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The application crashes when I try to open the application #29

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friendsmobile opened this issue May 28, 2019 · 6 comments
Closed

The application crashes when I try to open the application #29

friendsmobile opened this issue May 28, 2019 · 6 comments

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@friendsmobile
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Project Information

Expected behavior

When I try to open the application, then the application should be opened. So that the user can easily play the game

Actual behavior

The application crashes when I try to open the application

How to reproduce

  • Download the application

  • After installing the application, try opening it

  • Note the BUG

  • Browser/App version: Current Version 0.1.0

  • Operating system: 6.0

Recording Of The Bug

20190529_032408

Logcat

E/AndroidRuntime( 7954): FATAL EXCEPTION: create_react_context

E/AndroidRuntime( 7954): Process: com.matchimals, PID: 7954

E/AndroidRuntime( 7954): java.lang.UnsatisfiedLinkError: couldn't find DSO to load: libreactnativejni.so

E/AndroidRuntime( 7954): 	at com.facebook.soloader.SoLoader.doLoadLibraryBySoName(SoLoader.java:738)

E/AndroidRuntime( 7954): 	at com.facebook.soloader.SoLoader.loadLibraryBySoName(SoLoader.java:591)

E/AndroidRuntime( 7954): 	at com.facebook.soloader.SoLoader.loadLibrary(SoLoader.java:529)

E/AndroidRuntime( 7954): 	at com.facebook.soloader.SoLoader.loadLibrary(SoLoader.java:484)

E/AndroidRuntime( 7954): 	at com.facebook.react.bridge.ReactBridge.staticInit(ReactBridge.java:31)

E/AndroidRuntime( 7954): 	at com.facebook.react.bridge.NativeMap.(NativeMap.java:19)

E/AndroidRuntime( 7954): 	at com.facebook.react.jscexecutor.JSCExecutorFactory.create(JSCExecutorFactory.java:25)

E/AndroidRuntime( 7954): 	at com.facebook.react.ReactInstanceManager$5.run(ReactInstanceManager.java:944)

E/AndroidRuntime( 7954): 	at java.lang.Thread.run(Thread.java:818)
@chrisheninger
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Looks like it's something to do with 32-bit vs 64-bit dependencies– thanks for the detailed report and logs– extremely helpful. 🙂

Gonna try to replicate it on my end and I'll let you know if/when I push a fix. 👍

@chrisheninger
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chrisheninger commented May 30, 2019

Hey @friendsmobile– I was never able to replicate this issue locally– I don't have a Galaxy and I couldn't get the emulator to run with a different CPU than x86. 😓

Regardless... I did push an update to the Google Play Store with a recommendation from a relevant react-native github issue I found. (facebook/react-native#2814)

2d3386c

Could you give it another try after uninstalling/reinstalling and let me know if it loads? Also– which phone are you using?

@friendsmobile
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Thank you I have uninstalled and reinstalled the application so the application is working fine now my mobile phone

@friendsmobile
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20190609_142119

@chrisheninger
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chrisheninger commented Jun 9, 2019

This is very good to hear! Thank you for the detailed bug report– I'm glad that we were able to fix it. 😄

Enjoy the game, and keep an eye out for updates in the coming months! I'm going to be making the experience on mobile a lot better by introducing pinch zoom.

@friendsmobile
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welcome sir

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