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WorldControl_TEST.cc
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WorldControl_TEST.cc
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/*
* Copyright (C) 2017 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <gtest/gtest.h>
#include <ignition/common/Console.hh>
#include <ignition/transport/Node.hh>
#include <ignition/utilities/ExtraTestMacros.hh>
#include "test_config.h" // NOLINT(build/include)
#include "ignition/gui/Application.hh"
#include "ignition/gui/Plugin.hh"
#include "ignition/gui/MainWindow.hh"
#include "WorldControl.hh"
int g_argc = 1;
char **g_argv = new char *[g_argc];
using namespace ignition;
using namespace gui;
// See https://github.com/ignitionrobotics/ign-gui/issues/75
/////////////////////////////////////////////////
TEST(WorldControlTest, IGN_UTILS_TEST_ENABLED_ONLY_ON_LINUX(Load))
{
common::Console::SetVerbosity(4);
Application app(g_argc, g_argv);
app.AddPluginPath(std::string(PROJECT_BINARY_PATH) + "/lib");
EXPECT_TRUE(app.LoadPlugin("WorldControl"));
// Get main window
auto win = app.findChild<MainWindow *>();
ASSERT_NE(nullptr, win);
// Get plugin
auto plugins = win->findChildren<Plugin *>();
EXPECT_EQ(plugins.size(), 1);
auto plugin = plugins[0];
EXPECT_EQ(plugin->Title(), "World control");
// Cleanup
plugins.clear();
}
/////////////////////////////////////////////////
TEST(WorldControlTest, IGN_UTILS_TEST_ENABLED_ONLY_ON_LINUX(WorldControl))
{
common::Console::SetVerbosity(4);
Application app(g_argc, g_argv);
app.AddPluginPath(std::string(PROJECT_BINARY_PATH) + "/lib");
// Load plugin
const char *pluginStr =
"<plugin filename=\"WorldControl\">"
"<ignition-gui>"
"<title>World Control!</title>"
"</ignition-gui>"
"<play_pause>true</play_pause>"
"<service>/world_control_test</service>"
"</plugin>";
tinyxml2::XMLDocument pluginDoc;
EXPECT_EQ(tinyxml2::XML_SUCCESS, pluginDoc.Parse(pluginStr));
EXPECT_TRUE(app.LoadPlugin("WorldControl",
pluginDoc.FirstChildElement("plugin")));
// Get main window
auto win = app.findChild<MainWindow *>();
ASSERT_NE(nullptr, win);
// Show, but don't exec, so we don't block
win->QuickWindow()->show();
// Get plugin
auto plugins = win->findChildren<plugins::WorldControl *>();
EXPECT_EQ(plugins.size(), 1);
auto plugin = plugins[0];
EXPECT_EQ(plugin->Title(), "World Control!");
// World control service
bool playCalled = false;
bool pauseCalled = false;
bool multiStepCalled = false;
std::function<bool(const msgs::WorldControl &, msgs::Boolean &)> cb =
[&](const msgs::WorldControl &_req, msgs::Boolean &)
{
pauseCalled = _req.pause();
playCalled = !_req.pause();
multiStepCalled = _req.multi_step() > 0;
return true;
};
transport::Node node;
node.Advertise("/world_control_test", cb);
// Pause
plugin->OnPause();
EXPECT_TRUE(pauseCalled);
// Step
plugin->OnStep();
EXPECT_TRUE(multiStepCalled);
// Play
plugin->OnPlay();
EXPECT_TRUE(playCalled);
// Cleanup
plugins.clear();
}
/////////////////////////////////////////////////
TEST(WorldControlTest, IGN_UTILS_TEST_ENABLED_ONLY_ON_LINUX(WorldNameNoService))
{
common::Console::SetVerbosity(4);
Application app(g_argc, g_argv);
app.AddPluginPath(std::string(PROJECT_BINARY_PATH) + "/lib");
// Get main window
auto win = app.findChild<MainWindow *>();
ASSERT_NE(nullptr, win);
QStringList names{"banana", "grape"};
win->setProperty("worldNames", names);
// Load plugin
