From 3ebd1e00c3acbb22e08767ffd600566d16315b72 Mon Sep 17 00:00:00 2001 From: Andy Baker Date: Sun, 6 Oct 2024 14:57:52 +0100 Subject: [PATCH] Logitech MK Ink Integration (#768) * Vertical slider for brush size * We were setting the brush size from the wrong slider vector component * Add up/down arrow icons * Brush size slider fixes * Correct orientation for slider increment button. Prefab fixes * FInish off vertical slider UI * Enable Oculus, update to Meta Core SDK 68.0.2 * Add Logitech MX Ink package * Use MX Ink Action Set * Decrease duration of haptic click * Remove references to touch controllers * Update main scene * Use VrStylusHandler to detect a MX Ink device and retrieve inputs * dotnet-format * Tray should check for stylus * Disable restore of package cache * Delete the step as ymlformat didn't like it being commented out * Stylus support files copied from prototype * Add stylus detection component to Quest controller * Revert "Delete the step as ymlformat didn't like it being commented out" This reverts commit 09aeb88cb02f5de7512aabfc297369f56b2be65c. * Revert "Disable restore of package cache" This reverts commit 4c2bc0c79ed04dc605af7f046e58edddff706374. * Update meta core sdk to version with our hotfix * Revert some (hopefully) unintentional changes * Revert all settings changes so this branch matches main where possible * Use the correct new method * Use if OCULUS_SUPPORTED for Logitech code * Add compiler conditionals around calls to Logitech code * Automatic changes related to Meta SDK update * Move Logitech files to Third Party * Handle either hand and bypass for non-Meta * More compiler conditionals around calls to Logitech code * Exclude serialized fields from conditional * Disable restoring library cache again * Revert "Disable restoring library cache again" This reverts commit 596f29daefedb923a51df7681128b37eb98f76ca. * Temp cache fix for forks [CI BUILD] * [CI BUILD] * Remove Sartom files as we're handling this a different way now * Fix detection and model display for stylus * [CI BUILD] * Remove unused sartom detector * [CI BUILD] * Some uncommitted changes that might actually matter * Revert some extraneous changes that Unity made by itself * [CI BUILD] * Revert "Temp cache fix for forks [CI BUILD]" This reverts commit babbc650a43aa0ec3c661ba551193000effa643e. * Reapply "Temp cache fix for forks [CI BUILD]" This reverts commit fd2e1a72e57e233488f30a3776b38656e6894ece. * See if this fixes issues with wand controls triggering on stylus input [CI BUILD] * Tweak label position * Revert "Reapply "Temp cache fix for forks [CI BUILD]"" This reverts commit 74c40d92f77c13156d23cae1f6a251ef923b0051. --------- Co-authored-by: Mario Gutierrez --- Assets/Editor/BuildTiltBrush.cs | 2 +- Assets/Oculus/OculusProjectConfig.asset | 4 +- Assets/Prefabs/Panels/BrushesPanel.prefab | 482 ++++- .../Prefabs/Panels/BrushesPanel_Mobile.prefab | 461 ++++- .../Panels/BrushesPanel_experimental.prefab | 509 ++++- .../Panels/Widgets/AdvancedSlider.prefab | 90 +- .../Panels/Widgets/AdvancedSliderV.prefab | 1749 +++++++++++++++++ .../Widgets/AdvancedSliderV.prefab.meta | 7 + .../SliderDescriptionVertical_Pill.prefab | 864 ++++++++ ...SliderDescriptionVertical_Pill.prefab.meta | 7 + ...erDescriptionVertical_Pill_TwoLines.prefab | 1038 ++++++++++ ...criptionVertical_Pill_TwoLines.prefab.meta | 7 + .../UIComponents/BrushSettingsTray.prefab | 510 +++++ .../BrushSettingsTray.prefab.meta | 7 + Assets/Resources/Icons/downarrow.png | Bin 0 -> 3073 bytes Assets/Resources/Icons/downarrow.png.meta | 110 ++ Assets/Resources/Icons/uparrow.png | Bin 0 -> 3017 bytes Assets/Resources/Icons/uparrow.png.meta | 110 ++ .../Resources/ImmersiveDebuggerSettings.asset | 37 + .../ImmersiveDebuggerSettings.asset.meta | 8 + Assets/Resources/InputActions.asset | 17 + Assets/Resources/InputActions.asset.meta | 8 + Assets/Resources/OculusPlatformSettings.asset | 17 + .../OculusPlatformSettings.asset.meta | 8 + Assets/Scenes/Main.unity | 82 + Assets/Scripts/Config.cs | 17 +- Assets/Scripts/GUI/BaseSlider.cs | 44 +- Assets/Scripts/GUI/BaseTray.cs | 41 +- Assets/Scripts/GUI/BrushSettingsTray.cs | 87 + Assets/Scripts/GUI/BrushSettingsTray.cs.meta | 3 + Assets/Scripts/Input/UnityXRControllerInfo.cs | 32 + Assets/Scripts/InputManager.cs | 5 + Assets/Scripts/Switchboard.cs | 6 + Assets/Scripts/Tools/FreePaintTool.cs | 1 + .../Strings/Strings Shared Data.asset | 4 + .../Localization/Strings/Strings_en.asset | 4 + Assets/ThirdParty/Logitech.meta | 8 + Assets/ThirdParty/Logitech/Drawing.prefab | 52 + .../ThirdParty/Logitech/Drawing.prefab.meta | 7 + Assets/ThirdParty/Logitech/Images.meta | 8 + .../logitech_vr_stylus_texture_v1.1.png | Bin 0 -> 45670 bytes .../logitech_vr_stylus_texture_v1.1.png.meta | 127 ++ Assets/ThirdParty/Logitech/MX_Ink.prefab | 175 ++ Assets/ThirdParty/Logitech/MX_Ink.prefab.meta | 7 + Assets/ThirdParty/Logitech/Materials.meta | 8 + .../Logitech/Materials/BlueInkSprite.mat | 91 + .../Logitech/Materials/BlueInkSprite.mat.meta | 8 + .../Logitech_Stylus_Material_v1.0.mat | 83 + .../Logitech_Stylus_Material_v1.0.mat.meta | 8 + Assets/ThirdParty/Logitech/Models.meta | 8 + .../Models/logitech_vr_stylus_v1.0.fbx | Bin 0 -> 251676 bytes .../Models/logitech_vr_stylus_v1.0.fbx.meta | 109 + Assets/ThirdParty/Logitech/MxInkActions.asset | 74 + .../Logitech/MxInkActions.asset.meta | 8 + Assets/ThirdParty/Logitech/Scripts.meta | 8 + .../Logitech/Scripts/LineDrawing.cs | 161 ++ .../Logitech/Scripts/LineDrawing.cs.meta | 11 + .../Logitech/Scripts/StylusHandler.cs | 33 + .../Logitech/Scripts/StylusHandler.cs.meta | 11 + .../Logitech/Scripts/VrStylusHandler.cs | 221 +++ .../Logitech/Scripts/VrStylusHandler.cs.meta | 11 + .../Logitech/logitech_vr_stylus_v1.0.prefab | 71 + .../logitech_vr_stylus_v1.0.prefab.meta | 7 + .../Settings/Open XR Package Settings.asset | 38 +- .../XR/Settings/OpenXR Editor Settings.asset | 7 +- Assets/XR/XRGeneralSettings.asset | 4 +- Packages/manifest.json | 2 +- Packages/packages-lock.json | 4 +- RuntimeActionBindings.json | 1 + 69 files changed, 7494 insertions(+), 255 deletions(-) create mode 100644 Assets/Prefabs/Panels/Widgets/AdvancedSliderV.prefab create mode 100644 Assets/Prefabs/Panels/Widgets/AdvancedSliderV.prefab.meta create mode 100644 Assets/Prefabs/SliderDescriptionVertical_Pill.prefab create mode 100644 Assets/Prefabs/SliderDescriptionVertical_Pill.prefab.meta create mode 100644 Assets/Prefabs/SliderDescriptionVertical_Pill_TwoLines.prefab create mode 100644 Assets/Prefabs/SliderDescriptionVertical_Pill_TwoLines.prefab.meta create mode 100644 Assets/Prefabs/UIComponents/BrushSettingsTray.prefab create mode 100644 Assets/Prefabs/UIComponents/BrushSettingsTray.prefab.meta create mode 100644 Assets/Resources/Icons/downarrow.png create mode 100644 Assets/Resources/Icons/downarrow.png.meta create mode 100644 Assets/Resources/Icons/uparrow.png create mode 100644 Assets/Resources/Icons/uparrow.png.meta create mode 100644 Assets/Resources/ImmersiveDebuggerSettings.asset create mode 100644 Assets/Resources/ImmersiveDebuggerSettings.asset.meta create mode 100644 Assets/Resources/InputActions.asset create mode 100644 Assets/Resources/InputActions.asset.meta create mode 100644 Assets/Resources/OculusPlatformSettings.asset create mode 100644 Assets/Resources/OculusPlatformSettings.asset.meta create mode 100644 Assets/Scripts/GUI/BrushSettingsTray.cs create mode 100644 Assets/Scripts/GUI/BrushSettingsTray.cs.meta create mode 100644 Assets/ThirdParty/Logitech.meta create mode 100644 Assets/ThirdParty/Logitech/Drawing.prefab create mode 100644 Assets/ThirdParty/Logitech/Drawing.prefab.meta create mode 100644 Assets/ThirdParty/Logitech/Images.meta create mode 100644 Assets/ThirdParty/Logitech/Images/logitech_vr_stylus_texture_v1.1.png create mode 100644 Assets/ThirdParty/Logitech/Images/logitech_vr_stylus_texture_v1.1.png.meta create mode 100644 Assets/ThirdParty/Logitech/MX_Ink.prefab create mode 100644 Assets/ThirdParty/Logitech/MX_Ink.prefab.meta create mode 100644 Assets/ThirdParty/Logitech/Materials.meta create mode 100644 Assets/ThirdParty/Logitech/Materials/BlueInkSprite.mat create mode 100644 Assets/ThirdParty/Logitech/Materials/BlueInkSprite.mat.meta create mode 100644 Assets/ThirdParty/Logitech/Materials/Logitech_Stylus_Material_v1.0.mat create mode 100644 Assets/ThirdParty/Logitech/Materials/Logitech_Stylus_Material_v1.0.mat.meta create mode 100644 Assets/ThirdParty/Logitech/Models.meta create mode 100644 Assets/ThirdParty/Logitech/Models/logitech_vr_stylus_v1.0.fbx create mode 100644 Assets/ThirdParty/Logitech/Models/logitech_vr_stylus_v1.0.fbx.meta create mode 100644 Assets/ThirdParty/Logitech/MxInkActions.asset create mode 100644 Assets/ThirdParty/Logitech/MxInkActions.asset.meta create mode 100644 Assets/ThirdParty/Logitech/Scripts.meta create mode 100644 Assets/ThirdParty/Logitech/Scripts/LineDrawing.cs create mode 100644 Assets/ThirdParty/Logitech/Scripts/LineDrawing.cs.meta create mode 100644 Assets/ThirdParty/Logitech/Scripts/StylusHandler.cs create mode 100644 Assets/ThirdParty/Logitech/Scripts/StylusHandler.cs.meta create mode 100644 Assets/ThirdParty/Logitech/Scripts/VrStylusHandler.cs create mode 100644 Assets/ThirdParty/Logitech/Scripts/VrStylusHandler.cs.meta create mode 100644 Assets/ThirdParty/Logitech/logitech_vr_stylus_v1.0.prefab create mode 100644 Assets/ThirdParty/Logitech/logitech_vr_stylus_v1.0.prefab.meta create mode 100644 RuntimeActionBindings.json diff --git a/Assets/Editor/BuildTiltBrush.cs b/Assets/Editor/BuildTiltBrush.cs index 8e5652fcc8..259ba578b2 100644 --- a/Assets/Editor/BuildTiltBrush.cs +++ b/Assets/Editor/BuildTiltBrush.cs @@ -696,7 +696,7 @@ static void CommandLine() // Call these once to create the files. Normally (i.e., in a GUI build), they're created with // [UnityEditor.InitializeOnLoad], but in case they're missing, like in CI, make sure they're // there! - OVRProjectConfig defaultOculusProjectConfig = OVRProjectConfig.GetProjectConfig(); + OVRProjectConfig defaultOculusProjectConfig = OVRProjectConfig.CachedProjectConfig; string useless_app_id = Assets.Oculus.VR.Editor.OVRPlatformToolSettings.AppID; #endif diff --git a/Assets/Oculus/OculusProjectConfig.asset b/Assets/Oculus/OculusProjectConfig.asset index 5390d56858..6444d5efbd 100644 --- a/Assets/Oculus/OculusProjectConfig.asset +++ b/Assets/Oculus/OculusProjectConfig.asset @@ -41,5 +41,5 @@ MonoBehaviour: systemSplashScreen: {fileID: 0} systemSplashScreenType: 0 _systemLoadingScreenBackground: 0 - ovrPluginMd5Win64: 33685b25e1b4f2b6c1632069bc88783632496c19eda9b55641c321c119bdf68c - ovrPluginMd5Android: b9e59102e373e2d7a97cd1dbe38cac15e89ec54c0a32b98491b3d09d93ccda7d + ovrPluginMd5Win64: 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m_TableReference: + m_TableCollectionName: + m_TableEntryReference: + m_KeyId: 0 + m_Key: + m_FallbackState: 0 + m_WaitForCompletion: 0 + m_LocalVariables: [] m_DescriptionActivateSpeed: 12 m_DescriptionZScale: 1 m_ButtonTexture: {fileID: 2800000, guid: 0b9b3dffa74802347b4464ee95d62f3c, type: 3} @@ -162,9 +171,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114108} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1.0000001, y: 1.0000001, z: 0.1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &118774 @@ -193,6 +210,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118774} + serializedVersion: 2 m_LocalRotation: {x: 0.034062065, y: -0.52056015, z: 0.020789683, w: 0.852892} m_LocalPosition: {x: -12.256248, y: 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m_VerticalSliderDescriptionOneLinePrefab; + [SerializeField] GameObject m_VerticalSliderDescriptionTwoLinesPrefab; [SerializeField] GameObject m_PreviewCubeDescriptionOneLinePrefab; [SerializeField] GameObject m_PreviewCubeDescriptionTwoLinesPrefab; @@ -254,6 +257,16 @@ public GameObject CreateDescriptionFor(DescriptionType type, int numberOfLines) default: throw new Exception($"{type} description does not have a ${numberOfLines} line variant"); } + case DescriptionType.VerticalSlider: + switch (numberOfLines) + { + case 1: + return Instantiate(m_VerticalSliderDescriptionOneLinePrefab); + case 2: + return Instantiate(m_VerticalSliderDescriptionTwoLinesPrefab); + default: + throw new Exception($"{type} description does not have a ${numberOfLines} line variant"); + } case DescriptionType.PreviewCube: switch (numberOfLines) { diff --git a/Assets/Scripts/GUI/BaseSlider.cs b/Assets/Scripts/GUI/BaseSlider.cs index ab2bb0b54a..c644ba998f 100644 --- a/Assets/Scripts/GUI/BaseSlider.cs +++ b/Assets/Scripts/GUI/BaseSlider.cs @@ -20,8 +20,16 @@ namespace TiltBrush public class BaseSlider : UIComponent { + [Serializable] + public enum Orientation + { + Horizontal, + Vertical + } + [SerializeField] public GameObject m_Nob; [SerializeField] private Renderer m_Mesh; + [SerializeField] private Orientation m_Orientation; [NonSerialized] public Vector3 m_MeshScale; protected float m_CurrentValue; @@ -36,6 +44,11 @@ protected void SetAvailable(bool available) { m_IsAvailable = available; SetDescriptionVisualsAvailable(m_IsAvailable); + if (m_Orientation == Orientation.Vertical) + { + // Fix distortion due to the parent having a non-uniform scale. + m_Description.transform.localScale = Vector3.one; + } } override protected void Awake() @@ -83,7 +96,15 @@ public virtual void SetSliderPositionToReflectValue() if (m_Nob != null) { Vector3 vLocalPos = m_Nob.transform.localPosition; - vLocalPos.x = (m_CurrentValue - 0.5f) * m_MeshScale.x; + switch (m_Orientation) + { + case Orientation.Horizontal: + vLocalPos.x = (m_CurrentValue - 0.5f) * m_MeshScale.x; + break; + case Orientation.Vertical: + vLocalPos.y = (m_CurrentValue - 0.5f) * m_MeshScale.x; + break; + } m_Nob.transform.localPosition = vLocalPos; } } @@ -122,12 +143,25 @@ protected void PositionSliderNob(Vector3 pos_WS) { m_Nob.transform.position = pos_WS; Vector3 vLocalPos = m_Nob.transform.localPosition; - float fScaledBounds = 0.5f * m_MeshScale.x; - vLocalPos.x = Mathf.Clamp(vLocalPos.x, -fScaledBounds, fScaledBounds); - vLocalPos.y = 0.0f; + float fScaledBounds; + float fValue = 0; + switch (m_Orientation) + { + case Orientation.Horizontal: + fScaledBounds = 0.5f * m_MeshScale.x; + vLocalPos.x = Mathf.Clamp(vLocalPos.x, -fScaledBounds, fScaledBounds); + vLocalPos.y = 0.0f; + fValue = (vLocalPos.x / m_MeshScale.x) + 0.5f; + break; + case Orientation.Vertical: + fScaledBounds = 0.5f * m_MeshScale.x; + vLocalPos.x = 0.0f; + vLocalPos.y = Mathf.Clamp(vLocalPos.y, -fScaledBounds, fScaledBounds); + fValue = (vLocalPos.y / m_MeshScale.x) + 0.5f; + break; + } vLocalPos.z = 0.0f; m_Nob.transform.localPosition = vLocalPos; - float fValue = (vLocalPos.x / m_MeshScale.x) + 0.5f; UpdateValue(fValue); OnPositionSliderNobUpdated(); } diff --git a/Assets/Scripts/GUI/BaseTray.cs b/Assets/Scripts/GUI/BaseTray.cs index 6d860f4745..51f5b9f63a 100644 --- a/Assets/Scripts/GUI/BaseTray.cs +++ b/Assets/Scripts/GUI/BaseTray.cs @@ -20,14 +20,14 @@ namespace TiltBrush public abstract class BaseTray : UIComponent { - [SerializeField] private GameObject m_Mesh; + [SerializeField] protected GameObject m_Mesh; [SerializeField] private Renderer m_Border; [SerializeField] private float m_AnimateSpeed; - [SerializeField] private Vector2 m_AnimateRange; + [SerializeField] protected Vector2 m_AnimateRange; private UIComponentManager m_UIComponentManager; private Coroutine m_AnimationCoroutine; - private bool m_AnimateIn; + protected bool m_AnimateIn; private bool m_AnimateWhenEnabled; public BaseTool.ToolType