note: #
# Tom?? Kube? - Napik #
# note: 128x128 dev. coordinator, SimuTranslator developer #
# Ond?ej Machulda - Ondra #
# note: #
# Patrick, American Fish Guy - patrickmn1 #
# note: #
# Markus Pristovsek - prissi #
# note: Administrator 64 #
# Guillermo Mateo - Raven #
# note: #
# Brian D. - scienceman123 #
# note: #
# Christian 'Jason' Peper - trublu #
# note: #
# Tom?? Vrbick? - vrbicky_tomas #
# note: Don?thurry up! Death is faster. #
# Vladim?r Sl?vik - vsys #
# note: Vladim?r Sl?vik #
# Michael Olbricht - whoami #
# note: #
# #
################################################################################
#_________________________________program_text__________________________________
#_________________________________program_text__________________________________
!0_STATION_CROWDED
%s\nis crowded.
!1_DEPOT_REACHED
%s \nhas entered a depot.
%1_CITY_SYLL
Fox
%2_CITY_SYLL
Long
%3_CITY_SYLL
Coat
%4_CITY_SYLL
High
%5_CITY_SYLL
Tar
%6_CITY_SYLL
Col
%7_CITY_SYLL
Green
%8_CITY_SYLL
Brent
%9_CITY_SYLL
Salt
%A_CITY_SYLL
Old
%B_CITY_SYLL
Quint
%C_CITY_SYLL
Par
%D_CITY_SYLL
Farr
%E_CITY_SYLL
Dart
%F_CITY_SYLL
Reid
%10_CITY_SYLL
Wind
%11_CITY_SYLL
Night
%12_CITY_SYLL
Hard
%13_CITY_SYLL
Burn
%14_CITY_SYLL
Redd
%15_CITY_SYLL
Hol
%16_CITY_SYLL
Brush
%17_CITY_SYLL
Ard
%18_CITY_SYLL
Add
%19_CITY_SYLL
Yer
%1A_CITY_SYLL
Mar
%1B_CITY_SYLL
Sand
%1C_CITY_SYLL
Mal
%1D_CITY_SYLL
Man
%1E_CITY_SYLL
Birn
%1F_CITY_SYLL
Camber
%20_CITY_SYLL
Winter
%21_CITY_SYLL
Hunger
%22_CITY_SYLL
Hard
%23_CITY_SYLL
Hurl
%24_CITY_SYLL
Hat
%25_CITY_SYLL
Horn
%27_CITY_SYLL
Char
%28_CITY_SYLL
Bur
%29_CITY_SYLL
Burl
%2A_CITY_SYLL
New
%2B_CITY_SYLL
New
%2C_CITY_SYLL
Bed
%2D_CITY_SYLL
Brown
%2E_CITY_SYLL
Green
%2F_CITY_SYLL
Far
%30_CITY_SYLL
For
%31_CITY_SYLL
Milk
%32_CITY_SYLL
Honey
%33_CITY_SYLL
Holly
%34_CITY_SYLL
Hex
%35_CITY_SYLL
Six
%36_CITY_SYLL
Oak
%37_CITY_SYLL
Beech
%38_CITY_SYLL
Ash
%39_CITY_SYLL
Willow
%3A_CITY_SYLL
Turn
%3B_CITY_SYLL
Turl
%3B_CITY_SYLL
Ast
%3C_CITY_SYLL
Had
%3D_CITY_SYLL
Rox
%3E_CITY_SYLL
Ril
%3F_CITY_SYLL
Sparrow
%40_CITY_SYLL
