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Dodge and parry may remain when attack is interrupted #5

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VictorGijsbers opened this issue Jan 14, 2014 · 1 comment
Open

Dodge and parry may remain when attack is interrupted #5

VictorGijsbers opened this issue Jan 14, 2014 · 1 comment
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@VictorGijsbers
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For instance: the "at dodge" property is removed by an after reporting an actor hitting rule, which won't fire if the attack gets interrupted.

@ghost ghost assigned VictorGijsbers Jan 14, 2014
@mciul
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mciul commented Jan 15, 2014

Hmmm.. I just had a game where the final question prompt was "React>". I wonder if that's related?

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