const char *pluginStr =
"<plugin filename=\"WorldControl\">"
"</plugin>";
tinyxml2::XMLDocument pluginDoc;
EXPECT_EQ(tinyxml2::XML_SUCCESS, pluginDoc.Parse(pluginStr));
EXPECT_TRUE(app.LoadPlugin("WorldControl",
pluginDoc.FirstChildElement("plugin")));
// Show, but don't exec, so we don't block
win->QuickWindow()->show();
// Get plugin
auto plugins = win->findChildren<plugins::WorldControl *>();
EXPECT_EQ(plugins.size(), 1);
// World control service
bool pauseCalled = false;
std::function<bool(const msgs::WorldControl &, msgs::Boolean &)> cb =
[&](const msgs::WorldControl &_req, msgs::Boolean &)
{
pauseCalled = _req.pause();
return true;
};
transport::Node node;
node.Advertise("/world/banana/control", cb);
// Pause
plugins[0]->OnPause();
EXPECT_TRUE(pauseCalled);
// Cleanup
plugins.clear();
}
/////////////////////////////////////////////////
TEST(WorldControlTest,
IGN_UTILS_TEST_ENABLED_ONLY_ON_LINUX(WorldNameBadService))
{
common::Console::SetVerbosity(4);
Application app(g_argc, g_argv);
app.AddPluginPath(std::string(PROJECT_BINARY_PATH) + "/lib");
// Get main window
auto win = app.findChild<MainWindow *>();
ASSERT_NE(nullptr, win);
QStringList names{"banana", "grape"};
win->setProperty("worldNames", names);
// Load plugin
const char *pluginStr =
"<plugin filename=\"WorldControl\">"
" <service>/world/watermelon/control</service>"
"</plugin>";
tinyxml2::XMLDocument pluginDoc;
EXPECT_EQ(tinyxml2::XML_SUCCESS, pluginDoc.Parse(pluginStr));
EXPECT_TRUE(app.LoadPlugin("WorldControl",
pluginDoc.FirstChildElement("plugin")));
// Show, but don't exec, so we don't block
win->QuickWindow()->show();
// Get plugin
auto plugins = win->findChildren<plugins::WorldControl *>();
EXPECT_EQ(plugins.size(), 1);
// World control service
bool pauseCalled = false;
std::function<bool(const msgs::WorldControl &, msgs::Boolean &)> cb =
[&](const msgs::WorldControl &_req, msgs::Boolean &)
{
pauseCalled = _req.pause();
return true;
};
transport::Node node;
// banana, not watermelon
node.Advertise("/world/banana/control", cb);
// Pause
plugins[0]->OnPause();
EXPECT_TRUE(pauseCalled);
// Cleanup
plugins.clear();
}
/////////////////////////////////////////////////
TEST(WorldControlTest, IGN_UTILS_TEST_ENABLED_ONLY_ON_LINUX(WorldNameNoProp))
{
common::Console::SetVerbosity(4);
Application app(g_argc, g_argv);
app.AddPluginPath(std::string(PROJECT_BINARY_PATH) + "/lib");
// Get main window
auto win = app.findChild<MainWindow *>();
ASSERT_NE(nullptr, win);
// Load plugin
const char *pluginStr =
"<plugin filename=\"WorldControl\">"
" <service>/world/watermelon/control</service>"
"</plugin>";
tinyxml2::XMLDocument pluginDoc;
EXPECT_EQ(tinyxml2::XML_SUCCESS, pluginDoc.Parse(pluginStr));
EXPECT_TRUE(app.LoadPlugin("WorldControl",
pluginDoc.FirstChildElement("plugin")));
// Show, but don't exec, so we don't block
win->QuickWindow()->show();
// Get plugin
auto plugins = win->findChildren<plugins::WorldControl *>();
EXPECT_EQ(plugins.size(), 1);
// World control service
bool pauseCalled = false;
std::function<bool(const msgs::WorldControl &, msgs::Boolean &)> cb =
[&](const msgs::WorldControl &_req, msgs::Boolean &)
{
pauseCalled = _req.pause();
return true;
};
transport::Node node;
// banana, not watermelon
node.Advertise("/world/watermelon/control", cb);
// Pause
plugins[0]->OnPause();
EXPECT_TRUE(pauseCalled);
// Cleanup
plugins.clear();
}