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Gyros snap the ship to face north on loading into a world #42

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Cosmos616 opened this issue Sep 8, 2024 · 3 comments
Open

Gyros snap the ship to face north on loading into a world #42

Cosmos616 opened this issue Sep 8, 2024 · 3 comments
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bug Something isn't working

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@Cosmos616
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Description
If you have an already assembled ship and log out and log back in, the gyro appears to snap to its "default position" which looks like north.

To Reproduce

  1. build a ship with powered gyros onboard
  2. log out
  3. log in
  4. see your ship spin around to north

Expected behavior
The ship should remain in the position it was in when logging out and back in. (maybe get the ship's facing direction when logging in and use that to direct the gyros?)

Versions

  • VS2 version: 1.20.1-forge-2.3.0-beta.5
  • Mekanism version: 10.4.9.61
@Cosmos616 Cosmos616 added the bug Something isn't working label Sep 8, 2024
@WaterOtter86
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WaterOtter86 commented Sep 8, 2024

That's. . . Interesting bug. Will look into it, considering how gyro works i didn't even think it's possible is it getting weird target rotation maybe?
Can ya send a video and version of kontraption you are using?

@illucc
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illucc commented Sep 8, 2024

its prolly not storing the rotation between reloads

@WaterOtter86
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It's not, but it's supposed to get it from ship itself

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3 participants