Duck
%41_CITY_SYLL
Par
%42_CITY_SYLL
Pid
%43_CITY_SYLL
Pol
%44_CITY_SYLL
Per
%45_CITY_SYLL
Work
%46_CITY_SYLL
Wing
%47_CITY_SYLL
Rain
%48_CITY_SYLL
Sun
%49_CITY_SYLL
Cher
%4A_CITY_SYLL
Thur
%4B_CITY_SYLL
Fur
%4C_CITY_SYLL
Wool
%4D_CITY_SYLL
Sack
%4E_CITY_SYLL
Ax
%4F_CITY_SYLL
Dor
%50_CITY_SYLL
Dud
%51_CITY_SYLL
Dul
%52_CITY_SYLL
Dur
%53_CITY_SYLL
War
%54_CITY_SYLL
Bea
%55_CITY_SYLL
Craw
%56_CITY_SYLL
Crow
%57_CITY_SYLL
Pew
%58_CITY_SYLL
Lum
%59_CITY_SYLL
Gor
%5A_CITY_SYLL
Goose
%5B_CITY_SYLL
Christ
%5C_CITY_SYLL
Steeple
%5D_CITY_SYLL
Star
%5E_CITY_SYLL
Scar
%5F_CITY_SYLL
Pen
%60_CITY_SYLL
Eve
%61_CITY_SYLL
Inn
%62_CITY_SYLL
Lark
%63_CITY_SYLL
Feather
%64_CITY_SYLL
Fin
%65_CITY_SYLL
Spel
%66_CITY_SYLL
Spin
%67_CITY_SYLL
Arl
%68_CITY_SYLL
Mill
%69_CITY_SYLL
Corn
%6A_CITY_SYLL
Wet
%6B_CITY_SYLL
Point
%6C_CITY_SYLL
Rad
%6D_CITY_SYLL
Jar
%6E_CITY_SYLL
El
%6F_CITY_SYLL
Kirk
%70_CITY_SYLL
Nor
%71_CITY_SYLL
Nest
%72_CITY_SYLL
Rust
%73_CITY_SYLL
Varl
%74_CITY_SYLL
Yend
%75_CITY_SYLL
Yerl
%76_CITY_SYLL
Pent
%77_CITY_SYLL
Kis
%78_CITY_SYLL
Kil
%79_CITY_SYLL
Chil
%7A_CITY_SYLL
Dar
%7B_CITY_SYLL
Dor
%7C_CITY_SYLL
Kings
%7D_CITY_SYLL
Queens
%7E_CITY_SYLL
Pros
%7F_CITY_SYLL
Ingle
%80_CITY_SYLL
Beal
%81_CITY_SYLL
Tel
%82_CITY_SYLL
Hunt
%83_CITY_SYLL
Did
%84_CITY_SYLL
Car
%85_CITY_SYLL
Pond
%86_CITY_SYLL
Wolf
%87_CITY_SYLL
Ten
%88_CITY_SYLL
Murd
%89_CITY_SYLL
Ul
%8A_CITY_SYLL
Int
%8B_CITY_SYLL
Curl
%8C_CITY_SYLL
Tog
%8D_CITY_SYLL
Perl
%8E_CITY_SYLL
Hert
%8F_CITY_SYLL
Up
%90_CITY_SYLL
Pint
%91_CITY_SYLL
Punt
%92_CITY_SYLL
Hend
%93_CITY_SYLL
Worl
%93_CITY_SYLL
Peach
%94_CITY_SYLL
Apple
%95_CITY_SYLL
Plum
%96_CITY_SYLL
Nut
%97_CITY_SYLL
Fur
%98_CITY_SYLL
Berry
%99_CITY_SYLL
Cat
%9A_CITY_SYLL
Currant
%9B_CITY_SYLL
Bramble
%9C_CITY_SYLL
Daisy
%9D_CITY_SYLL
Mid
%9E_CITY_SYLL
Pud
%9F_CITY_SYLL
War
%A0_CITY_SYLL
Dark
%A1_CITY_SYLL
Hat
%A2_CITY_SYLL
Bush
%A3_CITY_SYLL
Peter
%A4_CITY_SYLL
Lin
%A5_CITY_SYLL
Win
%A6_CITY_SYLL
Wer
%d buildings\n
%d buildings
%d convois
%d convoys
%d Einzelfahrzeuge im Depot
%d vehicles stored here.
