Adventure map, hero path on road near trees (0.9.7 4208) #4263
LeHerosInconnu
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I think that the passability of objects, in the presented case, trees, should be changed especially when the hero moves on a road close to these objects.
In these cases, the hero should always move on the road.
This problem is also present in the original game.
In original game:
In fheroes2:
Here are the save files:
Path near trees 02.zip
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