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script.py
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# This Python file uses the following encoding: utf-8
# @author runhey
# github https://github.com/runhey
import zerorpc
import zmq
import msgpack
import random
import re
import cv2
import time
import os
import inflection
import asyncio
import json
from typing import Callable
from datetime import datetime, timedelta
from pathlib import Path
from cached_property import cached_property
from pydantic import BaseModel, ValidationError
from threading import Thread
from multiprocessing.queues import Queue
from module.config.utils import convert_to_underscore
from module.config.config import Config
from module.config.config_model import ConfigModel
from module.device.device import Device
from module.base.utils import load_module
from module.base.decorator import del_cached_property
from module.logger import logger
from module.exception import *
class Script:
def __init__(self, config_name: str ='oas') -> None:
logger.hr('Start', level=0)
self.server = None
self.state_queue: Queue = None
self.gui_update_task: Callable = None # 回调函数, gui进程注册当每次config更新任务的时候更新gui的信息
self.config_name = config_name
# Skip first restart
self.is_first_task = True
# Failure count of tasks
# Key: str, task name, value: int, failure count
self.failure_record = {}
# 运行loop的线程
self.loop_thread: Thread = None
@cached_property
def config(self) -> "Config":
try:
from module.config.config import Config
config = Config(config_name=self.config_name)
return config
except RequestHumanTakeover:
logger.critical('Request human takeover')
exit(1)
except Exception as e:
logger.exception(e)
exit(1)
@cached_property
def device(self) -> "Device":
try:
from module.device.device import Device
device = Device(config=self.config)
return device
except RequestHumanTakeover:
logger.critical('Request human takeover')
exit(1)
except Exception as e:
logger.exception(e)
exit(1)
@cached_property
def checker(self):
"""
占位函数,在alas中是检查服务器是否正常的
:return:
"""
return None
def save_error_log(self):
"""
Save last 60 screenshots in ./log/error/<timestamp>
Save logs to ./log/error/<timestamp>/log.txt
"""
from module.base.utils import save_image
from module.handler.sensitive_info import (handle_sensitive_image,
handle_sensitive_logs)
if self.config.script.error.save_error:
if not os.path.exists('./log/error'):
os.mkdir('./log/error')
folder = f'./log/error/{int(time.time() * 1000)}'
logger.warning(f'Saving error: {folder}')
os.mkdir(folder)
for data in self.device.screenshot_deque:
image_time = datetime.strftime(data['time'], '%Y-%m-%d_%H-%M-%S-%f')
image = handle_sensitive_image(data['image'])
save_image(image, f'{folder}/{image_time}.png')
with open(logger.log_file, 'r', encoding='utf-8') as f:
lines = f.readlines()
start = 0
for index, line in enumerate(lines):
line = line.strip(' \r\t\n')
if re.match('^═{15,}$', line):
start = index
lines = lines[start - 2:]
lines = handle_sensitive_logs(lines)
with open(f'{folder}/log.txt', 'w', encoding='utf-8') as f:
f.writelines(lines)
def init_server(self, port: int) -> int:
"""
初始化zerorpc服务,返回端口号
:return:
"""
self.server = zerorpc.Server(self)
try:
self.server.bind(f'tcp://127.0.0.1:{port}')
return port
except zmq.error.ZMQError:
logger.error(f"Ocr server cannot bind on port {port}")
return None
def run_server(self) -> None:
"""
启动zerorpc服务
:return:
"""
self.server.run()
def gui_args(self, task: str) -> str:
"""
获取给gui显示的参数
:return:
"""
return self.config.gui_args(task=task)
def gui_menu(self) -> str:
"""
获取给gui显示的菜单
:return:
"""
return self.config.gui_menu
def gui_task(self, task: str) -> str:
"""
获取给gui显示的任务 的参数的具体值
:return:
"""
return self.config.model.gui_task(task=task)
def gui_set_task(self, task: str, group: str, argument: str, value) -> bool:
"""
设置给gui显示的任务 的参数的具体值
:return:
"""
# 验证参数
task = convert_to_underscore(task)
group = convert_to_underscore(group)
argument = convert_to_underscore(argument)
# pandtic验证
if isinstance(value, str):
if len(value) == 8:
try:
value = datetime.strptime(value, '%H:%M:%S').time()
except ValueError:
pass
path = f'{task}.{group}.{argument}'
task_object = getattr(self.config.model, task, None)
group_object = getattr(task_object, group, None)
argument_object = getattr(group_object, argument, None)
if argument_object is None:
logger.error(f'Set arg {task}.{group}.{argument}.{value} failed')
return False
try:
setattr(group_object, argument, value)
argument_object = getattr(group_object, argument, None)
logger.info(f'Set arg {task}.{group}.{argument}.{argument_object}')
self.config.save() # 我是没有想到什么方法可以使得属性改变自动保存的
return True
except ValidationError as e:
logger.error(e)
return False
@zerorpc.stream
def gui_mirror_image(self):
"""
获取给gui显示的镜像
:return: cv2的对象将 numpy 数组转换为字节串。接下来MsgPack 进行序列化发送方将图像数据转换为字节串
"""
# return msgpack.packb(cv2.imencode('.jpg', self.device.screenshot())[1].tobytes())
img = cv2.cvtColor(self.device.screenshot(), cv2.COLOR_RGB2BGR)
self.device.stuck_record_clear()
ret, buffer = cv2.imencode('.jpg', img)
yield buffer.tobytes()
def _gui_update_tasks(self) -> None:
"""
获取更新任务后 pending waiting 的任务 和 当前的任务的数据。打包给gui显示
:return:
"""
data = {}
pending = []
waiting = []
task = {}
if self.config.task is not None and self.config.task.next_run < datetime.now():
task["name"] = self.config.task.command
task["next_run"] = str(self.config.task.next_run)
data["task"] = task
for p in self.config.pending_task[1:]:
item = {"name": p.command, "next_run": str(p.next_run)}
pending.append(item)
for w in self.config.waiting_task:
item = {"name": w.command, "next_run": str(w.next_run)}
waiting.append(item)
data["pending"] = pending
data["waiting"] = waiting
if self.gui_update_task is not None:
self.gui_update_task(data)
def _gui_set_status(self, status: str) -> None:
"""
设置给gui显示的状态
:param status: 可以在gui中显示的状态 有 "Init", "Empty"(不显示), "Run"(运行中), "Error", "Free"(空闲)
:return:
"""
data = {"status": status}
if self.gui_update_task is not None:
self.gui_update_task(data)
def gui_task_list(self) -> str:
"""
获取给gui显示的任务列表
:return:
"""
result = {}
for key, value in self.config.model.dict().items():
if isinstance(value, str):
continue
if key == "restart":
continue
if "scheduler" not in value:
continue
scheduler = value["scheduler"]
item = {"enable": scheduler["enable"],
"next_run": str(scheduler["next_run"])}
key = self.config.model.type(key)
result[key] = item
return json.dumps(result)
def wait_until(self, future):
"""
Wait until a specific time.
Args:
future (datetime):
Returns:
bool: True if wait finished, False if config changed.
"""
future = future + timedelta(seconds=1)
self.config.start_watching()
while 1:
if datetime.now() > future:
return True
# if self.stop_event is not None:
# if self.stop_event.is_set():
# logger.info("Update event detected")
# logger.info(f"[{self.config_name}] exited. Reason: Update")
# exit(0)
time.sleep(5)
if self.config.should_reload():
return False
def get_next_task(self) -> str:
"""
获取下一个任务的名字, 大驼峰。
:return:
"""
while 1:
task = self.config.get_next()
self.config.task = task
if self.state_queue:
self.state_queue.put({"schedule": self.config.get_schedule_data()})
# from module.base.resource import release_resources
# if self.config.task.command != 'Alas':
# release_resources(next_task=task.command)
if task.next_run > datetime.now():
logger.info(f'Wait until {task.next_run} for task `{task.command}`')
# self.is_first_task = False
method = self.config.script.optimization.when_task_queue_empty
if method == 'close_game':
logger.info('Close game during wait')
self.device.app_stop()
self.device.release_during_wait()
if not self.wait_until(task.next_run):
del_cached_property(self, 'config')
continue
self.run('Restart')
elif method == 'goto_main':
logger.info('Goto main page during wait')
self.run('GotoMain')
self.device.release_during_wait()
if not self.wait_until(task.next_run):
del_cached_property(self, 'config')
continue
else:
logger.warning(f'Invalid Optimization_WhenTaskQueueEmpty: {method}, fallback to stay_there')
self.device.release_during_wait()
if not self.wait_until(task.next_run):
del_cached_property(self, 'config')
continue
break
return task.command
def run(self, command: str) -> bool:
"""
:param command: 大写驼峰命名的任务名字
:return:
"""
if command == 'start' or command == 'goto_main':
logger.error(f'Invalid command `{command}`')
try:
self.device.screenshot()
module_name = 'script_task'
module_path = str(Path.cwd() / 'tasks' / command / (module_name+'.py'))
logger.info(f'module_path: {module_path}, module_name: {module_name}')
task_module = load_module(module_name, module_path)
task_module.ScriptTask(config=self.config, device=self.device).run()