%i km/h (max. %ikm/h)
%i km/h (max. %ikm/h)
%s building %s %s
%s %s %s
%s city %d %s
%s city %d %s
%s land %d %s
%s land %d %s
%s now\noffers bus services\nbetween %s\nand attraction\n%s\nat (%i,%i).\n
%s now\noffers bus services\nbetween %s\nand attraction\n%s\nat (%i,%i).\n
%s now\noffers bus services\nbetween %s\nand factory\n%s\nat (%i,%i).\n
%s now\noffers bus services\nbetween %s\nand industry\n%s\nat (%i,%i).\n
%s s\nheadquarter now\nat (%i,%i).
%s's has built new headquarters.
%s wasted\nyour money with a\nnew town hall\nwhen it reached\n%i inhabitants.
%s \nbuilt a\nnew town hall\nwhen it reached\n%i inhabitants.
%s's\nheadquarter now\nat (%i,%i).
%s's\nheadquarters now\nat (%i,%i).
%s\nnow operates\n%i trucks between\n%s at (%i,%i)\nand %s at (%i,%i).
%s\nnow operates\n%i trucks between\n%s at (%i,%i)\nand %s\nat (%i,%i).
%s\nopened a new railway\nbetween %s\nat (%i,%i) and\n%s at (%i,%i).
%s\nopened a new railway\nbetween %s\nat (%i,%i) and\n%s\nat (%i,%i).
%s\nspeed %i\nmax_speed %i\ndx:%i dy:%i
%s\nSpeed: %i km/h\nMax. speed: %i km/h
%s\nwas liquidated.
%s\nhas been liquidated.
<em>%C</em> - %s<br>\n
[<em>%C</em>]: %s<br>\n
<no line>
<no line selected>
<title>Keyboard Help</title>\n<h1><strong>Keyboard Help</strong></h1><p>\n
<title>Keyboard Help</title>\n<h1><strong>Keyboard Help</strong></h1>\n<p>\n<strong>Keyboard Help</strong> shows functions for various key presses on the keyboard.\n</p>\n<p>\nThe <strong>Keyboard Help</strong> window opens when an unassigned key is pressed or from <a href="general.txt">general help</a>.\n</p>\n<p>\nKey presses are case sensitive (use [<em>Shift</em>] for upper-case letters).\n</p>\n<p>\nKeys with assigned functions include:\n</p>\n<p>\n[<em>Arrow Keys</em>]: scroll the main game window in the direction of the arrow.<br>\n[<em>Backspace</em>]: close all windows, toolbars and help-texts in the main game window.<br>\n[<em>Delete</em>], or [<em>Escape</em>]: close the top window, toolbar or help text visible.<br>\n[<em>Enter</em>], or [<em>Return</em>]: used to confirm actions.<br>\n[<em>Page-Up</em>], or [<em>></em>]: zoom in the main game window.<br>\n[<em>Page-Down</em>], or [<em>less than symbol</em>]: zoom-out the main game window.\n[<em>F1</em>]: open <a href="general.txt">Simutrans Help</a>.<br></p>\n<p>\n[<em>1</em>]: scroll the main game window South.<br>\n[<em>2</em>]: scroll the main game window South-East.<br>\n[<em>3</em>]: scroll the main game window east-wards.<br>\n[<em>4</em>]: scroll the main game window South-West.<br>\n[<em>6</em>]: scroll the main game window North-East.<br>\n[<em>7</em>]: scroll the main game window West.<br>\n[<em>8</em>]: scroll the main game window North-West.