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Editing or Moving / Renaming NPCs and keeping their Dialog / DialogTree is nonfunctional #73

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jakeonaut opened this issue Jun 24, 2020 · 0 comments
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actionable you can work on this and need to bug Something isn't working enhancement New feature or request good first issue Good for newcomers help wanted Extra attention is needed

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@jakeonaut
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Due to Godot resetting instanced editable properties or children when they are moved or renamed (including the inner child instanced Textboxes).

@jakeonaut jakeonaut added bug Something isn't working enhancement New feature or request help wanted Extra attention is needed good first issue Good for newcomers actionable you can work on this and need to labels Jun 24, 2020
@jakeonaut jakeonaut self-assigned this Jun 24, 2020
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actionable you can work on this and need to bug Something isn't working enhancement New feature or request good first issue Good for newcomers help wanted Extra attention is needed
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