except TaskEnd:
return True
except GameNotRunningError as e:
logger.warning(e)
self.config.task_call('Restart')
return True
except (GameStuckError, GameTooManyClickError) as e:
logger.error(e)
self.save_error_log()
logger.warning(f'Game stuck, {self.device.package} will be restarted in 10 seconds')
logger.warning('If you are playing by hand, please stop Alas')
self.config.notifier.push(title=command, content=f"<{self.config_name}> GameStuckError or GameTooManyClickError")
self.config.task_call('Restart')
self.device.sleep(10)
return False
except GameBugError as e:
logger.warning(e)
self.save_error_log()
logger.warning('An error has occurred in Azur Lane game client, Alas is unable to handle')
logger.warning(f'Restarting {self.device.package} to fix it')
self.config.task_call('Restart')
self.device.sleep(10)
return False
except GamePageUnknownError:
logger.info('Game server may be under maintenance or network may be broken, check server status now')
# 这个还不重要 留着坑填
logger.critical('Game page unknown')
self.save_error_log()
self.config.notifier.push(title=command, content=f"<{self.config_name}> GamePageUnknownError")
exit(1)
return False
except ScriptError as e:
logger.critical(e)
logger.critical('This is likely to be a mistake of developers, but sometimes just random issues')
self.config.notifier.push(title=command, content=f"<{self.config_name}> ScriptError")
exit(1)
except RequestHumanTakeover as e:
logger.critical(e)
logger.critical('Request human takeover')
self.config.notifier.push(title=command, content=f"<{self.config_name}> RequestHumanTakeover")
exit(1)
except Exception as e:
logger.exception(e)
self.save_error_log()
self.config.notifier.push(title=command, content=f"<{self.config_name}> Exception occured")
exit(1)
def loop(self):
"""
Main loop of scheduler.
:return:
"""
logger.set_file_logger(self.config_name)
logger.info(f'Start scheduler loop: {self.config_name}')
while 1:
# Check update event from GUI
# if self.stop_event is not None:
# if self.stop_event.is_set():
# logger.info("Update event detected")
# logger.info(f"Alas [{self.config_name}] exited.")
# break
# Check game server maintenance
# self.checker.wait_until_available()
# if self.checker.is_recovered():
# # There is an accidental bug hard to reproduce
# # Sometimes, config won't be updated due to blocking
# # even though it has been changed
# # So update it once recovered
# del_cached_property(self, 'config')
# logger.info('Server or network is recovered. Restart game client')
# self.config.task_call('Restart')
# Get task
task = self.get_next_task()
# 更新 gui的任务
# Init device and change server
_ = self.device
# Skip first restart
if self.is_first_task and task == 'Restart':
logger.info('Skip task `Restart` at scheduler start')
self.config.task_delay(task='Restart', success=True, server=True)
del_cached_property(self, 'config')
continue
# Run
logger.info(f'Scheduler: Start task `{task}`')
self.device.stuck_record_clear()
self.device.click_record_clear()
logger.hr(task, level=0)
success = self.run(inflection.camelize(task))
logger.info(f'Scheduler: End task `{task}`')
self.is_first_task = False
# Check failures
# failed = deep_get(self.failure_record, keys=task, default=0)
failed = self.failure_record[task] if task in self.failure_record else 0
failed = 0 if success else failed + 1
# deep_set(self.failure_record, keys=task, value=failed)
self.failure_record[task] = failed
if failed >= 3:
logger.critical(f"Task `{task}` failed 3 or more times.")
logger.critical("Possible reason #1: You haven't used it correctly. "
"Please read the help text of the options.")
logger.critical("Possible reason #2: There is a problem with this task. "
"Please contact developers or try to fix it yourself.")
logger.critical('Request human takeover')
exit(1)
if success:
del_cached_property(self, 'config')
continue
elif self.config.script.error.handle_error:
# self.config.task_delay(success=False)
del_cached_property(self, 'config')
# self.checker.check_now()
continue
else:
break
def start_loop(self) -> None:
"""
创建一个线程,运行loop
:return:
"""
if self.loop_thread is None:
self.loop_thread = Thread(target=self.loop, name='Script_loop')
self.loop_thread.start()
if __name__ == "__main__":
script = Script("oas1")
print(script.gui_task_list())
print(script.config.gui_menu)