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This could not be used to display b3dm tiles since they don't represent instanced geometries but it could be used to implement 3D Tiles i3dm tiles support. |
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Yes but it uses it to display the same tileset (in his case a spaceship) in different locations and not to display a tileset where each tile represents distinct data. Thanks for sharing this implementation, maybe we can use some of the performance improvements tips that we don't have yet. |
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May be it would increase performance of rendering 3D tiles if we use InstancedMesh class like in basic three.js example? I think it can reduce the number of draw calls...
https://threejs.org/examples/#webgl_instancing_performance
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