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gateway.h
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gateway.h
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#ifndef GATEWAY_H
#define GATEWAY_H
#include <QObject>
#include <QHostAddress>
#include <QNetworkReply>
namespace deCONZ {
class ApsDataIndication;
class ZclFrame;
}
class GatewayPrivate;
class Gateway : public QObject
{
Q_OBJECT
public:
class Group
{
public:
QString id;
QString name;
};
class CascadeGroup
{
public:
quint16 local;
quint16 remote;
};
enum State
{
StateOffline,
StateNotAuthorized,
StateConnected
};
explicit Gateway(QObject *parent = 0);
~Gateway();
const QString &name() const;
void setName(const QString &name);
const QString &uuid() const;
void setUuid(const QString &uuid);
const QHostAddress &address() const;
void setAddress(const QHostAddress &address);
quint16 port() const;
void setPort(quint16 port);
void setApiKey(const QString &apiKey);
const QString &apiKey() const;
bool pairingEnabled() const;
void setPairingEnabled(bool pairingEnabled);
State state() const;
bool needSaveDatabase() const;
void setNeedSaveDatabase(bool save);
void addCascadeGroup(quint16 local, quint16 remote);
void removeCascadeGroup(quint16 local, quint16 remote);
void handleGroupCommand(const deCONZ::ApsDataIndication &ind, deCONZ::ZclFrame &zclFrame);
const std::vector<Group> &groups() const;
const std::vector<CascadeGroup> &cascadeGroups() const;
signals:
private Q_SLOTS:
void timerFired();
void finished(QNetworkReply *reply);
void error(QNetworkReply::NetworkError);
private:
Q_DECLARE_PRIVATE(Gateway)
GatewayPrivate *d_ptr;
};
#endif // GATEWAY_H