<br>\n[<em>9</em>]: scroll the main game window North.\n</p>\n<p>\n[<em>Shift</em>] + <a href="mouse.txt">mouse</a>: used on the <a href="map.txt">map</a> to see links in <a href="industry_info.txt">industry chains</a>.<br>\n[<em>CTRL</em>] + tool: construct (signals & <a href="station.txt">Stops</a>) on upper level; or build slower roads and tracks over faster ones; or build straighter (more direct) roads and tracks.<br>\n[<em>CTRL</em>] + ([<em>F2</em>] to [<em>F12</em>]): sets the select current tool to keypresses [<em>F2</em>] to [<em>F12</em>].\n</p>\n<p>
&1_CITY_SYLL
ington
&2_CITY_SYLL
ton
&3_CITY_SYLL
ford
&4_CITY_SYLL
well
&5_CITY_SYLL
borough
&6_CITY_SYLL
ham
&7_CITY_SYLL
field
&8_CITY_SYLL
ley
&9_CITY_SYLL
vale
&A_CITY_SYLL
wich
&B_CITY_SYLL
mouth
&C_CITY_SYLL
chester
&D_CITY_SYLL
port
&E_CITY_SYLL
ingford
&F_CITY_SYLL
ingham
&10_CITY_SYLL
leigh
&11_CITY_SYLL
ingley
&12_CITY_SYLL
ingport
&13_CITY_SYLL
ingchester
&14_CITY_SYLL
ingfield
&15_CITY_SYLL
ingborough
&16_CITY_SYLL
den
&17_CITY_SYLL
well
&18_CITY_SYLL
minster
&19_CITY_SYLL
ing
&1A_CITY_SYLL
don
&1B_CITY_SYLL
ingdon
&1C_CITY_SYLL
worth
&1D_CITY_SYLL
ingworth
&1E_CITY_SYLL
borne
&1F_CITY_SYLL
ingborne
&20_CITY_SYLL
ingfield
&21_CITY_SYLL
dale
&22_CITY_SYLL
caster
&23_CITY_SYLL
ingcaster
&24_CITY_SYLL
mead
&25_CITY_SYLL
shaw
&25_CITY_SYLL
shore
&26_CITY_SYLL
thorne
&27_CITY_SYLL
ton
&28_CITY_SYLL
ham
&29_CITY_SYLL
ford
&2A_CITY_SYLL
ington
&2B_CITY_SYLL
ingham
&2C_CITY_SYLL
ton
&2D_CITY_SYLL
ham
&2E_CITY_SYLL
wick
&2F_CITY_SYLL
by
&30_CITY_SYLL
bridge
&31_CITY_SYLL
bere
&32_CITY_SYLL
water
&33_CITY_SYLL
bury
&34_CITY_SYLL
pool
&35_CITY_SYLL
inghall
&36_CITY_SYLL
hall
&37_CITY_SYLL
sand
&38_CITY_SYLL
brook
&39_CITY_SYLL
hampton
&3A_CITY_SYLL
ish
&3B_CITY_SYLL
mere
(%i)-
(%i)
(in depot)
(in depot)
1 convoi
One convoy
1 Einzelfahrzeug im Depot
One vehicle stored here.
1center
%s %s
1extern
%s branch %s
1LIGHT_CHOOSE
Brightness:
1nord
%s north %s
1nordost
%s NE %s
1nordwest
%s NW %s
1ost
%s east %s
1suburb
%s %s %s
1sued
%s south %s
1suedost
%s SE %s
1suedwest
%s SW %s
1west
%s west %s
1WORLD_CHOOSE
Settings for a New Game:
2center
%s central %s
2extern
%s External %s
2LIGHT_CHOOSE
Colours:
2suburb
%s Greenfields %s %s
2WORLD_CHOOSE
Map number:
3center
%s main %s
3extern
%s land %s
3LIGHT_CHOOSE
Scroll Speed:
3suburb
%s village %s %s
3WORLD_CHOOSE
Size (%d MB):
4center
%s inner %s
4extern
%s outer %s
4LIGHT_CHOOSE
Scroll Inverse
5center
%s transfer %s
5LIGHT_CHOOSE
Pedestrians at stops
5WORLD_CHOOSE
Number of cities:
6center
%s Hub %s
6LIGHT_CHOOSE
Pedestrians in towns
6WORLD_CHOOSE
Traffic density:
7center
%s city %s
8WORLD_CHOOSE
Cycle day and night
A bridge must end on a way!
