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I know exactly why this is happening. Because we supported nested popovers, dialogs, etc., that can each be portable to the body and essentially act as siblings, we close things in the order they are open if one is opened before another is closed.
We can solve this specific issue, but it breaks the nested use cases which is quite annoying. This is going to be trickier than I initially thought.
Will need to think on this one for a bit.
Core Issue
We need to determine if an "interact outside event" occurred outside of the nested tree, rather than just occurring at all.
Describe the bug
CleanShot.2024-10-18.at.19.49.31.mp4
I know exactly why this is happening. Because we supported nested popovers, dialogs, etc., that can each be portable to the body and essentially act as siblings, we close things in the order they are open if one is opened before another is closed.
We can solve this specific issue, but it breaks the nested use cases which is quite annoying. This is going to be trickier than I initially thought.
Will need to think on this one for a bit.
Core Issue
Reproduction
https://next.shadcn-svelte.com/docs/examples/task
Logs
No response
System Info
Severity
annoyance
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