Editing or Moving / Renaming NPCs and keeping their Dialog / DialogTree is nonfunctional #73
Labels
actionable
you can work on this and need to
bug
Something isn't working
enhancement
New feature or request
good first issue
Good for newcomers
help wanted
Extra attention is needed
Due to Godot resetting instanced editable properties or children when they are moved or renamed (including the inner child instanced Textboxes).
The text was updated successfully, but these errors were encountered: