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I'm considering dropping support for OpenGL/SDL2 for now (not forever) because I mostly use this to make webview libraries and only bump into OpenGL/SDL2 failures in CI. I have plans to untie a lot of code from both webview and OpenGL/SDL specifics, but it might take a while to get there.
If you're using this library to make an OpenGL/SDL2 app, let me know.
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I'm considering dropping support for OpenGL/SDL2 for now (not forever) because I mostly use this to make webview libraries and only bump into OpenGL/SDL2 failures in CI. I have plans to untie a lot of code from both webview and OpenGL/SDL specifics, but it might take a while to get there.
If you're using this library to make an OpenGL/SDL2 app, let me know.
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