m_ShowOnToolType; @@ -130,22 +130,27 @@ protected virtual void OnToolChanged() m_ShowOnToolType; if (isSelectionTool != m_AnimateIn) { - if (m_AnimationCoroutine != null) - { - StopCoroutine(m_AnimationCoroutine); - } - m_AnimateIn = !m_AnimateIn; + DoAnimateIn(); + } + } - // If we get a callback that our tool changed while we're inactive, don't try to - // start our coroutine until we've been enabled. - if (isActiveAndEnabled) - { - m_AnimationCoroutine = StartCoroutine(Animate()); - } - else - { - m_AnimateWhenEnabled = true; - } + public void DoAnimateIn() + { + if (m_AnimationCoroutine != null) + { + StopCoroutine(m_AnimationCoroutine); + } + m_AnimateIn = !m_AnimateIn; + + // If we get a callback that our tool changed while we're inactive, don't try to + // start our coroutine until we've been enabled. + if (isActiveAndEnabled) + { + m_AnimationCoroutine = StartCoroutine(Animate()); + } + else + { + m_AnimateWhenEnabled = true; } } diff --git a/Assets/Scripts/GUI/BrushSettingsTray.cs b/Assets/Scripts/GUI/BrushSettingsTray.cs new file mode 100644 index 0000000000..a7064ca565 --- /dev/null +++ b/Assets/Scripts/GUI/BrushSettingsTray.cs @@ -0,0 +1,87 @@ +// Copyright 2024 The Open Brush Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using System; +using UnityEngine; +using UnityEngine.XR; + +namespace TiltBrush +{ + public class BrushSettingsTray : BaseTray + { + [SerializeField] private AdvancedSlider m_BrushSizeSlider; + + protected override void Awake() + { + base.Awake(); + App.Switchboard.BrushSizeChanged += UpdateSliderToMatchCurrentSize; + } + + protected override void OnDestroy() + { + base.OnDestroy(); + App.Switchboard.ToolChanged -= UpdateSliderToMatchCurrentSize; + } + + private void DetectSupportedDevices() + { + // Currently only the Logitech stylus needs this panel + bool needsBrushSizeUI = VrStylusHandler.m_Instance.CurrentState.isActive; + + // DoAnimateIn performs a toggle so we have to also check the state + if (needsBrushSizeUI) + { + if (!m_AnimateIn) + { + DoAnimateIn(); + UpdateSliderToMatchCurrentSize(); + } + } + else + { + if (m_AnimateIn) + { + DoAnimateIn(); + } + } + } + + private void UpdateSliderToMatchCurrentSize() + { + m_BrushSizeSlider.SetInitialValueAndUpdate( + PointerManager.m_Instance.MainPointer.BrushSize01 + ); + } + + protected override void Start() + { + base.Start(); + + // Call DetectSupportedDevice every second + InvokeRepeating(nameof(DetectSupportedDevices), 0.0f, 1); + } + + protected override void OnToolChanged() + { + UpdateSliderToMatchCurrentSize(); + } + + public void OnSliderChanged(Vector3 value) + { + PointerManager.m_Instance.SetAllPointersBrushSize01(value.z); + PointerManager.m_Instance.MarkAllBrushSizeUsed(); + } + } + +} // namespace TiltBrush diff --git a/Assets/Scripts/GUI/BrushSettingsTray.cs.meta b/Assets/Scripts/GUI/BrushSettingsTray.cs.meta new file mode 100644 index 0000000000..1d2cf055a4 --- /dev/null +++ b/Assets/Scripts/GUI/BrushSettingsTray.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: ed240c59f162403a9a7e46111b7eb2ae +timeCreated: 1725121184 \ No newline at end of file diff --git a/Assets/Scripts/Input/UnityXRControllerInfo.cs b/Assets/Scripts/Input/UnityXRControllerInfo.cs index 1926f46657..3d7707137b 100644 --- a/Assets/Scripts/Input/UnityXRControllerInfo.cs +++ b/Assets/Scripts/Input/UnityXRControllerInfo.cs @@ -15,6 +15,7 @@ using UnityEngine; using UnityEngine.XR; using UnityEngine.InputSystem; +using System; namespace TiltBrush { @@ -28,6 +29,8 @@ public class UnityXRControllerInfo : ControllerInfo private bool isBrush = false; + private StylusInputs stylusState => VrStylusHandler.m_Instance.CurrentState; + private string actionMap { get => isBrush ? "Brush" : "Wand"; @@ -128,6 +131,11 @@ public override void Update() } } + private bool IsStylusActive() + { + return stylusState.isActive && isBrush; + } + public override Vector2 GetPadValueDelta() { var action = FindAction("ThumbAxis"); @@ -175,6 +183,12 @@ public override float GetScrollYDelta() public override float GetGripValue() { +#if OCULUS_SUPPORTED + if (IsStylusActive()) + { + return stylusState.cluster_front_value ? 1.0f : 0; + } +#endif return FindAction("GripAxis").ReadValue(); } @@ -185,6 +199,12 @@ public override float GetTriggerRatio() public override float GetTriggerValue() { +#if OCULUS_SUPPORTED + if (IsStylusActive()) + { + return Math.Max(stylusState.tip_value, stylusState.cluster_middle_value); + } +#endif return FindAction("TriggerAxis").ReadValue(); } @@ -227,12 +247,24 @@ private bool MapVrInput(VrInput input) case VrInput.Touchpad: return FindAction("PadButton").IsPressed(); case VrInput.Trigger: +#if OCULUS_SUPPORTED + if (IsStylusActive()) + return stylusState.cluster_middle_value > 0.2 || stylusState.tip_value > 0.2; +#endif return FindAction("TriggerAxis").IsPressed(); case VrInput.Grip: +#if OCULUS_SUPPORTED + if (IsStylusActive()) + return stylusState.cluster_front_value; +#endif return FindAction("GripAxis").IsPressed(); case VrInput.Button01: case VrInput.Button04: case VrInput.Button06: +#if OCULUS_SUPPORTED + if (IsStylusActive()) + return stylusState.cluster_back_value; +#endif return