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Little busters video problems #6903
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What are the FBOs it deletes and creates when you change rendering mode during playback? -[Unknown] |
Those。 |
This is the chinese patch's save file to reproduce the problem |
To confirm - if you disable this part, it doesn't work in D3D9 or OpenGL (change in both TextureCache files by making it
If you look at the separate video file, is it the entire video? Or does it render subtitles on top or anything? -[Unknown] |
@unknownbrackets Don't work in openGL, I said in #8639 that D3D9 no problem in video show up , oop,Yes,I also forget log file (v1.2.1-63-gb137bf1) |
I wonder if "4 and 8-bit CLUT format not supported for framebuffers" is somehow related... -[Unknown] |
Follow that error is logo pmf video which is no problem |
Fixed in #8720 |
The chinese translated video is still skipped in the middle of the video |
Video is still not displayed until recreate FBO in those games. |
v1.2.2-870-g2184d37 video is fixed "skipped in the middle of the video" |
Good, closed. |
1.The openning video show up when checking "Retain changed textures" or change rendering mode while playing.
2.Chinese translated video is skipped in the middle of the video.Like this #6574
The infolog of the video,no difference between the patched and the original
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