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Releases: hugobloem/stateful_scenes

1.3.0b0

07 Apr 13:14
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1.3.0b0 Pre-release
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This version adds support for scenes outside of Home Assistant such as Hue scenes. To configure non-HA scenes: add the integration under Settings -> Devices & Services, put in your scenes.yaml file path, after that you will be asked to add any scenes not defined by the yaml file (if there are none this is skipped). Then, for each scene you will have to select the entities that are controlled by a scene. Lastly, the scene will be activated and Stateful Scenes will learn the state of each of the entities.

1.2.1

26 Mar 20:42
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Full Changelog: 1.2.0...1.2.1

1.2.0

21 Feb 19:30
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What's new

If your scenes have custom icons, these will now be adopted by the switch entities. Thank you @evlli for the contribution.

What's Changed

New Contributors

Full Changelog: 1.1.1...1.2.0

1.1.1

29 Nov 11:21
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Solves entity_ids not being resolved properly when the friendly name has been changed #28
Adds Slovak and Dutch translations.

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New Contributors

Full Changelog: 1.1.0...1.1.1

1.1.0

08 Oct 09:06
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This release adds the option to restore entities to their original state when turning off a scene. When first installing Stateful Scenes a global option can be set to turn this feature on or off. Afterwards, per Stateful Scene device the configuration can be set by turning on or off the Restore on Deactivate switch.

What's Changed

Full Changelog: 1.0.0...1.1.0

1.0.0

27 Sep 18:03
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BREAKING CHANGES please read

This release introduces config flow support so you can now set up the integration from the UI. If you are coming from a previous release your configuration should still work. However, I strongly suggest you to upgrade:

  1. Remove stateful scenes from your config
  2. Restart
  3. Remove all orphaned switches by going to Settings -> Devices and Services -> Entities -> search for "stateful_scenes" select all switches and remove them
  4. Install 1.0.0
  5. Add Stateful Scenes from Settings -> Devices and Services -> Add Integration

What's changed?

  • Stateful Scenes can now be setup from the UI!
  • Support for transition times
  • Adds the effect attribute to the light entity
  • Each Stateful Scene is now a device consisting of a switch and a transition time entity

All changes

Full Changelog: 0.3.1...1.0.0

0.3.1

23 Sep 14:44
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Fixes #9

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Full Changelog: 0.3.0...0.3.1

0.3.0

18 Sep 22:22
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Stateful Scenes will now directly update its state after an entity has changed. Each helper subscribes to updates for the entities under the scene, so when an entity is changed this will directly be reflected by the state of Stateful Scenes.

What's Changed

Full Changelog: 0.2.0...0.3.0

0.2.0

16 Sep 10:14
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Full Changelog: 0.1.1...0.2.0

0.1.2

25 Aug 08:39
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New release after all checks passed