FindAction("PrimaryButton").IsPressed(); case VrInput.Button02: case VrInput.Button03: diff --git a/Assets/Scripts/InputManager.cs b/Assets/Scripts/InputManager.cs index 666a87181b..e0b898a0fe 100644 --- a/Assets/Scripts/InputManager.cs +++ b/Assets/Scripts/InputManager.cs @@ -457,6 +457,11 @@ public void ShowControllers(bool show) } } + public void ShowController(bool show, int index) + { + m_ControllerInfos[index].ShowController(m_ControllerInfos[index].IsTrackedObjectValid && show); + } + void OnDestroy() { App.VrSdk.OnNewControllerPosesApplied -= OnControllerPosesApplied; diff --git a/Assets/Scripts/Switchboard.cs b/Assets/Scripts/Switchboard.cs index a5795b23a4..d91744c3e6 100644 --- a/Assets/Scripts/Switchboard.cs +++ b/Assets/Scripts/Switchboard.cs @@ -18,6 +18,7 @@ namespace TiltBrush { public class Switchboard { + public event Action BrushSizeChanged; public event Action ToolChanged; public event Action MirrorVisibilityChanged; public event Action PanelDismissed; @@ -50,6 +51,11 @@ public void TriggerToolChanged() ToolChanged?.Invoke(); } + public void TriggerBrushSizeChanged() + { + BrushSizeChanged?.Invoke(); + } + public void TriggerMirrorVisibilityChanged() { MirrorVisibilityChanged?.Invoke(); diff --git a/Assets/Scripts/Tools/FreePaintTool.cs b/Assets/Scripts/Tools/FreePaintTool.cs index 75a407c46b..c033b27843 100644 --- a/Assets/Scripts/Tools/FreePaintTool.cs +++ b/Assets/Scripts/Tools/FreePaintTool.cs @@ -246,6 +246,7 @@ override public void UpdateSize(float fAdjustAmount) float fPrevRatio = GetSize01(); PointerManager.m_Instance.AdjustAllPointersBrushSize01(m_AdjustSizeScalar * fAdjustAmount); PointerManager.m_Instance.MarkAllBrushSizeUsed(); + App.Switchboard.TriggerBrushSizeChanged(); float fCurrentRatio = GetSize01(); float fHalfInterval = m_HapticInterval * 0.5f; diff --git a/Assets/Settings/Localization/Strings/Strings Shared Data.asset b/Assets/Settings/Localization/Strings/Strings Shared Data.asset index c60ef0817e..4aaa38e1db 100644 --- a/Assets/Settings/Localization/Strings/Strings Shared Data.asset +++ b/Assets/Settings/Localization/Strings/Strings Shared Data.asset @@ -3327,6 +3327,10 @@ MonoBehaviour: m_Key: PANEL_REFERENCE_ICONIMAGE_GENERICERRORTEXT m_Metadata: m_Items: [] + - m_Id: 276171365497266176 + m_Key: BRUSH_SETTINGS_TRAY_BRUSH_SIZE + m_Metadata: + m_Items: [] m_Metadata: m_Items: [] m_KeyGenerator: diff --git a/Assets/Settings/Localization/Strings/Strings_en.asset b/Assets/Settings/Localization/Strings/Strings_en.asset index 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UnityEngine; +using UnityEngine.Rendering; + +public class LineDrawing : MonoBehaviour +{ +#if OCULUS_SUPPORTED + private List _lines = new List(); + private LineRenderer _currentLine; + private List _currentLineWidths = new List(); //list to store line widths + + [SerializeField] float _maxLineWidth = 0.01f; + [SerializeField] float _minLineWidth = 0.0005f; + + [SerializeField] Material _material; + + [SerializeField] private Color _currentColor; + public Color CurrentColor + { + get { return _currentColor; } + set + { + _currentColor = value; + } + } + + public float MaxLineWidth + { + get { return _maxLineWidth; } + set { _maxLineWidth = value; } + } + + private bool _lineWidthIsFixed = false; + public bool LineWidthIsFixed + { + get { return _lineWidthIsFixed; } + set { _lineWidthIsFixed = value; } + } + + private bool _isDrawing = false; + private bool _doubleTapDetected = false; + + [SerializeField] + private float longPressDuration = 1.0f; + private float buttonPressedTimestamp = 0; + + [SerializeField] + private StylusHandler _stylusHandler; + + private Vector3 _previousLinePoint; + private const float _minDistanceBetweenLinePoints = 0.0005f; + + private void StartNewLine() + { + var gameObject = new GameObject("line"); + LineRenderer lineRenderer = gameObject.AddComponent(); + _currentLine = lineRenderer; + _currentLine.positionCount = 0; + _currentLine.material = _material; + _currentLine.material.color = _currentColor; + _currentLine.loop = false; + _currentLine.startWidth = _minLineWidth; + _currentLine.endWidth = _minLineWidth; + _currentLine.useWorldSpace = true; + _currentLine.widthCurve = new AnimationCurve(); + _currentLineWidths = new List(); + _currentLine.shadowCastingMode = ShadowCastingMode.Off; + _currentLine.receiveShadows = false; + _lines.Add(gameObject); + _previousLinePoint = new Vector3(0, 0, 0); + } + + private void AddPoint(Vector3 position, float width) + { + if (Vector3.Distance(position, _previousLinePoint) > _minDistanceBetweenLinePoints) + { + _previousLinePoint = position; + _currentLine.positionCount++; + _currentLineWidths.Add(Math.Max(width * _maxLineWidth, _minLineWidth)); + _currentLine.SetPosition(_currentLine.positionCount - 1, position); + + //create a new AnimationCurve + AnimationCurve curve = new AnimationCurve(); + + //populate the curve with keyframes based on the widths list + if (_currentLineWidths.Count > 1) + { + for (int i = 0; i < _currentLineWidths.Count; i++) + { + curve.AddKey(i / (float)(_currentLineWidths.Count - 1), _currentLineWidths[i]); + } + } + else + { + curve.AddKey(0, _currentLineWidths[0]); + } + + //assign the curve to the widthCurve + _currentLine.widthCurve = curve; + } + } + + private void RemoveLastLine() + { + GameObject lastLine = _lines[_lines.Count - 1]; + _lines.RemoveAt(_lines.Count - 1); + + Destroy(lastLine); + } + + private void ClearAllLines() + { + foreach (var line in _lines) + { + Destroy(line); + } + _lines.Clear(); + } + + void Update() + { + + float analogInput = Mathf.Max(_stylusHandler.CurrentState.tip_value, _stylusHandler.CurrentState.cluster_middle_value); + + if (analogInput > 0 && _stylusHandler.CanDraw()) + { + if (!