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Non-projection layers are always displayed in world correct space on all views.
Because of this we can no longer special case their appearance on secondary views (ie we might not want to show a HUD).
@thetuvix suggested that we should provide some mechanism to not display these layer types.
The text was updated successfully, but these errors were encountered:
Non-projection layers are always displayed in world correct space on all views.
Because of this we can no longer special case their appearance on secondary views (ie we might not want to show a HUD).
@thetuvix suggested that we should provide some mechanism to not display these layer types.
The text was updated successfully, but these errors were encountered: