-
Notifications
You must be signed in to change notification settings - Fork 2.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Need for Speed - Most wanted: Graphics glitch when going fast #15940
Comments
Carbon is also reported to be affected. |
pro street and undercover also with failures! it seems that it is in all need for speed! high speed effects and activate nitro! in pro street it is even worse! |
Thanks, yeah, I have a couple of NFS games (not Carbon though) and I have repro. |
This looks not-so-good:
Pitch is obviously wrong, that candidate should have been discarded. But it weirdly has a higher sequence number, as if it was written to more recently, probably some kind of false positive in the deferred Z copy code.. Anyway, should be easy to work around. |
There's an apparently depth-dependent screen overlay that appears when you go really fast, it looks like a broken gradient typical of depth->565 or similar. Noticed when trying (and failing) to reproduce #15788 ..
The text was updated successfully, but these errors were encountered: