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CMakeLists.txt
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CMakeLists.txt
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##########################################
# CMake Project for Homecorrupter Plugin #
##########################################
cmake_minimum_required(VERSION 3.19)
set(CMAKE_COLOR_MAKEFILE ON)
# uncomment to build as VST2.4 instead of VST3.0 (provides wider DAW compatibility), not supported on Linux
#set(SMTG_CREATE_VST2_VERSION "Use VST2" ON)
project(homecorrupter)
set(PROJECT_VERSION 1)
set(target homecorrupter)
set(copyright "igorski.nl 2020-2023")
set(major_version 1)
set(minor_version 1)
set(release_number 3)
set(build_number 1) # TODO supply through CLI (build number is not included in public facing version strings)
set(SMTG_CREATE_MODULE_INFO false)
#####################
# Compiler settings #
#####################
set(CMAKE_CXX_STANDARD 17)
add_definitions(-DNDEBUG)
add_compile_definitions(PLUGIN_COPYRIGHT=${copyright})
add_compile_definitions(PLUGIN_MAJOR_VERSION=${major_version})
add_compile_definitions(PLUGIN_MINOR_VERSION=${minor_version})
add_compile_definitions(PLUGIN_RELEASE_NUMBER=${release_number})
add_compile_definitions(PLUGIN_BUILD_NUMBER=${build_number})
if(MSVC)
add_definitions(/D _CRT_SECURE_NO_WARNINGS)
endif()
if(UNIX)
if(XCODE)
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++17")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
elseif(APPLE)
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -stdlib=libc++")
link_libraries(c++)
# support Yosemite and up
set(CMAKE_OSX_SYSROOT macosx10.13)
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13")
else()
set(LINUX true)
add_definitions( -D__cdecl= )
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wno-multichar")
link_libraries(stdc++fs pthread dl)
endif()
else()
## spotted to not be set by default on VS CLI. Here we assume any non-Unix
## OS MUST be Windows. Then again that's the only other intended target for this project...
set(WIN true)
endif()
############
# Includes #
############
list(APPEND CMAKE_MODULE_PATH "${VST3_SDK_ROOT}/cmake/modules")
include(SMTG_Global)
include(SMTG_AddVST3Library)
include(SMTG_Bundle)
include(SMTG_ExportedSymbols)
include(SMTG_PrefixHeader)
include(SMTG_PlatformIOS)
include(SMTG_PlatformToolset)
include(SMTG_CoreAudioSupport)
include(SMTG_AAXSupport)
include(SMTG_VstGuiSupport)
include(SMTG_UniversalBinary)
include(SMTG_AddVST3Options)
#########################
# Steinberg VST sources #
#########################
set(VSTSDK_INCLUDE_DIR ${VST3_SDK_ROOT})
set(VSTSDK_PLUGIN_SOURCE
${VST3_SDK_ROOT}/public.sdk/source/common/commoniids.cpp
${VST3_SDK_ROOT}/public.sdk/source/vst/vstaudioeffect.cpp
${VST3_SDK_ROOT}/public.sdk/source/vst/vstaudioprocessoralgo.h
${VST3_SDK_ROOT}/public.sdk/source/vst/vsteditcontroller.h
${VST3_SDK_ROOT}/pluginterfaces/base/ibstream.h
${VST3_SDK_ROOT}/pluginterfaces/base/ustring.h
${VST3_SDK_ROOT}/pluginterfaces/vst/ivstevents.h
${VST3_SDK_ROOT}/pluginterfaces/vst/ivstparameterchanges.h
${VST3_SDK_ROOT}/pluginterfaces/vst/vstpresetkeys.h
)
set(vst2_sources
${VST3_SDK_ROOT}/public.sdk/source/vst/vst2wrapper/vst2wrapper.sdk.cpp
src/vstentry_vst2.cpp
)
if(APPLE)
set(vst2_sources
${vst2_sources}
${VST3_SDK_ROOT}/public.sdk/source/common/threadchecker_mac.mm
)
elseif(WIN)
set(vst2_sources
${vst2_sources}
${VST3_SDK_ROOT}/public.sdk/source/common/threadchecker_win32.cpp
)
endif()
##########################
# Plugin project sources #
##########################
set(vst_sources
src/global.h
src/audiobuffer.h
src/audiobuffer.cpp
src/bitcrusher.h
src/bitcrusher.cpp
src/lfo.h
src/lfo.cpp
src/limiter.h
src/limiter.cpp
src/lowpassfilter.h
src/lowpassfilter.cpp
src/paramids.h
src/plugin_process.h
src/plugin_process.cpp
src/vst.h
src/vst.cpp
src/vstentry.cpp
src/version.h
src/ui/controller.h
src/ui/controller.cpp
src/ui/uimessagecontroller.h
${VSTSDK_PLUGIN_SOURCE}
)
# add the VST2 source files when compiling a VST2 (not supported on Linux)
if(SMTG_CREATE_VST2_VERSION)
if(APPLE OR WIN)
set(vst_sources ${vst_sources} ${vst2_sources})
endif()
endif()
set(vst_resources
"resource/background.png"
"resource/version.png"
"resource/slider_background.png"
"resource/slider_handle.png"
"resource/slider_handle_2.0x.png"
)
set(vst_ui_descr "resource/plugin.uidesc")
##############
# Audio Unit #
##############
if (JAMBA_ENABLE_AUDIO_UNIT)
set(JAMBA_TEST_CASES_DIR "${JAMBA_ROOT}/test/cpp")
set(JAMBA_TEST_CASES_SOURCES
${JAMBA_TEST_CASES_DIR}/pongasoft/Utils/Collection/test-CircularBuffer.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/Utils/Concurrent/test-concurrent.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/Utils/Concurrent/test-concurrent_lockfree.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/Utils/test-Lerp.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/Utils/test-StringUtils.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/VST/GUI/Params/test-GUIParameters.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/VST/GUI/Params/test-ParamAware.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/VST/GUI/Views/test-CustomViewCreator.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/VST/GUI/Views/test-SelfContainedViewListener.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/VST/test-AudioBuffers.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/VST/test-AudioUtils.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/VST/test-ParamConverters.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/VST/test-SampleRateBasedClock.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/VST/Utils/test-Utils.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/VST/Utils/test-FastWriteMemoryStream.cpp
${JAMBA_TEST_CASES_DIR}/pongasoft/VST/Utils/test-ReadOnlyMemoryStream.cpp
)
include(jamba.cmake)
set(CPP_SOURCES src)
configure_file(${CPP_SOURCES}/version.h ${CMAKE_BINARY_DIR}/generated/version.h)
include_directories(${CMAKE_BINARY_DIR}/generated/)
jamba_add_vst_plugin(
TARGET "${target}"
RELEASE_FILENAME "${target}.component"
TARGETS_PREFIX "jmb_"
VST_SOURCES "${vst_sources}"
UIDESC "${vst_ui_descr}"
RESOURCES "${vst_resources}"
TEST_CASE_SOURCES "${JAMBA_TEST_CASES_SOURCES}"
TEST_LINK_LIBRARIES "jamba"
)
else()
#######
# VST #
#######
smtg_add_vst3plugin(${target} ${vst_sources})
## include Steinberg libraries
set(steinberg_libs "base" "pluginterfaces" "sdk" "vstgui_support" "vstgui_uidescription" "vstgui")
include_directories(${VSTSDK_INCLUDE_DIR})
foreach(lib IN ITEMS ${steinberg_libs})
if(UNIX)
target_link_libraries(${target} PRIVATE ${VST3_SDK_ROOT}/build/lib/Release/lib${lib}.a)
elseif(WIN)
target_link_libraries(${target} PRIVATE ${VST3_SDK_ROOT}/build/lib/Release/${lib}.lib)
endif()
endforeach(lib)
## Include Steinberg VSTGUI
target_include_directories(${target} PUBLIC ${VST3_SDK_ROOT}/vstgui4)
target_sources(${target} PRIVATE
${VST3_SDK_ROOT}/vstgui4/vstgui/vstgui_uidescription.cpp
${VST3_SDK_ROOT}/vstgui4/vstgui/plugin-bindings/vst3editor.cpp
${VST3_SDK_ROOT}/public.sdk/source/vst/vstguieditor.cpp
)
## include macOS specific libraries
IF (APPLE)
target_sources (${target} PRIVATE
${VST3_SDK_ROOT}/public.sdk/source/main/macmain.cpp
${VST3_SDK_ROOT}/vstgui4/vstgui/vstgui_mac.mm
)
if(XCODE)
if(SMTG_IOS_DEVELOPMENT_TEAM)
## iOS plugin
set(target ${target}_ios)
smtg_add_ios_vst3plugin("${SMTG_CODE_SIGN_IDENTITY_IOS}" ${target} "${target}" "${vst_sources}")
set_target_properties(${target} PROPERTIES ${SDK_IDE_PLUGIN_EXAMPLES_FOLDER})
target_link_libraries(${target} PRIVATE
base_ios
sdk_ios
"-framework UIKit"
"-framework CoreGraphics"
"-framework QuartzCore"
