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From a user perspective, I personally prefer markup strings in the text.
glyph_brush already supports text styling using glyph_brush_layout, so implementation should just be a matter of parsing the text in whatever format to a Vec<SectionText>.
The text was updated successfully, but these errors were encountered:
There is currently no way to style individual parts of text within a text block -- you can only change the style of the entire block.
I've seen a couple different ways of doing this on the user end:
From a user perspective, I personally prefer markup strings in the text.
glyph_brush
already supports text styling usingglyph_brush_layout
, so implementation should just be a matter of parsing the text in whatever format to aVec<SectionText>
.The text was updated successfully, but these errors were encountered: