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Compared to my Pixel, it seems like an iPhone 6 definitely runs slower, especially during loading. Jit is definitely significant. We already have bugs for the reasons - jit issues (fixed in #10465), bad GLES drivers (#9309), and the snipe hunt called microstutter (#9197.)
If you compiled it yourself using Xcode, make sure it's a Release build, since Debug builds are much slower.
There's a forum (http://forums.ppsspp.org/) if you want to discuss things, but this is an issue list - like a grocery list, there's no need to put things like "bread" on it twice. So, closing as a duplicate of #9232 / #9309 / #9197.
Using IR Interpreter (JIT crashes)
Iphone 7 Plus
Playing Persona 3 Portable. The game has choppy audio and lags slows down quite a bit and gets worse even time.
Any idea when there will be a fix? Does JIT compiler really help that much? Game goes down to like 5FPS a lot.
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