Adventure map, when a sign has not yet been visited (and a bottle, and a Sphinx), indicate whether there is a message written on the sign, or whether there is no message written on the sign #3286
LeHerosInconnu
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In fheroes2, it would be nice that when the player right-clicks on a not yet visited sign, to indicate whether there is a message written on the sign, or whether there is no message written on the sign (when the sign has been used purely decoratively by the scenario creator).
Sign with a message, display:
"Sign
(message)"
Sign without a message, display:
"Sign
(no message)"
In fheroes2:
Same thing for the Bottle on the ocean.
Bottle with a message, display:
"Bottle
(message)"
Bottle without a message, display:
"Bottle
(no message)"
In fheroes2:
Edit 2021/05/05.
Same thing for the Sphinx.
Sphinx with a riddle, display:
"Sphinx
(riddle)"
Sphinx without a riddle, display:
"Sphinx
(no riddle)"
In fheroes2:
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