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Update README.md for 1.10.0. #13029
Update README.md for 1.10.0. #13029
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Should mention the rpi4 mesa fix.
Not on Linux/iOS, though... also Hebrew, Cyrllic, Greek, etc. Maybe just "Support more languages within in-game dialogs"? "Fix some state bugs in GLES" probably falls into "Graphics and compatibility fixes". Might also add #12836 there for people on Intel. Is #12519 a popular game, should we mention it specifically? Might be worth mentioning Pangya (#12718) specifically too?
I'd say, "VSync now supported on all backends, frame duplication option added for 30 Hz games"? I don't want people getting all excited that vsync will be "fixed" on their opengl device if they think it's not working.
Might not be worth mentioning, or else we should mention that game. I got the impression it helped, but it wasn't clear... We should just have one line for camera support.
Maybe we group this with #12817? And we should definitely mention #12916 too, maybe a different line... not sure. -[Unknown] |
Thanks iota and unknown, incorporated your feedback. |
Thinking about dropping the "1." from the version number at some point, it's getting more and more pointless.... There's no clear path to a 2.0 :) |
Introducing the new PPSSPP 10, because a single digit can no longer contain our major version number. Without any definition on what would mean a 2.0.0, I'd say it doesn't matter whether we go to 2.0.0 or 1.24.0 or what, but I'd have to double check if 42.0.0 would confuse the poor reporting system... -[Unknown] |
New Language Submodule? |
Thanks Gamemulatorer. What new language submodule? |
Croatian(Hrvatski)? |
Oh, new language, not new language submodule. Yes :) |
How about the grey screen intro video in Strike Witches Hakugin no Tsubasa (#11898) is fixed in 1.10.0? |
And fixed antialias-lines glitches in Persona 3 Portable and Summon Night 5 (#12695) |
Might as well do it now. Personally speaking, I never quite liked seeing two digits in the minor version number. It looks a bit confusing (e.g 1.10.0 looks like 1.1.0 at first glance), and also, if someone kept multiple versions of your emu on their device, the file sorting would put 1.10.0 before 1.9.3. And even regardless of that, after all these years, I suppose it does make sense to go to v2.0, just like how you moved from 0.9 to 1.0. |
As it would put version 10.0.0 before 2.0.0 so it's more about fixing your file sorting than anything about versioning. Imo it's better to go with 1.10 etc. because many people place too much expectations into primary digits of version and it's confusing to many of them, some could get the idea that PPSSPP 2.0 is PSVita emu if PPSSPP 1.0 was PSP emu just as PCSX and PCSX2, or that it brings some crucial change or even decision ie. some FOSS changed primary version number after becoming closed source and paid software etc. |
I agree ppsspp v2.0 is the right version compare to v1.10 imoo :) |
Also fixed Shrek Smash'n Crash Racing Atrac3+ issue |
No @HiImBrala this issue is not fixed maybe the next version or future. for me still freezing in title screen. |
:| |
I was mentioning one example as to why it would be confusing. Plus, at the current pace of development, it'll take many many years to get to version 10.0. And it is not MY sorting algorithm. Some Android file explorers, for example, use that method of sorting.
That "2" in front of PCSX2 is part of the emulator's name, not its version.
Are you saying when moving from 0.9 to 1.0, there were any crucial changes? I would say the changes are even more significant now than then.
That's not what I said. I'm talking about consistency between major version changes. Either way, I don't care that much, so no point in arguing. |
@Leopard20 v2.0 is reserved for XMB emulation and UMD Video support ;) |
Won't probably happen,since UMD Videos are 18+ most of time,and XMB support would violate copyright from Sony itself |
I think I'll stick to 1.10. So be it if it's a little confusing :) |
I vote for PPSSPP Super Mecha Death Christ 2000 BC Version 4.0 Beta, honestly it just feels so right to say it, you feel the tongue roll so good in your mouth. Say it out loud, PPSSPP Super Mecha Death Christ 2000 BC Version 4.0 Beta |
@HiImBrala Please educate yourself. Emulation is not illegal nor does it violate copyright. If that was the case the whole project would be gone by now. Edit: Also AFAIK PPSSPP has support for 18+ games so your first point is nonsensical as well. |
First of all,emulation is not illegal,yes,but using Sony's material to emulate something is illegal,since emulating PSP's XMB would result in some issue DOA:Paradise and Criminal Girls aren't really 18+,as UMD Videos are not supported |
better pro online |
PPSSPP is not doing XMB both because it makes no sense on touchscreens, and because there's a lot of stuff that needs to be implemented if we wanted to get the real XMB to boot that's not needed for games. No need to discuss that here. |
My last in Ad-Hoc conversation to light up some facts.Henrik said himself that Ad-Hoc is not their priority.Why?If you ask me,it would be waste of time to make better Ad-Hoc functions,while for same time,you could make like games that don't run at all perfectly playable,not to mention that Ad-Hoc isn't actually very requested,because of ways to do online sucks(DMZ opens your ports,and sometimes you need to disable firewall,and that means problems),and there are other people working on it and they have their own forks of PPSSPP,sadly,i doubt you'll find them since God Complex non-rightfully deleted link to a build of user AdamN which implemented chat and UPnP support.If you want better Ad-Hoc,lurk around forums,you will find it,i can't help you. |
Add real support "Hatsune Miku Project Diva Extend" chinese patched version |
Should we mention Sims 2 Castaway Lag on Android fix (OpenGL).Even tho,i'm not sure does it work as intended - #12629 |
Also Sega Rally Revo,black sky with Vulkan backend is fixed - #12819 |
@hrydgard ETA of v1.10.0? |
Saturday if nothing goes wrong |
Update readme for v1.10
Readme minor style
We show the latest 4 versions on https://www.ppsspp.org/downloads.html
Update readme for 1.10
Thank you @hrydgard and @unknownbrackets (and countless other contributors) for yet another awesome release. I'd like to suggest a tiny QoL change: I always like to read the changelog and maybe even read up on the issues related to it. Would be great if instead of just the issue number it would actually be a clickable link. |
You're right, I'll try to get around to implementing that on the site, at least (where I have a script that processes the page anyway). |
Draft of README.md update, I'm sure I've missed lots, I just skimmed through the PR history.
Please add anything major that's missing (mainly user-visible changes here).