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v2.0 - BETA 1

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released this 12 Nov 19:18
· 118 commits to master since this release

This release is a beta version of v2.0. There may (will) be bugs, and you will encounter errors ingame and in the log. A tutorial on how to use v2.0 will come at a later date.

Since this is a beta of v2.0, there are still some missing stuff, namely the beat saber rings, API or chroma support

To get started:

  1. Create a new LightUniverse with the command /lightuniverse build
  2. Load the newly created LightUniverse with /lightuniverse load Unnamed-Universe-1
  3. You can now use the /light build command to create lights, and then /light data <option> <parameter> to change its data.
    3.5. To modify a previous light, use /light load <light name> to load it back in
  4. Once you are happy with your light setup, do /beatmap play <beatmap name> to visualise it

Please use the light and lightuniverse naming tools to keep track of your lights and universes, namely the commands
/lightuniverse setname <name> (Only renames currently loaded light universe)
/light data name <name> (Only renames currently loaded light)
All names must be one-liners-like-this