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Support for internationalization is planned (we have parts of it in the roadmap).
A first step towards this goal would be to render text properly in iced_wgpu (see #33). This is quite a big step, as the current font parsing and text rendering ecosystem in Rust is not very mature. However, I think we will slowly get there!
An alternative short-term-wise would be to build a renderer on top of some 3rd party library that handles text shaping and font fallback correctly.
Does this really need to be part of the ui-framework like iced? Wouldn't it be already sufficient to wrap the strings before putting into iced with an i18n implementation: https://github.com/longbridgeapp/rust-i18n
If planing for world class UI library please consider fully i18n.
https://mhf-ir.github.io/i18nplease/
btw you're start great job. ❤️
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