Releases: huggingface/gsplat.js
Releases · huggingface/gsplat.js
0.2.4 - Keyboard controls
- Added keyboard controls to
OrbitControls
(thanks @ruslanjabari!)
0.2.3 - Scene Transformations
- Fixed errors in quaternion math
- Added missing rotation conversions
- Force quaternion normalization
- Updated scene transformation example
- Examples scenes now have proper orientation
- Tweaked default Orbit Control parameters
gsplat v0.2.2 - Scene Transformations
- Standardized vector math operations
- Use Quaternion instead of Matrix3 for object rotations
- Added method to globally translate/rotate the scene
- TODO: Correctly rotate splat scaling
gsplat.js v0.2.1 - Initial Release
🚀 Introducing gsplat.js
, an open-source 3D Gaussian Splatting library for JavaScript.
Highlights
- Speed: Leverages optimized WebAssembly and community contributions for high-performance rendering.
- Versatility: Modular design that allows swapping out the renderer, adding features, etc. without breaking your projects.
- Open Source: Freely available under the MIT license. Built with contributions from the open-source community.
Get Started
- Install:
npm install --save gsplat
- Quick Example: Explore the jsfiddle example.
- Documentation: Check out the GitHub repository for more information.
Contribute
Feedback, suggestions, and contributions are welcome. Join the Hugging Face Discord or email me directly at [email protected].