"-framework CoreText"
"-framework Accelerate"
"-framework ImageIO"
"-framework MobileCoreServices"
)
target_sources(${target} PRIVATE
${VST3_SDK_ROOT}/vstgui4/vstgui/vstgui_ios.mm
)
else()
## macOS plugin
target_link_libraries(${target} PRIVATE "-framework Cocoa" "-framework OpenGL" "-framework Accelerate" "-framework QuartzCore" "-framework Carbon")
endif()
else()
find_library(COREFOUNDATION_FRAMEWORK CoreFoundation)
find_library(COCOA_FRAMEWORK Cocoa)
find_library(OPENGL_FRAMEWORK OpenGL)
find_library(ACCELERATE_FRAMEWORK Accelerate)
find_library(QUARTZCORE_FRAMEWORK QuartzCore)
find_library(CARBON_FRAMEWORK Carbon)
find_library(EXPAT Expat)
target_link_libraries(${target} PRIVATE ${COREFOUNDATION_FRAMEWORK} ${COCOA_FRAMEWORK} ${OPENGL_FRAMEWORK} ${ACCELERATE_FRAMEWORK} ${QUARTZCORE_FRAMEWORK} ${CARBON_FRAMEWORK} ${EXPAT})
endif()
set_target_properties(${target} PROPERTIES
BUNDLE true
BUNDLE_EXTENSION "vst3"
XCODE_ATTRIBUTE_WRAPPER_EXTENSION "vst3"
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/mac/Info.plist"
MACOSX_BUNDLE_BUNDLE_NAME "${project}"
MACOSX_BUNDLE_GUI_IDENTIFIER "nl.igorski.vst.${target}"
MACOSX_BUNDLE_ICON_FILE ""
MACOSX_BUNDLE_SHORT_VERSION_STRING "${major_version}.${minor_version}.${release_number}"
MACOSX_BUNDLE_COPYRIGHT "${copyright}"
)
endif()
## include Linux specific libraries
if (LINUX)
target_sources (${target} PRIVATE
${VST3_SDK_ROOT}/public.sdk/source/main/linuxmain.cpp
)
set(VSTGUI_LTO_COMPILER_FLAGS "-O3 -flto")
set(VSTGUI_LTO_LINKER_FLAGS "")
find_package(X11 REQUIRED)
find_package(Freetype REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBXCB REQUIRED xcb)
pkg_check_modules(LIBXCB_UTIL REQUIRED xcb-util)
pkg_check_modules(LIBXCB_CURSOR REQUIRED xcb-cursor)
pkg_check_modules(LIBXCB_KEYSYMS REQUIRED xcb-keysyms)
pkg_check_modules(LIBXCB_XKB REQUIRED xcb-xkb)
pkg_check_modules(LIBXKB_COMMON REQUIRED xkbcommon)
pkg_check_modules(LIBXKB_COMMON_X11 REQUIRED xkbcommon-x11)
set(LINUX_LIBRARIES
${X11_LIBRARIES}
${FREETYPE_LIBRARIES}
${LIBXCB_LIBRARIES}
${LIBXCB_UTIL_LIBRARIES}
${LIBXCB_CURSOR_LIBRARIES}
${LIBXCB_KEYSYMS_LIBRARIES}
${LIBXCB_XKB_LIBRARIES}
${LIBXKB_COMMON_LIBRARIES}
${LIBXKB_COMMON_X11_LIBRARIES}
cairo
fontconfig
dl
)
target_link_libraries(${target} PRIVATE ${LINUX_LIBRARIES})
endif()
## Include Windows specific libraries
if(WIN)
target_sources (${target} PRIVATE
${VST3_SDK_ROOT}/public.sdk/source/main/dllmain.cpp
# ${VST3_SDK_ROOT}/vstgui4/vstgui/vstgui_win32.cpp
)
endif()
## Add the resource files to the bundle
smtg_target_add_plugin_resources(${target}
RESOURCES ${vst_ui_descr} ${vst_resources}
)
if(APPLE)
smtg_target_set_bundle(${target} INFOPLIST "${CMAKE_CURRENT_SOURCE_DIR}/mac/Info.plist" PREPROCESS)
# adding PkgInfo at root level makes plugin appear as a file instead of folder
smtg_target_add_plugin_resources(${target} RESOURCES "${CMAKE_CURRENT_SOURCE_DIR}/mac/PkgInfo" OUTPUT_SUBDIRECTORY "../")
elseif(WIN)
target_sources(${target} PRIVATE resource/plugin.rc)
endif()
if (SMTG_CREATE_VST2_VERSION)
message(STATUS "SMTG_CREATE_VST2_VERSION is set. A VST 2 version of the plug-in will be created (just rename the generated file from .vst3 to .vst).")
if(XCODE)
# fix missing VSTPluginMain symbol when also building VST 2 version
set_target_properties(${target} PROPERTIES XCODE_ATTRIBUTE_EXPORTED_SYMBOLS_FILE "")
endif()
if (WIN)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
endif()
endif()
######################
# Installation paths #
######################
if(APPLE)
install(TARGETS ${target}
DESTINATION "$ENV{HOME}/Library/Audio/Plug-Ins/VST"
)
elseif(WIN32)
install(TARGETS ${target}
DESTINATION "C:/Program Files (x86)/Common Files/VST3/"
)
elseif(WIN)
install(TARGETS ${target}
DESTINATION "C:/Program Files/Common Files/VST3/"
)
elseif(LINUX)
install(TARGETS ${target}
DESTINATION "/usr/lib/lxvst"
)
endif()