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Armored Core - Last Raven portable (Crash and texture problem) #3361

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NEOpath opened this issue Aug 24, 2013 · 8 comments
Closed

Armored Core - Last Raven portable (Crash and texture problem) #3361

NEOpath opened this issue Aug 24, 2013 · 8 comments

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@NEOpath
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NEOpath commented Aug 24, 2013

Game ID : NPUH10024

The game runs well but when you begin a mission after 15 sec the game crash but in training mode this dont happen . When i use the boost of my mecha appear a black box on him back .

aclastbug

*This game was downloaded from my PSN so to play in ppsspp the game file was dumped from my memorystick , so idk if this can be the problem .

Log : http://pastebin.com/RrVUrjgw

@NEOpath
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NEOpath commented Aug 24, 2013

Disabling multithread and fastmem resolves the crash problem but the black box on he back keep with or without buffering render and in some points of the map the HUD disappears like in parasite eve 3rd anniversary.

@unknownbrackets
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Has this improved at all in the latest build?

-[Unknown]

@Ritori
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Ritori commented Dec 7, 2013

I got a different series of game but got same problem that black box still exist in latest version.
screen00004

@unknownbrackets
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How does this look with the software renderer (it will be unacceptably slow, but it just helps to eliminate things that we don't know of or HLE bugs from being the cause)?

-[Unknown]

@dbz400
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dbz400 commented Jan 18, 2014

softgpu renders okay .This is the comparsion in same scene

softgpu
1

GLES
screen00343

@unknownbrackets
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How does this look now? And does it still crash with multithread/fastmem?

-[Unknown]

@xsacha
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xsacha commented Jul 3, 2014

There's no black boxes anymore on any platform I tested.
Freezes as per #5999

If you get black box on some other platform (like iOS) or some different GPU, reopen.

@xsacha xsacha closed this as completed Jul 3, 2014
@dulsan
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dulsan commented Mar 20, 2019

I put it to buffered render and it fixed everything.

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6 participants