Bridges must end on an\nexisting way. A bridge can\n only start on a single\nway tile and must end either\non a single way tile\nor a matching slope.\n
A bridge must start on a way!
Bridges must start on an\nexisting way. A bridge\ncan only start on a single\nway tile and must end either\non a single way tile\nor a matching slope.\n
Abfrage
Inspection Tool
Abnehmer
Consumer
About
About
Abriss
Destroy/remove
Absenken
Lower land
Accelerate time
Accelerate time
Add Stop
Add Stop
Add stops for backward travel
Add stops for backward travel.
Add the selected vehicle(s) to the selected line
Add the selected vehicle(s) to the selected line.
Air
Air
aircraft_tab
Freight planes
Airport
Airport
AIRTOOLS
Airport Tools
All
All
Allow player change
Allow player change
Alters a schedule.
Add/removes stops to/from a schedule
Angenommene Waren
Goods needed by nearby industries
anhaengen
Append
Anhaenger_tab
Trailers
Anheben
Raise land
Apply Line
Apply Line
April
April
Arbeiter aus:
Workers live in:
arctic
Arctic climate
Goods supplied
Goods supplied
Goods
Goods needed
Assets
Assets
Aufloesen
Disassemble
August
August
Autohalt muss auf\nStrasse liegen!\n
The location specified\nis not a valid\nplace to send\na road vehicle.
Available
Available
Bahndepot
Rail depot
Bankrott:\n\nDu bist bankrott.\n
Bankrupt:\n\nYou are insolvent.\n
battery
Battery
Baum
Tree
Baustelle
Construction site
Beenden
Quit
Beginner mode
Beginner Mode
Besonderes Gebaeude
Tourist attraction
BF
station
bio
biological
Blockstrecke ist\nbelegt\n
\nRail block is in use\nby another train!\n
Boden
Land
Wasser
Water
Bridge is too long for this type!\n
Bridge span is too\nlong for this type of\nbridge.\nBuild a different sort of bridge,\nor make it shorter.
Bruecke
Bridge
Bruecke muss an\neinfachem\nHang beginnen!\n
Bridges must\nstart on a\nstraight slope\n
Brueckenboden
Bridge (base)
build choosesignals
Build platform choose signals
Build city market
Build a new market in the nearest city.
Build drain
Build substation
Transformer only next to factory or in city!
Substations can only be built adjacent to industries or inside cities.
build HQ
Build HQ
Build land consumer
Build a new power station.
Build monorail depot
Build monorail depot
Build monotrail depot
Build monorail depot
Build powerline
Build Power Transmission Line
Build presignals
Build twoblock signals
Build road depot
Build Garage
Build ship depot
Build Shipyard
Build signals
Build signals
Build train depot
Build rail depot
Build tram depot
Build tram depot
Build truck depot
Build Garage
Built artifical slopes
Build artificial slopes
Built random attraction
Build a random attraction.
Bus_tab
Buses
Can only move from halt to halt or waypoint to waypoint.
Can only move from halt to\nhalt or waypoint to waypoint.
cancel
Cancel
Cannot built depot here!
Cannot build a depot here.
Cannot create generic line!\nSelect line type by\nusing filter tabs.
Cannot create a generic line.\nSelect line type\nusing filter tabs.
Capacity: %s\nLoad: %d (%d%%)
Capacity: %s\nLoad: %d (%d%%)
Cars are not available yet!
Cars are not yet available.
