a game for gab, made by the paradise community
watch stuff happen, interact minimally by clicking on things. arrow keys / middle click to pan around the world
this is a game with a whole bunch of different ecosystems shoved together in a messy garden world. many different devs can all make their own ecosystems within the game that interact with the other devs' ecosystems in fun unplanned ways.
the game is tile-based to keep things simple, and the different tiles (called "drifters") interact indirectly by reading the "vibe" of their surroundings
simple example: bob creates River, Fish, and Crocodile drifters. these are high in the Water, Sand, and Wind vibes. alice creates bird drifters that prefer to move towards high-Wind areas. the observed emergent behavior is that birds like to fly along rivers! fun. even more fun: the vibe types are deliberately vague, so that different people interpreting them differently will cause weird and cool interactions to happen
hi! you're probably reading this because you want to make some tiles ("drifters") for the game, yeah? there's some docs here:
- tutorial
- examples
- api
- how to use git/github
- how to use godot
- tutorial/tour video (coming soon!)