_isDrawing) + { + StartNewLine(); + _isDrawing = true; + } + AddPoint(_stylusHandler.CurrentState.inkingPose.position, _lineWidthIsFixed ? 1.0f : analogInput); + } + else + { + _isDrawing = false; + } + + //Undo by double tapping or clicking on cluster_back button on stylus + if (_stylusHandler.CurrentState.cluster_back_double_tap_value || + _stylusHandler.CurrentState.cluster_back_value) + { + if (_lines.Count > 0 && !_doubleTapDetected) + { + buttonPressedTimestamp = Time.time; + RemoveLastLine(); + } + _doubleTapDetected = true; + if (_lines.Count > 0 && Time.time >= (buttonPressedTimestamp + longPressDuration)) + { + ClearAllLines(); + } + } + else + { + _doubleTapDetected = false; + } + } +#endif +} diff --git a/Assets/ThirdParty/Logitech/Scripts/LineDrawing.cs.meta b/Assets/ThirdParty/Logitech/Scripts/LineDrawing.cs.meta new file mode 100644 index 0000000000..4a4be4420f --- /dev/null +++ b/Assets/ThirdParty/Logitech/Scripts/LineDrawing.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3b2eeca68c07d4128b1f44e35fed30a1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ThirdParty/Logitech/Scripts/StylusHandler.cs b/Assets/ThirdParty/Logitech/Scripts/StylusHandler.cs new file mode 100644 index 0000000000..88654b0752 --- /dev/null +++ b/Assets/ThirdParty/Logitech/Scripts/StylusHandler.cs @@ -0,0 +1,33 @@ +using UnityEngine; + +public class StylusInputs +{ + public float tip_value; + public bool cluster_front_value; + public float cluster_middle_value; + public bool cluster_back_value; + public bool cluster_back_double_tap_value; + public bool any; + public Pose inkingPose; + public bool positionIsTracked; + public bool positionIsValid; + public float batteryLevel; + public bool isActive; + public bool isOnRightHand; + public bool docked; +} + +public abstract class StylusHandler : MonoBehaviour +{ + protected StylusInputs _stylus; + + public StylusInputs CurrentState + { + get { return _stylus; } + } + + public virtual bool CanDraw() + { + return true; + } +} diff --git a/Assets/ThirdParty/Logitech/Scripts/StylusHandler.cs.meta b/Assets/ThirdParty/Logitech/Scripts/StylusHandler.cs.meta new file mode 100644 index 0000000000..a9a16045d3 --- /dev/null +++ b/Assets/ThirdParty/Logitech/Scripts/StylusHandler.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b9b259c02b092426f81ec985c27e78b9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ThirdParty/Logitech/Scripts/VrStylusHandler.cs b/Assets/ThirdParty/Logitech/Scripts/VrStylusHandler.cs new file mode 100644 index 0000000000..97e5d7ef55 --- /dev/null +++ b/Assets/ThirdParty/Logitech/Scripts/VrStylusHandler.cs @@ -0,0 +1,221 @@ +using UnityEngine; +using System; +using TiltBrush; + +public class VrStylusHandler : StylusHandler +{ + [SerializeField] private GameObject _mxInk_model; + [SerializeField] private GameObject _tip; + [SerializeField] private GameObject _cluster_front; + [SerializeField] private GameObject _cluster_middle; + [SerializeField] private GameObject _cluster_back; + + static public VrStylusHandler m_Instance; + + void Awake() + { + _stylus = new StylusInputs(); + m_Instance = this; + } + +#if OCULUS_SUPPORTED + private bool _inUiInteraction = false; + + public bool InUiInteraction + { + get { return _inUiInteraction; } + set { _inUiInteraction = value; } + } + + private bool _positionIsTracked; + private bool _positionIsValid; + + public bool positionIsTracked + { + get { return _positionIsTracked; } + } + public bool positionIsValid + { + get { return _positionIsValid; } + } + + public Color active_color = Color.green; + public Color double_tap_active_color = Color.cyan; + public Color default_color = Color.white; + + public override bool CanDraw() + { + return _positionIsTracked && _positionIsValid && !_inUiInteraction; + } + + // Defined action names. + private const string MX_Ink_Pose_Right = "aim_right"; + private const string MX_Ink_Pose_Left = "aim_left"; + private const string MX_Ink_TipForce = "tip"; + private const string MX_Ink_MiddleForce = "middle"; + private const string MX_Ink_ClusterFront = "front"; + private const string MX_Ink_ClusterBack = "back"; + private const string MX_Ink_ClusterBack_DoubleTap = "back_double_tap"; + private const string MX_Ink_ClusterFront_DoubleTap = "front_double_tap"; + private const string MX_Ink_Dock = "dock"; + private const string MX_Ink_Haptic_Pulse = "haptic_pulse"; + + private bool _tipHasVibrated = false; + private bool _middleHasVibrated = false; + private bool _doubleTapHasVibrated = false; + private float _hapticClickDuration = 0.01f; + private float _hapticClickAmplitude = 0.9f; + private float _hapticClickMinThreshold = 0.2f; + + private void UpdatePose() + { + _positionIsTracked = false; + _positionIsValid = false; + + // Retrieve the interaction profile names of the right and left controllers + var leftDevice = OVRPlugin.GetCurrentInteractionProfileName(OVRPlugin.Hand.HandLeft); + var rightDevice = OVRPlugin.GetCurrentInteractionProfileName(OVRPlugin.Hand.HandRight); + + // The Quest 3 touch controller interaction profile name is: /interaction_profiles/meta/touch_controller_plus + // The MX Ink interaction profile is: /interaction_profiles/logitech/mx_ink_stylus_logitech + + // Find whether the Logitech MX Ink is on the left or the right hand + bool stylusIsOnLeftHand = leftDevice.Contains("logitech"); + bool stylusIsOnRightHand = rightDevice.Contains("logitech"); + // Debug.Log($"Device: Left hand: {leftDevice}, Right hand: {rightDevice}"); + // Flag the stylus as active/inactive, on right/left hand + _stylus.isActive = stylusIsOnLeftHand || stylusIsOnRightHand; + _stylus.isOnRightHand = stylusIsOnRightHand; + // Hide the 3D model if not active + _mxInk_model.SetActive(_stylus.isActive); + // Hacky + InputManager.m_Instance.ShowController(!_stylus.isActive, stylusIsOnLeftHand ? 0 : 1); + InputManager.m_Instance.ShowController(true, stylusIsOnLeftHand ? 1 : 0); + + // Select the right/left hand stylus pose to be used + string MX_Ink_Pose = _stylus.isOnRightHand ? MX_Ink_Pose_Right : MX_Ink_Pose_Left; + + if (OVRPlugin.GetActionStatePose(MX_Ink_Pose, out OVRPlugin.Posef handPose)) + { + transform.localPosition = handPose.Position.FromFlippedZVector3f(); + transform.rotation = handPose.Orientation.FromFlippedZQuatf(); + _stylus.inkingPose.position = transform.localPosition; + _stylus.inkingPose.rotation = transform.rotation; + _positionIsTracked = true; + _positionIsValid = true; + } + else + { + Debug.LogError($"MX_Ink: Error getting Pose action name {MX_Ink_Pose}, check logcat for specifics."); + } + } + + void LateUpdate() + { + OVRInput.Update(); + UpdatePose(); + + if (!OVRPlugin.GetActionStateFloat(MX_Ink_TipForce, out _stylus.tip_value)) + { + Debug.LogError($"MX_Ink: Error getting action name: {MX_Ink_TipForce}"); + } + + if (!OVRPlugin.GetActionStateFloat(MX_Ink_MiddleForce, out _stylus.cluster_middle_value)) + { + Debug.LogError($"MX_Ink: Error getting action name: {MX_Ink_TipForce}"); + } + + if (!OVRPlugin.GetActionStateBoolean(MX_Ink_ClusterFront, out _stylus.cluster_front_value)) + { + Debug.LogError($"MX_Ink: Error getting action name: {MX_Ink_ClusterFront}"); + } + + if (!OVRPlugin.GetActionStateBoolean(MX_Ink_ClusterBack, out _stylus.cluster_back_value)) + { + Debug.LogError($"MX_Ink: Error getting action name: {MX_Ink_ClusterBack}"); + } + + if (!OVRPlugin.GetActionStateBoolean(MX_Ink_ClusterFront_DoubleTap, out _stylus.cluster_back_double_tap_value)) + { + Debug.LogError($"MX_Ink: Error getting action name: {MX_Ink_ClusterFront_DoubleTap}"); + } + + if (!OVRPlugin.GetActionStateBoolean(MX_Ink_ClusterBack_DoubleTap, out _stylus.cluster_back_double_tap_value)) + { + Debug.LogError($"MX_Ink: Error getting action name: {MX_Ink_ClusterBack_DoubleTap}"); + } + + if (!OVRPlugin.GetActionStateBoolean(MX_Ink_Dock, out _stylus.docked)) + { + Debug.LogError($"MX_Ink: Error getting action name: {MX_Ink_Dock}"); + } + + _stylus.any = _stylus.tip_value > 0 || _stylus.cluster_front_value || + _stylus.cluster_middle_value > 0 || _stylus.cluster_back_value || + _stylus.cluster_back_double_tap_value; + + _tip.GetComponent().material.color = _stylus.tip_value > 0 ? active_color : default_color; + _cluster_front.GetComponent().material.color = _stylus.cluster_front_value ? active_color : default_color; + _cluster_middle.GetComponent().material.color = _stylus.cluster_middle_value > 0 ? active_color : default_color; + if (_stylus.cluster_back_value) + { + _cluster_back.GetComponent().material.color = _stylus.cluster_back_value ? active_color : default_color; + } + else + { + _cluster_back.GetComponent().material.color = _stylus.cluster_back_double_tap_value ? double_tap_active_color : default_color; + } + + GenerateHapticClicks(); + } + + private void PlayHapticClick(float analogValue, ref bool hasVibrated, OVRPlugin.Hand hand) + { + if (analogValue >= _hapticClickMinThreshold) + { + if (!hasVibrated) + { + OVRPlugin.TriggerVibrationAction(MX_Ink_Haptic_Pulse, hand, + _hapticClickDuration, _hapticClickAmplitude); + hasVibrated = true; + } + } + if (analogValue < _hapticClickMinThreshold) + { + hasVibrated = false; + } + } + + private void PlayHapticClick(bool inputValue, ref bool hasVibrated, OVRPlugin.Hand hand) + { + if (inputValue) + { + if (!hasVibrated) + { + OVRPlugin.TriggerVibrationAction(MX_Ink_Haptic_Pulse, hand, + _hapticClickDuration, _hapticClickAmplitude); + hasVibrated = true; + } + } + else + { + hasVibrated = false; + } + } + + private void GenerateHapticClicks() + { + try + { + OVRPlugin.Hand holdingHand = _stylus.isOnRightHand ? 