Cash
Account Balance
Change player
Change player
Chart
Chart
Choose operation executed on clicking stored/new vehicles
Choose operation executed on clicking stored/new vehicles
chooses a random map
Chooses a random map.
citicens
Population
City industries
Markets in cities
City list
City list
City size
City size
CityLimit
City limits
city_road
City road
clf_btn_alle
all
clf_btn_invers
inv.
clf_btn_keine
none
clf_chk_obsolete
Obsolete vehicles
clf_chk_aircrafts
Aircraft
clf_chk_cars
Buses/trucks
clf_chk_trams
Trams
clf_chk_monorail
Monorail trains
clf_chk_maglev
Maglev trains
clf_chk_narrowgauge
N/gauge trains
clf_chk_indepot
in a depot
clf_chk_name_filter
Filter names:
clf_chk_noincome
no income
clf_chk_noline
no line
clf_chk_noroute
no route
clf_chk_noschedule
no schedule
clf_chk_ships
Ships
clf_chk_spezial_filter
Special filter:
clf_chk_stucked
stuck
clf_chk_trains
Trains
clf_chk_type_filter
Filter types:
clf_chk_waren
Filter goods:
clf_title
Vehicle List Filter
Climate settings
Set climate
Climate Control
Climate settings
cl_btn_filter_disable
Disabled
cl_btn_filter_enable
Enabled
cl_btn_filter_settings
Settings
cl_btn_sort_asc
ascending
cl_btn_sort_desc
descending
cl_btn_sort_id
internal ID
cl_btn_sort_income
Income
cl_btn_sort_name
Name
cl_btn_sort_type
Type
cl_title
Vehicle List
cl_txt_filter
Filter:
cl_txt_sort
Sort by:
Clear block reservation
Show/clear block reservations
COLOR_CHOOSE\n
Please choose a\ncolour from the\ntable:\n
Constructed by
Painted by
Constructed by %s
Painted by %s
Construction_Btn
Construction costs
convoi %d of %d
Convoy %d of %d
Convoi has been sent\nto the nearest depot\nof appropriate type.\n
Convoy has been sent\nto the nearest depot\nof the appropriate type.\n
Convoi is sold when all wagons are empty.
The vehicle will be sold as soon as it is completely empty.
Convoi is sent to depot when all wagons are empty.
The convoy will be sent to the nearest depot as soon as it is completely empty.
convoi passed last\nmonth %i\n
\nConvoys passing in the\nlast month: %i\n
Convois: %d\nProfit: %s
Vehicles: %d\nProfit: %s
Convoys
Convoys
Copy Convoi
Copy Convoy
Copy the selected convoi and its schedule or line
Copy the selected convoy and its schedule or line
Create a new line based on this schedule
Create a new line based on this schedule
curlist_title
Attraction list
Currently playing:
Playing:
Das Feld gehoert\neinem anderen Spieler\n
This piece of\nland is owned by\nanother player!\n
December
December
Deccelerate time
Decelerate time
Del Stop
Remove
Delete Line
Delete line
Delete this file.
Delete this file.
Denkmal
Monument
Departed
Departed
Depots
Depots
Der Besitzer erlaubt das Entfernen nicht
\nYou do not have\npermission to\nremove this.\n
Der Tunnel ist nicht frei!\n
Tunnel is not empty.\n
desert
Desert climate
Destination
Destination
Details
Details
Die Bruecke ist nicht frei!\n
The bridge is not free
Diese Zusammenstellung kann nicht fahren!\n
Incorrect vehicle\nassembly: cannot\nbe used.
diesel
diesel
Direkt erreichbare Haltestellen
Direct routes from here
Dock
dock
Dock must be built on single slope!
Docks must be built on a\nsingle, sloped tile.
Du hast %d Monate Zeit, deine Schulden zurueckzuzahlen
You have %d months to repay your debt.
Durchsatz
Max.
EDITTOOLS
Map Editing Tools
Eigenbesitz\n
Public property\n
Ein %s\npasst hier nicht.\n
A '%s'\ndoes not fit here.\n
Einstellungen
Options:
Einstellungen aendern
Change options:\n
Einstellungsfenster
Game options
electric
electric
Electrify track
Electrify track
Electrics_tab