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XR_META_body_tracking_fidelity XR_FB_keyboard_tracking XR_FB_passthrough XR_FB_triangle_mesh - XR_FB_passthrough_keyboard_hands XR_OCULUS_audio_device_guid XR_FB_common_events - XR_FB_hand_tracking_capsules XR_FB_hand_tracking_mesh XR_FB_hand_tracking_aim + XR_META_body_tracking_fidelity XR_FB_keyboard_tracking XR_META_virtual_keyboard + XR_FB_passthrough XR_FB_triangle_mesh XR_FB_passthrough_keyboard_hands XR_META_passthrough_layer_resumed_event + XR_META_passthrough_color_lut XR_META_passthrough_preferences XR_OCULUS_audio_device_guid + XR_FB_common_events XR_FB_hand_tracking_capsules XR_FB_hand_tracking_mesh XR_FB_hand_tracking_aim XR_FB_touch_controller_pro XR_FB_touch_controller_proximity XR_FB_composition_layer_depth_test - XR_FB_haptic_amplitude_envelope XR_FB_haptic_pcm XR_META_spatial_entity_persistence - XR_META_spatial_entity_discovery XR_META_boundary_visibility XR_META_headset_id ' + XR_FB_haptic_amplitude_envelope XR_FB_haptic_pcm XR_META_local_dimming XR_META_hand_tracking_wide_motion_mode + XR_EXT_hand_tracking_data_source XR_EXT_hand_joints_motion_range XR_META_touch_controller_plus + XR_META_simultaneous_hands_and_controllers XR_MSFT_hand_interaction XR_FB_hand_tracking_confidence + XR_META_detached_controllers XR_META_spatial_entity_persistence XR_META_spatial_entity_discovery + XR_META_boundary_visibility XR_META_headset_id XR_FB_composition_layer_settings + XR_META_automatic_layer_filter ' company: Meta priority: 0 required: 0 @@ -839,7 +849,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 3d28f705476c80d47acb3dfade3d3142, type: 3} m_Name: MetaXRFoveationFeature Standalone m_EditorClassIdentifier: - 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{fileID: 11400000, guid: df02db4506fe02b4892b2f1dab25abe6, type: 2} --- !u!114 &-5428386068462531570 MonoBehaviour: m_ObjectHideFlags: 0 @@ -157,7 +157,7 @@ MonoBehaviour: m_AutomaticLoading: 0 m_AutomaticRunning: 0 m_Loaders: - - {fileID: 11400000, guid: 0aff50989b9ead845bdb50daaf977456, type: 2} + - {fileID: 11400000, guid: df02db4506fe02b4892b2f1dab25abe6, type: 2} --- !u!114 &8915350425150617969 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Packages/manifest.json b/Packages/manifest.json index e1fe7dd9c3..8221486a4a 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -1,7 +1,7 @@ { "dependencies": { "com.ixxy.unitysymmetry": "https://github.com/IxxyXR/unity-symmetry.git?nocache=7#upm", - "com.meta.xr.sdk.core": "https://github.com/icosa-mirror/com.meta.xr.sdk.core.git#66.0.0-openbrush", + "com.meta.xr.sdk.core": "https://github.com/icosa-mirror/com.meta.xr.sdk.core.git#68.0.2-openbrush-hotfix", "com.meta.xr.sdk.platform": "60.0.0", "com.unity.2d.sprite": "1.0.0", "com.unity.2d.tilemap": "1.0.0", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 8634fbb390..6e0674c794 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -14,11 +14,11 @@ "hash": "4f87195d54ccefe076678cb83a296b3f0428fc53" }, "com.meta.xr.sdk.core": { - "version": "https://github.com/icosa-mirror/com.meta.xr.sdk.core.git#66.0.0-openbrush", + "version": "https://github.com/icosa-mirror/com.meta.xr.sdk.core.git#68.0.2-openbrush-hotfix", "depth": 0, "source": "git", "dependencies": {}, - "hash": "25b32e5b6dacc484be3eed179ea3d2d21d55b9d1" + "hash": "cc9462850915e74dbb5cd6094f77464c5e606da1" }, "com.meta.xr.sdk.platform": { "version": "60.0.0", diff --git a/RuntimeActionBindings.json b/RuntimeActionBindings.json new file mode 100644 index 0000000000..448d19afe3 --- /dev/null +++ b/RuntimeActionBindings.json @@ -0,0 +1 @@ +{"InputActionDefinitions": [],"InputActionSets": [{"InteractionProfile":"/interaction_profiles/logitech/mx_ink_stylus_logitech","InputActionDefinitions":[{"ActionName":"middle","Type":2,"Paths":["/user/hand/left/input/cluster_middle_logitech/force","/user/hand/right/input/cluster_middle_logitech/force"]},{"ActionName":"tip","Type":2,"Paths":["/user/hand/left/input/tip_logitech/force","/user/hand/right/input/tip_logitech/force"]},{"ActionName":"front","Type":1,"Paths":["/user/hand/left/input/cluster_front_logitech/click","/user/hand/right/input/cluster_front_logitech/click"]},{"ActionName":"back","Type":1,"Paths":["/user/hand/left/input/cluster_back_logitech/click","/user/hand/right/input/cluster_back_logitech/click"]},{"ActionName":"grip","Type":4,"Paths":["/user/hand/left/input/grip/pose","/user/hand/right/input/grip/pose"]},{"ActionName":"aim_right","Type":4,"Paths":["/user/hand/right/input/aim/pose"]},{"ActionName":"docked","Type":1,"Paths":["/user/hand/left/input/dock_logitech/docked_logitech","/user/hand/right/input/dock_logitech/docked_logitech"]},{"ActionName":"back_double_tap","Type":1,"Paths":["/user/hand/left/input/cluster_back_logitech/double_tap_logitech","/user/hand/right/input/cluster_back_logitech/double_tap_logitech"]},{"ActionName":"front_double_tap","Type":1,"Paths":["/user/hand/left/input/cluster_front_logitech/double_tap_logitech","/user/hand/right/input/cluster_front_logitech/double_tap_logitech"]},{"ActionName":"aim_left","Type":4,"Paths":["/user/hand/left/input/aim/pose"]},{"ActionName":"haptic_pulse","Type":100,"Paths":["/user/hand/left/output/haptic","/user/hand/right/output/haptic"]},{"ActionName":"dock","Type":1,"Paths":["/user/hand/left/input/dock_logitech/docked_logitech","/user/hand/right/input/dock_logitech/docked_logitech"]}]}]} \ No newline at end of file